Embrace A Change of Heart
Update 09/18/2024 PC: 1.109.185.1030 / Mac: 1.109.185.1230 Console: 1.99 Sul Sul Simmers! This patch is a big one and brings many new updates and fixes into the game that span across different packs, including improvements to apartment walls, ceiling lighting, and a whole host of fixes for our recently released expansion pack, Lovestruck. These, along with so many more across both Base Game and Packs, can be found below. Thank you for your continued reporting efforts at AnswersHQ. It really helps to let us know the issues you care most about. We hope these fixes keep improving your game and allow you to keep having more fun! More to come. The Sims 4 Team What’s New in The Sims 4 There’s a colorful update to Build/Buy items! 650 color variants have been added and there are new items such as archways, doors, and even ground covers to spruce up your terrain. Check out the vibrant colors and new items in the video. For more details, scroll to the end of the patch notes to see a list of all the Build/Buy items. We can’t wait to see how you mix and match! Performance Reducing Memory Usage: Frequent Memory Updates - Increased the frequency of memory usage data updates to prevent out-of-memory crashes. Improving Simulation Performance: Streamlining Data Storage - We restructured how we store game data to reduce the overhead of using Python objects, making the game run faster and use less memory. Efficient Buff Generation - Reworked how temporary data is generated and stored to fix previous issues and optimize memory usage. Reducing Load Times: Optimizing Render Target Allocation - Stopped unnecessary allocation of large color targets during certain rendering processes, now saving valuable memory especially in high-resolution settings. DirectX 11 (DX11) Updates We’re pleased to announce improvements to the DirectX 11 executable for PC users. While these updates are focused on Windows PC’s, Xbox Simmers will also see benefits from these changes as the Xbox runs a console-based variant of DirectX 11. Here’s what to expect: NVIDIA and AMD NVIDIA and AMD Graphics Cards - Players using NVIDIA and AMD GPUs will now automatically default to the DX11 executable. Players on other GPUs like Intel, will continue to enjoy The Sims 4 on DX9 until a later update. DirectX 11 Enhancements - Faster Graphics Processing - Implemented changes to how graphics data is updated, reducing delays between the CPU and GPU for smoother gameplay. Performance Boost with Constant Buffers (cbuffers) - This enhances performance by reducing overhead and managing memory more efficiently. Users with mid to high-end GPUs should notice improved performance! New DirectX 9 Option in Graphics Setting - By default, Simmers on NVIDIA and AMD GPUs will launch The Sims 4 using DX11. If you prefer, you can switch to DX9 via Game Options > Graphics and enable the DirectX 9 toggle before re-launching The Sims 4 to play using DirectX 9. Intel Ongoing Intel Development - We are continuing development on bringing DirectX 11 to Intel GPU based PC’s but it needs a little longer before we can bring it to Simmers as the default option. For now Intel based Simmers will continue to use DirectX 9 when running The Sims 4. DirectX 11 Opt-In - DirectX 11 is available for those Simmers who want to try it, including those using an Intel GPU, you may experience visual issues with mods. We recommend disabling all mods while using the -dx11 command line argument. For detailed information about DirectX 11 and instructions on how to enter launch arguments for both the EA App and Steam, please visit here. If you encounter any issues with DirectX, you can find assistance here. The Gallery Pack filters now properly work for Home Chef Hustle in The Gallery and library. No more hiding. Base Game [AHQ] Outdoor lighting will no longer affect inside the room through ceilings. Let there be (proper) light. [AHQ and AHQ] When attempting to save, "Error Code: 0" no longer occurs related to Gigs or Neighborhood Stories. [AHQ] Addressed an additional issue where the game would fail to load and display Error Code 123 when traveling between lots. [AHQ] Clay and Future Cubes will no longer get left on lots during events. Pick up your trash and leave nothing behind. [AHQ] Frogs, mice and fishes in tanks are now visible when placed in laptop mode. Welcome back, friends! [AHQ] Sims will put their tablets and homework back into their inventory instead of placing them in the world as long as they are standing or sitting. Again, stop littering, Sims! [AHQ] The call is not coming from inside the house–you'll stop getting invitational phone calls from your own Household Members. [AHQ] “Complete a Daily Work Task” Want now