Sugerencias para el nuevo FC27 Modo Carrera
1.-Los jugadores creados por FC en modo carrera entrenador que puedan ser editables, o sea que se les pueda cambiar el cabello y barba, es muy poco realista que tengan el mismo tipo de cabello, desde los 14 años, hasta los 30. 2.- estaría bien que se pudieran editar las jerseys de equipos durante comienzo de temporada, es aburrido y repetitivo ver el jersey y del 25/26 en el año 2030, mi sugerencia sería que se pueda editar como en la opción cuando creas un club en FC. 3.- variedad de atuendos para modo carrera entrenador, siento que es muy repetitivo siempre ver las mismas prendas de ropa que nos ofrece, (podrían haber hasta colaboraciones con marcas). 4.- nueva cinemática cuando ganas algún título, llevamos con las mismas cinemática más de 10 años. 5.- también estaría bien que metieran el VAR, le daría más realismo y emoción 6.-gráficos en todos los estilos de cabello y más variedad de cabello y barba, todavía hay gráficos de cabello del 2014 7.- mejorar las ceremonias y premios individuales en modo carrera. 8.- cinemáticas de lesiones, estaría cool que hubiera más realismo en las lesiones, que metieran camillas o que el propio jugador pidiera su cambio y poder ver cómo va progresando con su lesión. 9.- celebraciones más iconicas o más eufóricas 10.- cambiar totalmente todo lo de modo carrera entrenador, que sea más realista los fichajes o situaciones críticas7Views0likes0CommentsAutomatic substitutions/tactical changes on career mode
Hi! I love playing career mode on Ea FC 26, and I always use the «tactical view» option when playing a game. But, every time half-time comes around, I experience either an automatic substitution, or a tactical change. Sometimes I can’t even change the tactic back to the way I want it. This is super annoying, when they substitute my best player for a worse player that doesn’t even play in that position. I have gotten some tips, like turning off the suggested subs and turning «watch full match intro» to always, none of those has worked. This has been a problem for two years now, and this has to be fixed before I go insane. I play the game on a ps5, and everything is updated to the newest version, nothing should be a problem with the game. Thank you for reading, I would love this to be fixed at some point, and if anyone has any tips, I’ll gladly listen!325Views2likes2CommentsEA FC 26 Career thoughts and insights
Hello Community, Am being stuck with UT mode since years, however, career mode is one of my most preferred modes in the game since ever, I used to get into a one at least every season, so just wanted to share some thoughts, which however being told that the developers are listening to us, and enhacning the game, seems like no body is giving a sh**, I can understand how much greedy that could lead the EA to ruin everything about football in the UT since it is way far that realism, we can understand that even if it is something disgusting, (justifying that the game has two way of playing, authentic & competitive, is nothing more, but the same old way of having more pacey gameplay in UT while slower in other modes such as career, however, it was a way out for them to make the UT game play just more awful and has nothing to do with any football aspects), not our topic though, here are some insights which is killing the career mode while being in 2026, and seems like they are not giving any extra hour of wokring on it, 1-Press conference is very very very lame, and very silly being repeated in the same way, no variable options about player comments, or game impact, no option to talk about the rivals in the conference before the game, same repeated questions and comments, it is really, very bad and dead, and the crazy thing is, it was way better and impactful in the game in older versions 2-Transfers are heroic, and has nothing to do with realism either, we need at least more strict options to tie to real life, like bulding some logic about each team's transfer targest, and how some teams react in the real life, not like everybody can sign any player, or to add some restrictions about preferences by the players and the clubs, and the fans even, at least if you will destroy the UT mode, keep realistic as much as you can in the career mode, since you announced you will keep both preferences 3-Please keep more stats in the game or more insights about the player scouts, and attitude of being a good player or potential, these areas are the core of the career mode, however seems like being neglected , the new versions and scenarios to select from in the career mode are way great and beautiful feature, lets then spread something similar in the entire career mode itself. 4-player reactions for playing and not playing, negotiations with other coaches or other players, negotiations with the club players, conversations as well, still all of these seems very repetitive and easy to get the impact for a better career score 5-last but not least, please bring back the freedom to adjust the player position manually in the pitch, we understand that all of this could be impacted by the player roles and tactics, but at least leave us some space of customizing, also bring back player instructions, even with the player roles and playstyles, we need more instructions and tactic customizations. in the end, seems like EA is not giving anytime to improve, and hopefully with new competitiors we can find something that relates more a to game that we love which is football, not a heroic video game that get verybody just stick to the analog, without paying attention to football lovers who got this game on top someday.17Views0likes0CommentsPlayer Likeness; Pre-Match Kit Customization
