"Casual" Guilds
Does "casual" mean the guild gets 15k-18k tickets a day with half or more people getting under 600 tickets or none at all, but somehow most players manage to click "join" during TWs just to get 0 banners there too? And guild leaders and officers that have "inactivity x days" policy but don't even notice people are logging in but not getting a single ticket or log in only on Saturdays to get a couple hundred tickets and beg for free gear? Do "casual" guilds always have at least one person that plays the shopping game and logs in to star/gear characters but who doesn't actually use energy to get tickets or join any events? Yeah, I get it. You "have a life." You "play when you can." Isn't there a certain level of commitment when joining a guild with other players or is it normal for half the player base to leech? Where do the people that actually play fit in? Is it just the high GP guilds that have active participants? This is definitely not a rant of course. It's just curiosity. Some people participate. A lot don't. But why can't the people that all participate get together?168Views0likes15CommentsTB QOL - Officer Commands
As we all know TB requires active participants to follow specific orders set by the guild leader/officers in order to get the most out of the guild. Unfortunately the options we have are to set Focus/Prohibit and hope members follow what's posted. Nothing more is available to ensure the posted orders are followed. My guild for instance has about 30 active participants so we set specific goals each phase to try and max out the stars we can achieve. I cant tell you how many times someone has deployed in a shut off zone and pushed us over the limit for a star when we didnt want to get one yet. What im proposing is a setting for the leadership to sbe able to set a limit to how much GP can be deployed to a zone. This way no one can ignore the prohibit order and the guilds focus can be achieved. More control has been asked for years for TB yet nothing has ever been done about it. Im sure im not the only one out there that has had to kick people out for not following the posted orders cause players can ignore them and basically only get a slap on the wrist for going rogue.114Views0likes4CommentsUpdate turned on 3rd party tracking and data sharing
During the update released on march 4, our settings got reset, and one of the settings within was a 3rd party sharing which defaulted to on, I’m sure this wasn’t intended as it’s a possible violation of law to turn on 3rd party sharing without consent. I’m curious to see if CG/EA will issue a statement allowing the community to know about this issue. Just trying to shed some light on this topic219Views0likes3CommentsTerritory Battle Idea: The Galactic Civil War
Could come in 2027 to celebrate 50 years of 'Star Wars' The Galaxy: The Empire's iron-fisted grip on the galaxy is challenged by sparks of Rebellion, which grows into a coordinated militia that aims to restore freedom to the galaxy. Sector 1: Ferrix Aldanhi Lothal Sector 2: Mandalore Mustafar Atollon Sector 3: Jedha Eadu Scarif Sector 4: Tatooine (Special mission requiring Luke Skywalker (Farmboy), Han Solo and Chewbacca) Yavin IV Death Star I Sector 5: Hoth Sullust Bespin Sector 6: Endor (Special mission requiring Leia Organa and Jedi Knight Luke Skywalker, using mechanics from the Endor Speeder Bike Pursuit raid) Death Star II Jakku Hero Characters: Leia Organa Princess Leia Rebel Officer Leia Organa Boushh (Leia Organa) Luke Skywalker (Farmboy) Commander Luke Skywalker Jedi Knight Luke Skywalker Han Solo Stormtrooper Han Captain Han Solo General Solo Chewbacca Threepio and Chewie Lando Calrissian General Lando Calrissian Skiff Guard (Lando Calrissian) R2-D2 C-3PO Mon Mothma Hoth Rebel Scout Hoth Rebel Soldier Cassian Andor Jyn Erso Ahsoka Tano (Fulcrum) K-2SO Bodhi Rook Baze Malbus Chirrut Imwe Bistan Pao Scarif Rebel Pathfinder Admiral Raddus Admiral Ackbar Captain Drogan General Rieekan General Dodonna Captain Rex Ezra Bridger Sabine Wren Kanan Jarrus Zeb Hera Syndulla Chopper Bo-Katan Kryze Luthen Rael Old Ben Kenobi Saw Gerrera Biggs Darklighter Wedge Antilles Nien Nunb Kleya Marki Cassian Andor (Undercover) Vel Sartha Cinta Kaz Bail Organa Jabba the Hutt Boba Fett IG-88 Bossk Dengar Greedo 4-LOM Zuckuss Gamorrean Guard Mob Enforcer Bib Fortuna Darth Vader Emperor Palpatine Royal Guard General Veers Colonel Starck Grand Moff Tarkin Grand Admiral Thrawn Director Krennic Admiral Piett Iden Versio Imperial Probe Droid Stormtrooper Magmatrooper Snowtrooper TIE Fighter Pilot Death Trooper Shoretrooper Gar Saxon Imperial Super Commando Governor Pryce Rukh Dedra Meero Major Partagaz KX Enforcer Droid Grand Inquisitor Seventh Sister Eighth Brother Fifth Brother Dedra Meero Agent Kallus Starkiller Mara Jade, the Emperor's Hand Dash Rendar Kyle Katarn Wicket Chief Chirpa Princess Kneesaa Paploo Logray Teebo Lumat Ewok Scout Ewok Elder Scout Trooper Doctor Aphra BT-1 0-0-0 Sana Starros136Views0likes4CommentsSim TB + no ship mods pls
why in the world are we not able to SIM TB's? Such a waste of time, it takes way too long pls don't add ship mods. I already hate it on characters and adding it to ships would off my will to play competitively tbh. It's too tedious and boring to bother with mods35Views0likes0CommentsAre the developers ever going to address the TW issue!!