completes properly after finishing a daily work task. Work work work. [AHQ] Children now have the option to quit their "After School Activity". Although quitters never prosper. [AHQ] Thought bubbles of Sims will no longer appear through walls and floors. Keep your thoughts to yourself. [AHQ] Family fortune - “Heal Negative Sentiments” task will now properly complete. [AHQ] Sims will return from work or school and switch into the same Everyday Outfit they had on instead of defaulting to the first Everyday Outfit in the Create a Sim list. You will wear what I tell you to wear, Sim! [AHQ] Certain cabinet/shelf combinations over kitchen sinks will no longer prevent Sim from washing in the sink. No excuses for not cleaning up after yourself. [AHQ] Outdoor shadows now move smoothly without jumping on the screen on ultra graphics settings and at different Live Mode speeds. [AHQ] Camera jittering is no longer observed in Build Buy mode after using Terrain Tools. [AHQ] When recent neighborhood stories mention a Sim that died in another neighborhood, switching to the respective Sim household will now have an urn present. RIP. [AHQ] Upgrading washer/dryer now completes Nerd Brain Aspiration. [AHQ] Sims will now hold the acarajé dish the right way while eating. It’s delicious however you eat it, though. [AHQ] Autonomous check infant no longer causes new random cold weather outfit to be generated for infant. They’re not cold. Infant no longer stretches when crawling in deep snow. Although we question why you’re letting your infant crawl in the snow. [AHQ] Teen Sim is able to take vacation days while working in the lifeguard career. It’s only fair. [AHQ] Event goals remain visible even after editing from the Calendar. Siblings can no longer be set as engaged in Create a Sim. [AHQ] The Teen Goal Oriented Aspiration now gets completed properly after getting promoted at work. Investigating missing Doodlepip splines. Reticulation progressing. [AHQ] "Become friends with" Want no longer appears for Sims with relationship equal or above friends. We’re already friends. [AHQ] World icons on the world selection screen no longer move when middle-clicked. [AHQ] Locked seed packets are unlocked in BB when using the gardening skill cheat “stats.set_skill_level Major_Gardening 10”. Gimme my seeds! [AHQ] Female Sims' stomachs will no longer become invisible when paired with Masculine cargo pants in certain color swatches. "Likes/Dislikes" Sim preferences are now available for Sims created via Create a Sim Stories. Sim animation will no longer pop when sitting on a stool and asking another Sim an inappropriate question. [AHQ] Sim thumbnails are no longer low resolution on the Resume button. [AHQ] Re-fixed issue where Skill List gets out of order, specifically when switching between Sims. [AHQ] ‘ymTop_TshirtRolled_Yellow' top no longer clips with bottoms in Create a Sim. [AHQ] Event Goals created through the Calendar properly show up during the Event, even if you edit the Event. Affecting Multiple Packs [AHQ] In apartments, University dorms, and penthouses: Walls and doors will now cut away properly in wall down/cutaway viewing mode. Adjusted checks for exterior walls and inactive units. [AHQ] Vampire scars are no longer observed while creating a genetics-based Spell Caster Sim, and any scars generated can now be removed (mouth, eye, cheeks and brow details). [AHQ] Werewolf/Vampire Sims will swap to occult form and vice-versa after the animation instead of before or during. [AHQ] Nails no longer cause shoulder tears on ‘yfTop_EP08SweaterScarf_Solid’ and ‘ymBody_EF90Djellaba_Solid’ outfits. [AHQ] Leather Pants no longer overlap with low boots. Get to Work [AHQ] Sim targeted by the Simray now change to the proper blue skin tone. [AHQ] Child eyebrows now update to match their hair color in Create a Sim. City Living [AHQ] Strange wall patches and gaps are no longer visible in Wall Down View in San Myshuno Apartments. [AHQ] Food stalls in San Myshuno no longer disappear after coming out of Create a Sim and Manage Worlds. [AHQ] Snow no longer appears inside the Planet Honey Pop building. Cats & Dogs [AHQ] Feline friends rejoice! “Give Catnip Treat” action to cats will no longer cancel. The cat deserves a treat! Seasons [AHQ] Sim will now receive a vacuum along with the vacuum dock as a Holiday gift. Wow…a vacuum. That’s just exactly what I wanted. Thank you? [AHQ] The “lose weight” New Year's resolution will now be properly completed. But really, you look great just as you are. [AHQ] ‘Holiday Decoration Box’ will no longer become unowned after moving to another Residential lot or Residential Rental lot–take those holiday memories with you! [AHQ] The "Countdown to Midnight" tradition