I’d like to share a few ideas that I believe would greatly enhance the customization and authenticity of EA FC 27, especially for Career Mode and offline players. Pre-Match Kit Customization: One feature I miss from the old PES / Winning Eleven days is the ability to mix and match kits — choosing shirts, shorts, and socks separately before each game. This added a layer of realism and helped avoid kit clashes, which would be great to bring into FC 27. Additionally, being able to select an alternate goalkeeper kit in the pre-match menu would help avoid color clashes that still happen occasionally. And on that note, it would be incredibly helpful to allow players to choose the referee’s kit color as well — it’s frustrating when the referee wears a color similar to one of the teams on the pitch. Deeper Player Appearance Customization: Customization options for player appearance could use a serious upgrade. Here are a few suggestions that would go a long way in making the experience more personal and realistic: More frequent boot updates and a larger, more current boot database Sleeve socks as an option (not just tape) Lower sock styles like those worn by Munoz, Szobozlai, Grealish, Zirkzee, & Wirtz Adjustable short sizes: oversized, standard, or tight fit Rolled-up long sleeves (like Rashford often wears) Finger tape (a small detail, but iconic for players like Sergio Ramos) Different shin pad sizes for added realism A boot creator/editor, similar to what NBA 2K offers — this would be a game-changer for personalization14Views0likes0CommentsManager Career Mode-Spurs uniform color
I’m playing Manager Career Mode with Spurs. Our third kit (listed as “Alternate”) appears as a placeholder kit, and its color is the same as our home kit. I think this happens because EA does not have the license for Spurs’ actual third kit. Since the placeholder kit is also white, there are situations where my team and the opponent end up wearing very similar or identical colors, making it difficult to distinguish the teams during matches. Please investigate and fix this issue.9Views0likes0CommentsMissing UCL Font & Incorrect Undershirt Colors for Galatasaray
Hello EA FC Team and Community Managers, As a long-time EA FC player and football fan from Turkey, I would like to share an important licensing and visual accuracy issue regarding Galatasaray, one of the fully licensed clubs in the game for the past two years. Missing UEFA Champions League Font for Galatasaray In EA FC 26, clubs such as Liverpool, Chelsea, Manchester City, Tottenham, Real Madrid, and Atlético de Madrid correctly use different font sets depending on the competition (domestic league vs. UEFA matches). However, Galatasaray, despite being a fully licensed club, does not use its actual UEFA Champions League name & number font in the game. Instead, the team continues to display the Turkish Super Lig font even during European competitions. Real-life detail: According to UEFA competition kit regulations, the player’s name must appear above the number on European kits — while in domestic Turkish league matches, it’s the opposite (number above, name below). Currently, in EA FC 26, Galatasaray uses the wrong domestic layout (number above, name below) even in UEFA matches. This makes the presentation visibly inaccurate and breaks immersion for thousands of Turkish players who support their club and expect authenticity. Suggested Fix: If official UEFA font licensing is not possible, please use a similar default European-style font, but adjust the layout to: Player Name (top) - Player Number (bottom) This small change would make the presentation much more realistic for Galatasaray’s UEFA appearances. Incorrect Undershirt (Base Layer) Colors Another inaccuracy appears in winter match visuals: In Galatasaray’s home kit, players wear solid red long-sleeve undershirts during cold weather. In the game, the undershirt appears in split colors matching the jersey (half red, half yellow) — which is not realistic. In UEFA matches and real-life conditions, players wear a plain red base layer under the home kit. Suggested Fix: Change Galatasaray’s home undershirt color to solid red (single tone) to align with real-world visuals. Why This Matters; Thousands of Turkish EA FC players purchase and play the game because of their favorite club’s realism. Small visual inaccuracies like incorrect UEFA fonts or undershirt colors reduce the sense of authenticity and immersion for local fans — even though other European clubs have accurate variations. I will attach reference images below this post for visual comparison between real UEFA match kits and the current in-game version. Thank you for your attention and for continuing to improve the game’s licensed authenticity. Best regards, Emircan Işıldak (Turkish EA FC Community Player)327Views1like4CommentsSuggestions
Celebrations - When you score a hat-trick on the game the player does a random hat-trick celebration, Career mode - You should add in career mode when you have a loan player from a club that they are not allowed to play against there parent club, I'm surprised this hasn't been added in previous games.19Views0likes0CommentsCareer mode Playstyles upgrade
I feel like Career Mode PlayStyles need to be earned through performance, not just arbitrary 80/90 OVR caps. It makes no sense that a 6'5", 190lb youth CB doesn't have the "Bruiser" tag just because his rating is low—his physical size should count for something. We should be able to unlock tags like "Finesse Shot" by actually completing milestones, like scoring a set amount of goals from outside the box. This would make training and youth development feel earned based on how we actually play the matches. It turns players into unique athletes instead of just a bunch of numbers and OVR ratings. What's the thought???21Views0likes0Comments