Tier III of grand inquisitor is not possible
I have relic 5 inquisitors, have tried every lead. The first round with grand inquisitor is annoying but easy compared to the second. In the second round you fight kanan, who heals 10% health every time he gets a debuff, and the inquisitor team does debuffs for every attack including basic. Now you are probably thinking, just do armor shred with eighth brother right? Wrong. I’ve gotten to the point where I spent an hour and got more than 30 armor shred on kanan, and if I set it up justttt righttt then I can get him to half health. (Again I have tried every lead even used marrok). Now, when I get a great circle of turns and get him (miraculously) to half health, he happens to have an ability that heals him and gives him a ton of bonus protection. And the only attacks that will get rid of that, deal debuffs. Even if I basic all of it down, he still heals all the way to full. I have (regrettably and embarrassingly) spent more than an hour on this single round. CG, this is one of the first journey characters the new players will be getting ahold of due to the light speed tokens. Please fix this, I know you probably only have a skeleton crew for this game but this is actually driving me to insanity.8Views0likes0CommentsGungan Phalanx zeta does not work in Jar Jar Binks journey guide event
Exactly what it says. I applied the Gungan Phalanx zeta with which he should taunt when the shield generator receives 2 or more instances of damage in a turn but currently even 10+ instances from a droideka do not trigger the taunt.12Views0likes0CommentsJar Jar Legendary Event Tier 5 Relic Delta Issue
Hello, When playing tier 5 of the Jar Jar Legendary event, Maul instantly defeats Jar Jar on his AoE attacks. Since Jar Jar is a loaned unit, there is nothing I can do to enhance this character to beat the level. I believe this is a relic delta issue that was not adjusted since the update. I was able to pass the round after 4 minutes when Maul did not begin his turn with an AoE. Mauls health was very difficult to damage. Likely because of the delta change.82Views0likes1CommentGalaxy of Heros web store requires verification every day
Like every day or every other day the galaxy of hero's website store asks for a verification code via email and this is so annoying especially when you press remember me but it just doesn't. Please fix this or have a don't send verification codes to this device again I'm getting tired of having to wait and type them in all the time. Also I reported this via the in game help but that was completely pointless as the "advisors" just use AI and don't actually help. They literally left in the part of the ai's reply as shown in screenshot. Bring back real humans and no I do not clear cookies or anything like that.29Views0likes2CommentsMon Mothma double rebel trooper - Coliseum.
I was running the following squad -Mon Mothma -Cara -Drogan -R5 Fight was very long, Rebel was promoted to rebel commander, i lost cara, revived, i lost drogan, and then i used Field promotion and a new rebel trooper appeared in the drogan slot. I don't know if this is intended, as far i know maximum summon units it's 1, no matter what. I have replicated the bug at least 2 times (in case it's a bug). I don't know if this work out of coliseum because its quite hard to test.36Views0likes0CommentsMace lvl 9 cron + JKL making Kelleran unkillable in GAC
Kelleran Beq becomes unkillable at 1 HP after Max Health reductions from Mace Windu Level 9 Datacron + Jedi Knight Luke Skywalker's Repulse Kelleran Beq appears to become effectively unkillable when his Max Health is repeatedly reduced by Mace Windu’s Level 9 Datacron/Shatterpoint interaction and Jedi Knight Luke Skywalker’s Repulse. He can be reduced to 1 Max Health / 1 Health, but even after his Protection has out due to damage, successive damage still does not defeat him. This seems inconsistent with Kelleran Beq’s kit text, because his “can’t drop below 100% Health” clause is conditional on him currently having Protection. Mace Windu’s Level 9 Datacron repeatedly applies Shatterpoint when Shatterpoint is removed while Mace has Resilient Defense. Shatterpoint is removed when the target receives damage, and it reduces the target’s Defense, Max Health, and Offense by 10% for the rest of the encounter. Jedi Knight Luke Skywalker’s Repulse also reduces all enemies’ Max Health and Max Protection by 10% until the end of the encounter, stacking up to 50%. Therefore, when Mace Windu and Jedi Knight Luke Skywalker are used together, Kelleran Beq’s Max Health can be reduced repeatedly, eventually bringing him down to 1 Max Health. Kelleran Beq’s unique says that while he has Protection, he can’t drop below 100% Health. However, in this case, Kelleran’s Protection was already gone, but he still could not be defeated after reaching 1 Health.36Views0likes2CommentsLoaned unit calendar bug
As many people have already pointed out the known issue with Loaned Unit Calendar(some being 1 day behind others), we still haven’t heard anything from you, not an update on the issue, not a we have seen that and will work on it, not a single *** given. This issue has clearly put some of us in a disadvantage dropping a lot in ranks, but still no one in CG doesn’t seem to care about their player base(like they always say they do)43Views0likes2CommentsReactivated old account but didn't receive any returning player bonuses
I recently logged into old swgoh account that had been inactive for 30+ days. Last time account was used was during the era of andor. But I didn't receive any of the returning player bonuses or renewal quests. This is my third attempt to get this issue resolved. I never received any acknowledgement or anything from my two previous posts about this issue. I'm greatly disappointed and feeling like maybe CG just doesn't care about helping returning players or players in general. Ally code 163-653-58532Views0likes0Comments