on all TVs now can be completed. Discover University [AHQ] Sim will return from visiting the law class as a guest speaker–in both judge or private attorney branches–whether through the phone or the building interaction. We don’t know where they were previously going. Very sus. [AHQ] Sims without the Active Trait will no longer get trait-related buffs when playing with a soccer ball. [AHQ] “Contribute Knowledge” will now satisfy Writing Aspiration on a Research Archive Machine goal counting towards the “Senior Scholar” milestone Academic Aspiration. [AHQ] Servo's graduation portrait now shows an accurate picture. Eco Lifestyle [AHQ] Other Sims will stop stressing you out by constantly making de-stressing decoctions autonomously in the neighborhood or in the active Sim's lot during Self-Sufficiency Neighborhood Action Plan [AHQ] Notifications for a Neighborhood Action Plan no longer trigger with the option turned off and only send the notification if the Eco Footprint feature is enabled. [AHQ] Stacking sun rays/aurora no longer get stuck loading. [AHQ] Blue void lines no longer appear in Evergreen Harbor. Snowy Escape [AHQ] The platform roof at 2-4-3 Wakabamori now looks correct… [AHQ] Fun and Social Needs no longer reduce while Hiking together. Exercise is fun. Everyone knows that. Cottage Living [AHQ] Finchwick Fair results no longer appear during Sports Day Competition results. High School Years [AHQ] Teen Sims no longer randomly stop taking exams. [AHQ] Teen Sims can travel to prom even if Principal Mei Prescott is not alive. [AHQ] Sims are paid in full for WFH tasks for Simfluencer/Video Game Streamer career. Growing Together [AHQ] San Sequoia’s world map properly loads into all lots and avoids corrupted white screens. [AHQ] ‘Left-Side Work of Modern Art Window’ is now properly transparent. Horse Ranch [AHQ] Goats and Sheep now have “Care”, “Put In Inventory”, and “Trade For” interactions right after moving to a new lot. There is now self-interaction on the Sim to walk to Dreadhorse Caverns. For Rent [AHQ] You can now select and edit wall heights on Residential Rentals without having to delete and replace the walls. [AHQ] Ownership no longer disappears from objects after "Move Household". [AHQ] Kettle and Pressure Cooker no longer randomly disappear from inventory. [AHQ] The "Do You Be-leaf in Concrete?" red/orange swatch and green/gray swatch displays properly. [AHQ] Work From Home Sims in the Handyperson career will be properly paid. [AHQ] On rental properties when someone dies, you are now given a headstone/urn. Visits from property owner Panya count towards the "Have the Property Owner Visit your Unit" goal for the Discerning Dweller Aspiration. Lot Traits and Lot Challenges stay selected for Residential Rental lot units when converted from Residential or Venue lot. [AHQ] “Venue Funds Transfer” button no longer appears for community lots. Able to enter a vacation rental unit by using phone and last exception no longer triggers when loading the save. When objects are being repossessed, the Utility BIlls and Unpaid Taxes properly update in Bills Info Panel. Unit Details text no longer overlap when hovering on Residential Rental lots in Map View. [AHQ] When bills are delivered while you are in another world, it will now process utilities correctly. Lovestruck [AHQ] Players who had saved after using Cupid’s Corner while Gallery Sims were not available were still not getting Gallery Sims there after the previous update. NOW everyone who is online and has the feature enabled should see them. Vet Clinics can no longer be a venue for Create a Date events. Find a different place to get to know your date! Activities from packs you do not own now cannot be selected for a Create a Date activity. Saved games that have used Cupid's Corner now stay at an appropriate size. Sims with a special role (such as Bartender or Librarian) that are invited on a Date now join even though they're very busy at work and just trying to do their job. [AHQ] The occasional occurrence of a blank Create a Date goal has been fixed. Changing a Create a Date event from the calendar from no goals to goals enabled and then switching back to no goals will now correctly remove the goals from the event. The Romantic Explorer and Paragon Partner goal for going on a date will now be completed properly if the date does not have goals enabled. The goal “Use Romantic Blanket” for the Romantic Explorer Aspiration now lights up when completed. The interface to "Create Your Own Relationship Label" now works properly with a controller or when switching between Keyboard/Mouse and a controller on consoles. When setting up Household Relationships in Create a Sim, all the Romance Dynamics options