Coming soon to SWGOH Absolutely essential new characters and ships:
NEW CHARACTERS: 1-) Jedi Master Count Dooku (Light Side), 2-) Jedi Master Yaddle (Light Side), 3-) Admiral Wullf Yularen (Light Side), 4-) Rebel Fighter Pilot Luke Skywalker (Light Side), 5-) Supreme Chancellor Palpatine (Neutral), 6-) Agent Kallus (Dark Side), 7-) Supreme Leader Snoke (Galactic Legend) (Dark Side), 8-) Maul (Lord of Shadows) (Dark Side), 9-) Darth Talon (Lord of Shadows) (Dark Side), 10-) Jar Jar Binks (Dark Side Vision) (Dark Side), NEW SHİPS: 1-) General Anakin Skywalker's Star Destroyer (Resolute) (Light Side), 2-) Rebel Fighter Pilot Luke Skywalker's Red Five (T-65B X-Wing Starfighter) (Light Side), 3-) Princess Leia's Starship (Tantive IV) (Light Side), 4-) Jedi Master Obi-Wan Kenobi's Starfighter (Delta-7 Aethersprite-Class Light Interceptor) (Light Side), 5-) Jedi Master Mace Windu's Starfighter (Eta-2 Actis-Class Interceptor) (Light Side), 6-) Grandmaster Yoda's Jedi Starfighter (Light Side), 7-) Din Djarin's N-1 Starfighter (Light Side), 8-) Darth Vader (End Of The Duel's) Destroyer Ship (Devastator) (Dark Side), 9-) Count Dooku's Star Destroyer (Providence-Class Carrier/Destroyer), (Dark Side), 10-) Count Dooku's Starfighter (Punworcca 116-Class Interstellar Sloop) (Dark Side), All the new characters and ships I mentioned above need to be added to Star Wars Galaxy of Heroes. That's all I can list for now. If there are any others you'd like to see added, please write them in the comments. We kindly request your support by liking this article. NOTE: All images above were taken from the internet. They are purely random.517Views1like13CommentsTime to update TW
The health of the game has been suffering for years due the lack of PVP support and update. CG, what is going on? No communication whatsoever about the plan for TW going forward. (GAC could use it as well) It’s a completely outdated game mode (speaking as a GL and TW officer since 2018 for a 700+ mil guild now). New brackets - model GAC 0 “gauntlet bracket” > K1 > K2 > K3 > K4 (the current 380 mil guild GP max) then so on so on. Add gems for rewards to make it relevant again Here’s the easy short term fix: Expand the board in TW from 10 to 15 zones and it would add 15 to 25 mins to everyone’s total TW time but allow for the use of more squads and fleets in TW - we are getting 100s of new toons without anywhere to use 300+ toons in any game mode. Seems like a glaring issue in terms of engagement and enjoyment. How many serious players have quit over the last 4 years because they are bored of TW. Let officers opt into standard TW or expanded (like current TB models). At this point, do anything. 12 Sqaud Zones + 3 fleet zones. (Add a row and column ish). **Original Board** (8 squad zones, 2 fleet zones) Total battles: 400 ground + 100 fleet = 500 battles Total time (min): 500 × 3 = 1,500 min = 25 hours Total time (max): 500 × 5 = 2,500 min = 41.67 hours Per player (50) min: 1,500 ÷ 50 = 30 min Per player (50) max: 2,500 ÷ 50 = 50 min **Expanded Board** (12 squad zones, 3 fleet zones) Total battles: 600 ground + 150 fleet = 750 battles Total time (min): 750 × 3 = 2,250 min = 37.5 hours Total time (max): 750 × 5 = 3,750 min = 62.5 hours Per player (50) min: 2,250 ÷ 50 = 45 min Per player (50) max: 3,750 ÷ 50 = 75 min **Comparison** (Expanded vs Original) Battles: +250 (500 → 750) Total time: +12.5 to +20.83 hours (25–41.67 → 37.5–62.5) Per player: +15 to +25 min (30–50 → 45–75) Long term - you could do so much with a PVP game mode for 50 people. So many improvements and game elements. Make it feel more like a war with a real need for planning and strategy. I hope this helps or at least brings it to your attention. At least let the community know what the plan is. The radio silence is unreal on this. Stor Kulur388Views6likes21CommentsTerritory Battle Character Suggestions, 2026!