Why is it guilds with 700m GP intentionally only register with 2/3 of their guild to purposely fight weaker opponents?!? The matchmaking system needs fixed!! Match based on total guild GP and not how much GP of those who register! These insanely higher guilds have found a way to screw the system so that they always fight weaker opponents and it's not fair to the rest of us. FIX this!! 10 years and it's still like this? Come on!! pictures below is our guild vs our opponent's. We are obviously the weaker guild!379Views0likes12CommentsSWGOH State of play
Hello. I'm writing this as a ten year veteran of the game. This is the opinion of a player who has seen the game change, not the opinion of any streamer or YouTuber. Like many players I've seen SWGOH evolve over the years, with CG making some questionable changes and favorable changes. Currently it feels like the game is in a spiral of bad choices by the devs. Each one impacting players in various ways from the whalers to the f2p. All affect alike. Raids - there was once a time we could run all legacy raids simultaneously. That was taken away from us. Gear was replaced with currency, currency, while this was a fairer system for guild members ultimately it impacted the guild by slowing everyone's progress down according to the weakest members abilities in each raid. Raid style - we went from a four phase legacy raid which required strategy and team testing to a glorified cutscene with specific teams/factions being eligible. Raid currencies - as mentioned hindered guilds by reducing their spending power on gear according the weakest members ability overall. Mark 3 currency being moved strictly to the newest raid (glorified cut scenes) forcing interaction with the newest of bad content. Every time a new raid has been released, the mk3 currency has been gradually reduced per crate tier compared to previous raid tiers. As a knock of effect raid omnicrons become a irrelevant and pointless investment for players. Relics - when relics was first released and relic7 was announced, it was advertised with characters unlocking a new ability once achieving this milestone. Content that was announced and quickly forgotten, essentially promised and not delivered. Instead they was replaced with a piece of content that is very annoying overal... datacrones. Omnicrons - while this was a great addition to the game, what is the point is having them for pve content like raids when the raid will become irrelevant or conquests when there has been no new omnicron additions to expand on this to make them useful let alone desirable. Carth being the only character I can think of that has a conquest omnicron. What is this point in having them for pve. Wasted investment overall. Marquee characters - currently we are being flooded with marquees. Why? To push era coloseum interaction. Characters that could of easily been used as a new galactic legend or galactic confrontation event. Missed opportunities across the board. Maul(hate fueled) and the new darth vader being a prime example. Could this be a missed opportunity due desperation in player drop off or a missed opportunity created by greed, greed that has seen YouTubers publicly declaring they will no longer be whaling on new content. Datacrons - yet more content we are forced to interact with regardless of how we view it. Failure to utilise datacrons means you become cannon fodder for you opponent in either grand arena or territory wars. A piece of content that whether you invest in using your wallet or your f2p farmed crystal, content that you will loose. A piece of content that should be optional in pvp, a simple QoL update allowing guilds and players to decide whether we would like to utilise datacrons or not, a simple switch would solve this. Era coloseum - this had the potential to be a raid revival, the coloseum is more of a raid than any of the cut scene raids we have recieved. The issue lays in the fact we are only able to utilise the era marquees and not our own teams in a separate tab, another issue being that we cannot interact with the coloseum as a guild either. A raid that had ever changing potential, with randomly rotating bosses each day including legacy raid bosses. Instead we received a raid designed out of complacency. Grand arena - once had cycling conditions enticing an ever changing battlefield. This was replaced with datacrons and omnicros. This can be fixed by retuning board conditions such as specific factions allowed or not per zone, GLs allowed or not per zone. Giving us the ability to decide if we wish to be matchmaked with other players while using datacrons or not. Territory wars - the higher up the GP brackets your guild ventures, the more likely you are to be flooded with opponents creating GL walls, datacron walls. There is no creativity in defence placement any longer. To fix this we should be limited to a set number of GLs per zone, set number of duplicate teams per zone. Matchmaking should take into account whether as a guild you want to use datacrons or not. Sandbox - for a long time players have wanted a sandbox mode, somewhere we can pvp live with another player in our guild (with no reward system) just a place to test teams against eachother. A place to test teams in PvE situations and event make ups (no reward system) giving is a place to freely utilise our rosters and assess improvements. Level cap - for too long we have been stuck with level 85. Yes we got a gear cap, yes we got a relic cap. But with every major update we could of received a new +5 level cap. Why CG decided 85 was good enough instead of 100 or 150 is beyond me. Fleets - with all the marquee characters being rushed out for era, fleets are still in a condition of most being incomplete or two many capital ships for its available faction. False advertisement - in Google play there was trailers (no idea if they are still there) that depicted commander tano countering droids blaster fire with saber deflections, we saw kenobi counting general grievous with saber clashes. No such mechanics exist in GoH. As a result of all these decisions and more by CG has resulted in players deciding the game is no longer for them. Many players out right quiting or simply patiently hoping and praying CG see the error of their ways while slowly loosing moral and desire to continue playing. Like everyone I've loved this game from day one, this being said there is alot that CG needs to accept and change when it comes to what players like rather than forcing us to interact with terrible content which provides a false feedback loop fueling more bad decisions. Things need to change otherwise we might see the death of a game many of us enjoy and many of us are struggling to maintain the desire to play. We all love starwars, we all have factions we love and hate. But can SWGOH continue in its current state?470Views6likes11Comments