are selectable now for Sims towards the bottom of the list on console. The “Romance Enthusiasts” category is now available under “Attraction Characteristics” in Create a Sim Preferences. A few objects were not properly sorting or filtering due to missing tags. The following objects have been fixed: Rose Radiance Flower Bouquet (flowerBouquet_EP16GENlove), Herbert Heart (sculptTableMedium_EP16GENplush), Exotic Elegance Flower Bouquet (flowerBouquet_EP16GENmodern), Tri-Aviary Love Symphony Sculpture (sculptTableMedium_EP16GENloveBirds), Floral Symphony Flower Bouquet (flowerBouquet_Ep16GENvariety), Draped Desires (sculptFloor_EP16GENcanopyStraight), Flexible Three-Seat Loveseat (sitLoveseat2x1_EP16GENartsy), Delicate Iron Bench (sitLoveseat2x1_EP16GENparkIron), and Couples Crest Bench (sitLoveseat2x1_EP16GENartistic). When using The García Amor Costume Trunk, the Sim's portrait at the bottom of the screen now updates to reflect the costume they are wearing. [AHQ] Romantic interactions should no longer be available for family members at the gym. Dine Out [AHQ] Interactions are now available on culinary pot racks. Removed instances of duplicate menu items in Restaurants. [AHQ] Photo of experimental food no longer changes upon adding frame. My Wedding Stories There are new interactions on the wedding arch that will allow you to set which Sims to sit on either side of the aisle. You will now be able to pick which Sims perform the requested behavior when clicking on the wedding arch and do Ceremony Activities. This will allow greater control of what is happening in the wedding. After telling guests to do a ceremony activity, they'll stop doing other things autonomously. Music specific interaction is now available on the wedding arch in order to control when wedding music plays. The text of these new interactions above will be translated into all supporting languages in an upcoming release. Sims gather around without getting stuck as the wedding couple dances. [AHQ] Sims will properly perform "Exchange Vows with Officiant and Kiss" interaction after performing "Gather at the Aisle" interaction. [AHQ] You can now sell wedding cakes to local bakers! "Sell to Local Bakery" action is available now on wedding cakes. “Take your seats” interaction will no longer show up 3 times. [AHQ] No lines will appear on Sim’s neck after applying the nail asset ‘yfAcc_ManiGP11Patterned_blue’. Werewolves [AHQ] Skin details (like acne or freckles) will no longer appear on Werewolves' in their wolf form. Laundry Day [AHQ] Sim only has to wash only once (not twice) for clothes to be clean or pristine. Tiny Living [AHQ] Butlers can now sleep on Murphy beds (at their own risk). Nifty Knitting [AHQ] Legendary Knitting will now count for Excellent Knits Aspiration. Paranormal [AHQ] More spawners like the specters, weird dolls, occult markings, etc now trigger during Paranormal Investigation for Occult Sims. [AHQ] Paranormal Investigation Gigs no longer showing blank Goal Bar. Specters beware. We’re back on the case. Crystal Creations [AHQ] New item highlights on the Accessories tab properly disappear after checking out the new item(s). Party Essentials [AHQ] Fun and Dancing Skill tooltips now appear for ‘The Minimalist's Dance Floor’. Updates to Build/Buy New Items: Prairie-Style Entry Frames Pointless Renovation Doors Trabeated Entry Frames Delight VAULT 2 Pro-Er-Level Bar The Sloop Jr. Iconless Fiberglass Door Kickless Fiberglass Door New Ground Covers: 21 Rock A Fine Geometry Ground Pavers Bright Moss Grassy Pavers Gravel Pavers Murky Moss Pebbles Please Rich Moss Rock Storm Weeds are Flowers Too New Variants: Mega Chimneys Low Stucco Roof Parapet Feathered Friends Turret Shaped Mission Roof Parapet with Quatrefoil Curved Iron Balcony Mega Wall Hunk Mission-Style Slatted Wooden Balcony Made in the Shade Tile Awning Boxy Iron Balcony Annesley Square Column FitzHerbert Column Grosvenor Column Mega Columns Woodn’t You Like to Know Spandrel with Decorative End Caps High-tide Exterior Trim Jutting Exterior Trim Mega Windows The Craftsman Old Meets View Arch You Happy to See Me? Cha Cha Mostly Tall Sliding Door Mega Doors Island Mahogany Sliding Doors Mega Stairs Handsome Knuckled Banister Mega Railing Mission-Style Turned Wood Banister Shoe Rail with Square Newels Slatted Railing with Chunky Newels Slatted Railing with Square Newels Elegant Shoe Rail with Rounded Newels A Simple Fence Archetypal Picket Fence Fancy Fencing Fancy Picket Fence Mega Fence Mission-Style Wooden Slat Fence Narrow Slatted Fence Rustic Stone Wall Short Picket Fence Simple Picket Fence Spanish Revival Wall Smooth Keeper Cottage Gate Garden Gate Maiden’s Gate Mega Gate Modern Vista Gate Narrow Vista Gate Spanish