So since the beginning of Rise of the Empire Territory Battles, we have had only one character and 2 planets added. I am going to suggest a few characters to add to the latest TB. This way it gives players and guild members a chance to go after newer characters outside of the usual new Era farming as well as the other legendary farming modes. Always good to allow players to farm for newer characters and have newer goals in mind. Also, I know many other areas need fixing but this could spice up ROTE TB. Make people talk about various teams to use and what not. Also some of these battles can either be Relic 5 or 7. Here is my list. On the Planet of Geonosis, why not allow us to farm the "3" big Arena Creatures. The Reek, Acklay, and Nexu. All 3 could have unique omicrons that allow them to fight various teams in either TW or GAC. We have Wampa(which could use some love) that can solo some teams, why not give us these 3 and give one a GAC Omi and the other 2 TW Omis. This way players can use them in new ways. Also have certain GL's 100% hard counter these beasts. Like Jedi Master Kenobi is active enemy, Acklay has Low Moral and various negative stats. This way gives players a chance to prevent the beast to countering certain GL's. LV and GAS can easy counter Reek and Nexu but fails vs Acklay maybe???? On Tattooine, give us the Raid Rancor Battle to allow us to farm Muchi, the Young Rancor from the Bad Batch Series. Muchi can be Neutral and can have the Bad Batch and Hutt Cartel Scoundrel Tag. Allows for some unique synergies. On Coruscant allow a Bad Batch mission(Both bad Batch teams can be used) to unlock DS Clone Crosshair. This could be a unique plug in play for the LV Clones as well as another Lead for them aside from Tarkin and LV. Allowing Tarkin to hang with Palpatine and the newest Vader. Planet Zeffo allowing to unlock a Zeffo Tomb Guardian. Being Neutral and can plug in any DS or LS Droid team. Yes even DR Aphra. (Side note I feel Neutral characters should count as both Dark and Light). Kashyyk. A way to farm Gungi, the young Jedi Wookiee. Can use Wookies with the new Chewy and Yoda character. Dathomir either using Empire or Seps, but able to farm Marrin from the Jedi Survivor game. A unique Neutral UFU that could pair with Jedi Cal and gets Jedi support or Jedi Call calls her out in his kit. Lothal, using any Phoenix or Spector, to farm Agent Kallus. Coruscant using Galactic Republic Jedi, or even the Queen Amidala team to farm Lord Sidious. The Episode 1 version. Would act like Hermit Yoda as a Plug in Play, but do something Similar but for Sith and DS UFUs.(Yes Hermit Yoda should get a touch up to work with LS UFUs since he is training them to be Jedi.) The Buff Sidious could add is "Sith Machinations".50Views1like0Commentsmarrok's tb omi is not working
it specifically says inquisitors are immune to percent based health damage. Marrok was pretty much put into the game to make the reva mission easier (and baylon req) today i watched as my entire team died from thermal detonators (a health percent based attack). i've had marrok on the team for a few months and i've been able to get reva shards consistently for my guild so... this isn't user error whats the point in getting characters that are supposed to help with missions if your game is just going to ignore their effects?41Views2likes1CommentMarrok omi bugged
In this TB jawa blow up my Marrok by detonators - .End turn and detonators killed Marrok. After that i have no chance to win battle. this dont work - All Inquisitorious allies are immune to percent based Health damage. 2 - 3 turn and all inqusitors in yellow red health... Seems lowered procentage damage in some cases dont work properly in that batttle.203Views8likes9CommentsConquest hard mode level 3.
I started level 3 hard mode on conquest with the Phoenix team as the first opponent. I have thrown all my GL teams at them and they will not die. They are high relic and usually are no problem. Is there a bug in this level? I can get them all down to almost dead but they will not die.121Views0likes4CommentsAbilities bugged in Mustafar battles in TB
In the battles of Mustafar in the Territory Battle, the Command Battle Droid has a visual bug with its ability. It makes an animation like a healing one but it freezes and then it shots a blaster. Moreover, Droideka can use its ability Destructive Armament despite not having the icon visible in the battle. Those bugs have been here since the start of RotE but never have been fixed, so it's time to report them.39Views0likes2Comments