Legendary in EA FC26 is way too easy
idk what EA did with the AI this year but Legendary just isn’t it. I’ve been playing Career Mode and I’m bored already. I’m smashing teams that should be destroying me. like I’m playing with Brighton and beating PSG 4–0 on Legendary. that should not be happening. the AI feels like it forgot how to play football. they barely press, don’t track runs properly, and defenders just back off until I’m literally inside the box before they even move. midfielders don’t close space, the attackers never make smart runs, and the whole thing just feels like I’m playing against training dummies. it’s not even satisfying to win anymore because it doesn’t feel earned. older FIFAs at least made you sweat a bit. you had to plan your build-up, defend properly, and take your chances. in FC26 it’s like if you know how to time a few through balls or use pace down the wing, you win. every. single. time. the AI doesn’t adjust, doesn’t switch tactics, doesn’t press late in games — nothing. and I’ve seen tons of people online saying the same thing. dudes beating Real Madrid 5–0 with Betis, going unbeaten whole seasons on Legendary, or winning the Champions League in year one with some random League 1 team. like come on. this is supposed to be the second hardest setting in the game and it feels like world class but lazier. let them press properly, use tactical fouls, actually switch up their attack and defend like real players would. I want to feel pressure when I’m leading 1–0 in the 80th minute, not casually passing around their defense like it’s kickoff mode. and the worst part is the lack of intensity. when you score a couple goals, the AI basically gives up. they just start passing sideways and never push. it’s like they don’t even care. Legendary should be about being tested mentally and tactically, not seeing how many goals I can score before halftime. so yeah, EA really needs to up the difficulty for Legendary. make it feel like a real challenge again. keep it fair, but make me work for the win. I want those sweaty 2–1 victories where I’m holding on for dear life, not 6–0 walkovers every game. TL;DR: Legendary in FC26 is way too easy, the AI doesn’t press or adapt, and winning feels effortless. EA needs to actually make Legendary legendary again.53Views3likes2CommentsAi shooting/crossing frequency Career mode
AI shooting/crossing frequency + difficulty please adjust the AI. They almost don’t attack and when they have free space around the 16 yard box they Still keep dribbling and lose the ball…. And this on ultimate difficulty and shot frequency on 99…. Just nonsense skill moves Where as in real football players would have taken a shot. same as for crossing. They hardly give a cross even also on crossing frequency on 99 and first time passes on 90. even on ultimate Career mode is to easy and boring..Manager career mode player development.
The player development needs an update to be more realistic. Ideas below. Decreasing stats/players past their peak - firstly peak ages should be reviewed. For example CBs should be have an older peak age than wingers, 35 yo vs 33 yo. When players reach their peak only certain stats should decrease and these should majnly be physical. Speed, acc, strength, agility, stamina, shot power (maybe). All other stats should remain the same. This would ensure that older players remain useful from a technical standpoint as they do in real life. Potentially mental stats like att position, def awareness, vision, composure could all continue to represent experience. Weak foot and skill moves- improving these should not be linked to play styles. These should be a seperate option. At the moment you end up with every player having 5 stars for both, which is unrealistic. Developing individual stats - the current player roles approach can be restrictive. An option to just develop individual stats should exist. This would help to create more variation. WHY CAN WE NOT IMPROVE FK AT ALL? Speed & Acc - i think improving this should be limited. You rarely see players get loads quicker in real life. These attributes should not be improved by training or the improvement should be limited. Maybe only have players in the youth team or 21 and under see a physical boost as they get older and develop physically.2Views0likes0CommentsGoalkeeper AI and positioning (offline/career)
Generally i find the goalkeepers to be good in most situations. They can also make a good variety of saves. However, there are a couple of improvements needed to replicate real life scenarios. These suggestions are for offline/career mode/authetic modes only. 1-1 - goalkeepers need to be quicker to come of the goal line and close angles. This results on 1-1s being very easy and often resulting in the aame kind of finishes. When keepers do occassionally come out it makes it much more unpredictable and true to life. Goalkeepers just need to come out more often and in different situations. Goalkeepers to close to the line - often when shooting at goal in the 18 yard box usually at an angle to goal, outside the width of the posts. Keepers stay too close to the line, this results in attackers being able to hit shots into too much empty space in goal. This makes across goal shots very easy and near post goals too easy as the keeper has to cover too much space. Your updates moving keepers closer to the nearpost have made this goals harder but only make the cross goal ones easier. If the keepes was 2 years further off the line this would mean that there is less goal to aim and would more accurately represent real world goalkeeping. It should simultaneously resolve near post and far post easy goals. Diving direction - this would help with the above issue. Too often keepers dive paralel to the goal. Rather the plane of yhe dive should be determined by the the position of the attacker. In 1-1 and penalty area save the goalkeeper should dive on a 180 degree plane tonthe attacker. This would mean that keeper may dive away from the goaline or towards the goaline depending on the angle the attacker is to the goal. This would effectively close the angle on far post shots (keeper has to to dive less distance to get the ball) it would also allow goalkeepers more time to dive to near post shots which would increase the chances of them saving them.Manager mode has been destroyed by the new update
All the players in the team are refusing to renew contracts even when they are happy.. Can't see player's potential when signing youth academy players Why in the world every player will refuse to renew their contracts for no reason...9Views0likes0CommentsManager mode transfer search
Assuming its a new update but when you try to add players doing a search and after adding or scouting it kicks you right out of the search to main search again. Use to go back to the player you where looking at and carry on from there. Super annoying and making me avoid starting new career modes. Please fix this or will definitely be the last fc I buy6Views0likes0CommentsDifficulty Imbalances
With the recent patch 1.3 EA introduced a steep increase in challenge for offline modes. Balancing gameplay is not an easy thing to do and whether changes are positive or negative is subjective. With all that being said I struggle to get any sort of enjoyment out of the current build of the game. While I was still having fun playing Manager Career before v1.3 I feel all of the fun has been patched out and been replaced by frustration. Difficulty in games is for sure challenging to nail but I feel the need of the introduction of a setting between World Class and Pro has to happen. The differences are very significant as the AI behaviour on both sides of the ball drastically changes...surely I'm not the only player to notice the HUMONGOUS GAP is skills required for each setting. Since 1.3 I get to pick my poison: do I want a mostly frustrating and unfun experience that provides a challenge or do I want to be bored out of my mind winning 8-0 every game while struggling to stay awake? Please EA consider giving people a viable option to enjoy EA FC. It has always been World Class for me but with the recent changes in gameplay in addition to the buffed AI it simply stopped being fun entirely.15Views0likes0CommentsQUARESMA IS COMING! But the Stadium is Silent... (Missing Audio)
We are thrilled about the announcement that the legendary Ricardo Quaresma is joining the game! Bringing the 'King of Trivela' back home is a fantastic move. However, there's one big issue: how can we enjoy playing with Quaresma in a stadium that sounds like a library? Imagine Quaresma scoring an iconic trivela at the Tüpraş Stadium... Instead of the famous Beşiktaş goal anthem and the roar of our unique chants, though, we hear... We would hear generic, boring crowd noise. This ruins the experience. Quaresma feeds off the crowd's energy. Not having the official walkout music, goal anthem and authentic chants makes the experience feel incomplete. Please complete the package! You gave us the legend; now give him the atmosphere he deserves!13Views0likes0Comments