Inquisition Modern Wonder Dorm Life Panel Droopy Drapes H.S. Trionic Draperies Nouveau Riche Blinds Indecision Swags Indecision Valances Royal Wedding Swag Indulgence The Long Island The Money Maker The Sloop Breath of Fresh Air Stove Hood Caress Stove Hood Close Quarters Range Hood Copperrrr and Otherrr Metal Stove Hall Ceiling Copperrrr and Otherrr Metal Stove Hall Wall Discretion Stove Hood Double Whoosh! Ceiling Stove Hood Dramatic Heights Stove Hood EuroBreeze Range Hood Postilion Ceiling-Mounted Range Hood Pro Performance Range Hood Steely Fan Range Hood Super Sucker Range Hood Tempest Range Hood The Noblesse The Obelisk Wall-Mounted Modern Stove Hood Whoosh! Ceiling Stove Hood Fate Postmodern Antique Tomes Scholarly Stack School Binders and Bookend The Note Book Simplicit-Ease Chair The Hipster Hugger Whipped Cream Cupcake Factory3.8KViews16likes2CommentsBoo-tiful Changes Await!
Update 10/22/2024 PC: 1.110.265.1030 / Mac: 1.110.265.1230 Console: 2.01 Sul Sul, spoopy Simmers and specters! This Halloween season, we're summoning delightful surprises alongside the release of The Sims 4 Life & Death Expansion Pack. A hauntingly huge thank you to those special ghouls who took time to report issues via Answers HQ. Prepare for a ghostly array of fixes and updates. No tricks, just spectral treats! What’s New in The Sims 4? Base Game Updates Sims will react uniquely to others' deaths based on traits and relationships. Experience everything from sobbing for a loved one passing to retching at a stranger’s death. Ghosts can now be created in Create a Sim for Child through Elder ages. After passing on, Ghost Sims gain a new set of needs in place of the classic, living Sims ones: including Goo Waste, Ethereal Sustenance, Otherworldly Slumber, Spooky Diversions, Ethereal Bonding, and Apparition Cleansing. At the moment of death, Sims are now given the option to "Become a Playable Ghost" or "Become a Freeroaming Ghost." Upon the death of a marriage partner, two married Sims will no longer be married, they'll be widowed. However, there is a new interaction that will allow them to "Ask to Stay Married" so they can reinstate their marriage status. Sims can WooHoo with the Grim Reaper again. Improved autonomous ghosts behavior such as reducing the frequency of ghosts breaking things and creating annoying ghost 'byproducts', i.e. puddles. Added a new Outdoor picture category in Build Mode called "Life Event Activity" to help players find content for Funerals, Weddings, and more. Infant, Toddler, Child Sims taken by Social Workers go to Household Menu in Manage Worlds, rather than being deleted. Added a new bonfire object called the Fieldstone Bonfire Pit to Base Game. There is an option on Gravestones/Urns to manually swap to the other one whether you are indoors or outdoors. Before it would always auto-change when brought in or taken out. We added 10 new "true black" color variants to 10 different BG Shoes: (ymShoes_AnkleOxford) (yfShoes_AnkleBoots) (yfShoes_PumpsLow) (ymShoes_SneakersSlipOn) (yfShoes_PumpsHighPointed) (ymShoes_OxfordFringe) (ymShoes_AnkleCombat) (yfShoes_AnkleBootsCuffed) (yfShoes_PumpsHighOpenAsym) (yfShoes_PumpsMediumOpenJewel) New Base Game Content That’s Cross-Pack Compatible If you have Get to Work (Aliens), Vampires, Werewolves, Realm of Magic (Spellcasters), Island Living (Merfolks) or the upcoming Life & Death Expansion Pack, you can click on a Sim’s urn or gravestone to choose from a selection of which gravestones to use. That Sim who wasn’t a Vampire but was a little too obsessed with Vampires? Yeah, they can rest eternally with a bat-themed gravestone now. There is now a Merfolk Urn and Tombstone for players with Island Living. Players can swap occults while in Create a Sim if they have the necessary occult packs. This doesn’t remove progress on a Sim that’s currently being created (within reason). Players can create Elder Dog, Cat, & Horse Ghosts in Create a Sim with the Cats & Dogs or Horse Ranch Expansions. DirectX 11 - Improved GPU Detection on Hybrid Systems We’ve addressed an issue affecting players with hybrid GPU laptops, where the game was defaulting to DirectX 9 on devices with NVIDIA and AMD graphics cards instead of the expected DirectX 11. Bug Fixes Console [AHQ] Cottage Living - Images for crafted Cross-Stitch objects on PlayStation are no longer in grayscale. [AHQ] Growing Together - Puzzles are no longer in black and white on PlayStation. Base Game: [AHQ] Sims will not eat spoiled food autonomously. [AHQ] Plants that have enough water will stop dying. [AHQ] Interactions will no longer jam and prevent progression through the interaction queue when caused by stuck chickens on the lot. [AHQ] Sims will fully close