Old Rules in season mode
Hello, Since 2021/ 2022 season Czech extraliga uses mostly NHL rules. So fight is only 5min penalty (eventually additional 2 mins for starting the fight) not 5+misconduct. The overtime is played in 5min 3 on 3 period and than shootout. This rules applies even if i choose NHL rules on start of the season mode. Please fix the rules in season mode. It's shame that you are using more than 6 years old rule set in game for 80€ game.27Views0likes5CommentsI didn't receive 2 packs
I didn't receive 2 packs. I started playing 6 minutes before the global release. After a win, the screen showed that I had received 2 packs: the Season 1 Ranked Silver 5 reward pack and the Season 1 Ranked Gold 1 reward pack. However, the packs didn't appear in my inventory. Rich_Beggar4Views0likes0CommentsAlexis Binner missing from the game (TPS Turku)
EA_Aljo Could you please ask your content editor team to add Alexis Binner to game? He is missing from actual line up (play now) and also missing his HUT card in team TPS Turku (Liiga). In NHL 26 HUT he was found in team Grenoble (Champions Hockey League), then he was traded to TPS Turku during the mid-season, and the contract got extended this summer on 21st of July. PS. I like to use Euro players when playing HUT, so these kind of players are making a big deal even its just one "random" player. Thanks a lot!13Views1like2CommentsFranchise Mode – Created Player Neck Guard Cannot Be Removed
I found what appears to be a bug with created players in Franchise Mode. I created a player before starting my Franchise and originally equipped him with a neck guard. After starting the Franchise, I went into Edit Player and changed the neck guard setting to No Neck Guard. In the Edit Player screen, the change works correctly and the neck guard disappears from the player model. I then save the changes and exit the editor. However, when I start a new game, the created player is still wearing the neck guard on the ice. I have also exited Franchise Mode back to the main menu, re-entered the Franchise, and started another game. The neck guard still appears during gameplay even though it was removed in Edit Player. Steps to reproduce: Create a player and equip a neck guard. Add/use the created player in Franchise Mode. Enter Edit Player from within Franchise Mode. Change Neck Guard to “No Neck Guard.” The player preview correctly shows the neck guard removed. Save the changes and exit. Start a game. The neck guard is still equipped on the player during gameplay. It appears that Franchise Mode is saving/showing the equipment change in the editor, but the on-ice player model continues using the original neck guard setting. Please investigate. Thanks!13Views0likes1CommentINSANE AMOUNT OF SLAPSHOTS
All the AI does is Slapshots about 80% of the time. Watching AI-AI gameplay is almost unbearable because the whole time they are taking Slapshots whether it’s on a breakaway or in another bad area where a wrist shot would have been a much better option. I love a good slapshot but the amount of these shots is absolutely insane.3Views0likes0CommentsMissing Player Portraits & Blank Silhouettes Glitch
Not sure if it’s due to a corrupt file or something. While editing rosters specifically in junior leagues you will find 100s if not 1000s of players that do not have a player portrait… which is fine I understand not everyone’s picture can not be in the game. I’m talking there are 1000s of players that don’t even have a blank silhouette. It’s just nothing. I think I speak for everyone that if we can’t get an actual player photo a blank silhouette will do. I can see this glitch transfer over to hut because there are 1000s of cards that are just blank with the players name.4Views0likes0Comments