their eyes when they are supposed to (like when sleeping). [AHQ] Parent Sims will no longer get stuck standing idly in front of the crib when trying to interact with their sleeping baby. [AHQ] NPC Sims no longer enter the lot without knocking on the door. [AHQ] Skill books are now available at all libraries; not just the Willow Creek Library. [AHQ] Most recently interacted with Sim will appear at the beginning of the Relationship panel. [AHQ] Pizza delivery Sim can now be tipped and interacted with after delivering pizza. [AHQ] Invisible Nannies have had their superpower removed and will now remain visible. [AHQ] Sims will no longer incorrectly age up when adjusting game age options. [AHQ] Stopped issues where a held baby tries to perform an interaction that requires an adult to put them down, but the adult can't so it just spins in a loop. [AHQ] Textures will now apply on one-Tile gable roofs. [AHQ] Curved Fences will now cast shadows. [AHQ] Small black shadows on lots in Manage Worlds map can be removed by loading into the affected lot and exit to regenerate the thumbnail. [AHQ] Blue squares no longer observed in lieu of empty Lot Traits when saving the lot in Build Mode. [AHQ] Modify career outfit cheat now works for part-time careers. [AHQ] Male tank tops are no longer observed after selecting Feminine fashion choices for previous SDX assets. [AHQ] Mourning moodlet will not appear when a stranger Sim dies in front of the active Sim. The moodlet is only displayed if they are at least acquaintances. [AHQ] Previous SDX Ponytail's texture will no longer distort around pulled out ear shapes. Non-binary Sims are now properly referred to as “Birthday Sim“ during the birthday party event. [AHQ] Guerdon Goods Nano Can 2.0 is now tagged as off-the-grid. [AHQ] Fixed an issue that could occur during the “Adopt a child“ flow while off lot. Affecting Multiple Packs [AHQ] Cleared situations where Build Mode objects and houses placed with ‘moveobjects on’ would appear in the sky. City Living [AHQ] “Game failed to load“ error no longer triggers when to visit apartments with placed pools (Error Code 132:dad724e4:16f19fc6). [AHQ] City Living Festivals and other festivals now always appear properly in the calendar. [AHQ] NPC Sims in San Myshuno will no longer experience sudden unexpected weight gain. NPC Sims’ bodies should only be susceptible to change if they are inside an active residential lot. Seasons [AHQ] Flower arrangements will look the same when placed from the Library or the Gallery. Island Living [AHQ] Merfolks now have their own tombstone and urn. [AHQ] My Wedding Stories: Island Living canoe no longer gets water inside of it when navigating in Tartosa world. Eco Lifestyle [AHQ] Vertical gardens now count towards the Freelance Botanist Aspiration. High School Years [AHQ] Packed lunch boxes from inventory are eaten by teen Sims during lunch hours. [AHQ] Rocks will respawn a few hours after digging in 'Water Tower Way' in Copperdale world. Growing Together [AHQ] Reduced clipping issues when Child Sims Practice Riding Bike near a building. Horse Ranch [AHQ] ‘Bad Ranch Product' moodlet no longer observed upon Harvesting Excellent/Magnificent/Perfect Quality Plants. For Rent [AHQ] Property Owner will not be charged along with Eviction settlement after Tenant breaks lease. [AHQ] Event Failed TNS no longer triggers after completing the Tenant Revolt event by performing “Promise Better Conditions“. [AHQ] Lot Challenges and Lot Traits of a lot downloaded from gallery reflect correctly in-game. [AHQ] When a tenant Sim bulldozes a unit in a Residential Rental, the rent for other hidden units won't reset to zero. [AHQ] The asset (yfBody_EPLongTunicPants_darkpink) pairs properly with all the Nail Assets. Lovestruck [AHQ] The asset (yfAcc_PediContrast_ContrastOrange) now has orange swatches. Vampires [AHQ] Infants will no longer teleport to outside of the Crib when Resuming Game right as the baby transitions to sleep. Realm of Magic Spellcaster animation will run less frequently in Create a Sim. Werewolves [AHQ] Werewolf Sims howl less frequently in Create a Sim. [AHQ] Turned Werewolves will no longer occasionally lack color on their nose. Vintage Glamor [AHQ] Globe bar drink platter now fits on accent/end/coffee tables. Paranormal [AHQ] Lights no longer revert to auto mode in Haunted Houses. Crystal Creations [AHQ] The Crystal Tree will not become invisible or transparent and the crystals will be collectable. Bust the Dust [AHQ] Inspired moodlets from Cleaning House now have a proper timer to prevent overriding other moodlets and blocking related Interactions.2.9KViews15likes0CommentsLove is in the air! Make your move.
Update 7/23/2024 PC: 1.108.289.1030 / Mac: 1.108.289.1230 Console: 1.94 Sul Sul, Simmers! We’re lovestruck to share this abundance of new Base Game features and pack fixes! What’s New in The Sims 4? All for Love Romantic Boundaries Real life relationships are nuanced and complex! Romantic Boundaries bring some of that into The Sims 4 by enabling you to define the conditions under which your Sims become jealous. These live in Create a Sim alongside the “Gender” and “Sexual Orientation” options in the Identity Panel and you can change them at any point in time. Does your Sim become Jealous from Non-Physical Romance? Non-Physical Romance consists of social interactions that do not involve physical touch. Examples: flirting and complimenting appearance Does your Sim become Jealous from Physical Romance? Physical Romance consists of socials that do involve physical touch. Examples: Kissing and holding hands Does your Sim become Jealous from WooHoo? This applies to WooHoo for Young Adults and older and Mess Around for Teens. Is your Sim open to changing the factors that cause them to become Jealous? “Yes” means the Sim can be asked in Live Mode to reconsider their feelings surrounding Jealousy for the settings above. The defaults for all of these will be “Yes” for Sims in your existing games so that you can be the one to decide if you want different behavior. New Sims that the game makes can run the spectrum! Hiding Relationships As your Sims are dating or simply going about their daily lives, their Relationship Panel will accumulate more and more Sims. Tired of it being cluttered with random Sims that you met once and have no desire to meet again? Or have an ex that you want to scrub from your contacts? Well, good news! Now you can remove those Sims (who are not members of your household) by selecting them in the Relationship Panel and selecting “Hide Relationship”. Make room for the Sims who really matter! Neutral Relationship Names The language for Sims’ relationships now is more neutral to be more inclusive. “Husband / Wife” → “Spouse” “Fiancé / Fiancée” → “Engaged” “Boyfriend/Girlfriend” → “Partner” One place where you can see this is in Create a Sim. Select the “Identity” button (it looks like three dots) and go to the Household Relationships Panel. Partner Status Previously, the Partners relationship could only be established through gameplay. Now you can set it within Create a Sim between two Sims in your household! Create a Sim Eyelashes Eyelashes now have their own category! As you all know, some eye shapes have eyelashes as part of them. Now, Sims can have separate eyelashes applied independently from the shape of the eye! And since they are in their own category, they also are compatible with other accessories such as glasses and piercings. The base game includes two styles of lashes for a more dramatic look for your Sims! Seriously! It’s for everyone. For free. Today. Right now! “Apply to All Outfits” Button The days of manually finding and selecting the same accessory, makeup, hat, hair, top, bottom, full-body outfit, or footwear for each outfit are gone! Now you can hit this single button to apply the item to every outfit at once! Love that makeup look you just perfected in your Sim’s Everyday style? Now you can apply it to multiple categories! Found the perfect pair of pants for your party outfit, but applied it to Everyday by accident? You can also select specific categories to copy to, as well! This works on all ages and with all types of Occult Sims. We can’t believe it either. Is today the best day ever?! Note: Currently, the Apply All Button adds the selected item to your Sim’s outfits. It does not remove outfit pieces - only adds or replaces. We look forward to any feedback you might have on this new feature, so we can continue to improve it to meet your CAS needs in future releases! Updated Hairstyles Is that a new hairstyle or are you just happy to see me? Yes, we are happy to see you and, yes, it is new hair! Dark and Lovely Hairstyle Partnership And there’s even more hair! Part two of The Sims 4 collaboration with Dark and Lovely arrives in this update with two color variants of the new loc braids. Check out Dark & Lovely’s - Play In Color, a campaign that champions diversity and inclusion and spotlights the game changers who are redefining the rules in the games industry. French Tips, Coffin Nails, and Neutral Palettes We’re excited to bring more nail styles and color palettes! There are new designs for French Tips and Coffin Nails to add flair to your fingertips. We’ve also added more color palettes for everyone to express themselves more freely! A whole new series of nude nails is also available to provide an extensive selection to match natural nail beds. Build Mode: Curved Pools Now your pools can have rounded corners! Curved Pools work like Curved Walls—place a corner piece and adjust the sides. Mix and match with regular corners—let your imagination run wild! There also is a new pool light, Oblong Wall Light, that works perfectly on curved pool walls! Live Mode Relationship Interactions A new “Relationship…” category in the Interaction menu now contains actions across the Base Game and a number of packs that directly relate to relationship status such as “Ask to Join Household” or “Become Best Friends”. Safe Music Streaming The Music section of Game Options now has a “Safe for Steaming” toggle to play only the music that is safe for streaming The Sims 4! When this is checked, you don’t have to worry about your stream or video running into music copyright issues. We’ll be adding more music with streaming-friendly licensing as time goes on. Neighborhood Stories Neighborhood Stories now has two new options within Manage Households: Friendship Changes and Romance Changes. This enables Sims in other households to start and end those types of relationships on their own. You can use the mailbox each day to “Check Recent Neighborhood Stories” for news such as Sims your household knows becoming best friends, breaking up, or getting back together. Conversation Panel We gave a new coat of paint to improve the usability of that panel that appears at the top of the screen when your active Sim is in a conversation! Did you know you can do all these things with it? Select the Sims’ portraits to see… their mood their relationship levels (regular and romantic) with your Sim Select the book icon to see that Sim’s Sentiment with your Sim Bug Fixes Base Game / Multipack Top Fixes Toddlers now receive Top Notch and Happy Reward Traits after reaching the required Skill levels. Leave no Toddler behind! Stair Railings no longer disappear when one tile is placed next to a one tile room. When Sims change their mind about how they are walking to somewhere, they no longer teleport to their final destination. Sims who are not part of the Date interrupt conversations less often. Buzz off, bub! Sims no longer receive a "Break-Up" Want when they have a High Romantic Relationship with that Sim. When leaving Create a Sim, the makeup sliders now maintain their settings. Fingernails no longer are warped for male Sims with a female frame and vice versa. The same goes for nails with various outfits. Several nose rings now fit properly (yfAfrican09_Nose, yuAcc_NoseLeftGP12RingDouble_Black, yuAcc_NoseLeftEP09Ring_Silver, yuAcc_NoseRightGP12RingDouble_Black, and yuAcc_NoseRightEP09Ring_Silver). Pierce to your heart's content. We smoothed out the frame rate stuttering that sometimes occurred a few minutes after launching the game. Live Mode Sims in a relationship will no longer receive unsolicited autonomous flirtations from other Sims, unless they have the Noncommittal Trait, of course. Sims will Dance if the radio is turned on and playing music, but they'll save their dance moves if the radio is turned off. Enchanting and Flirty interactions are now only available for Sims who are compatible with the active Sim's orientation. Married Sims no longer receive a Want to flirt with Sims who are not their spouse. Teen Sims will no longer feel jealous around a previous Teen romantic partner who has become a Young Adult. Jealousy was getting ahead of itself! Those jealousy buffs were wrongly calling an engaged Sim a spouse. We've calmed things down and fixed the mix-up! Upon learning a Sim's WooHoo interest and opening their Sim Profile, the Sim Profile will no longer say "No One" even when the sim has a WooHoo interest in Men/Women. The Knowledge of a Sim's Sexual Orientation and their Sim Profile will now remove outdated information when that Sim changes their Sexual Orientation in Create a Sim. The need for fun won't stop a Sim from enjoying their meal—they'll finish eating before fulfilling their fun needs. When multitasking two books being read, the Sim will no longer skip the first book. Now they will read it, put it away, and then go for the second book. "Make a Move" now is available between Sims whose marriage was established in Create a Sim. If a Sim is rejected after asking another Sim on a date, a notification will be given on why they were turned down. Ghost Sims are now available for "Ask on Date..." from the Relationship Panel. Both the Host Sim and the Sim's date can contribute to the main date goal with one another. Before, only the Host Sim could accomplish the goal. If a Sim heads off to work or school during an Event, the Event will come to an end. Duty calls! Planning a Stay Over during an Event at the Sim’s home will bring the Event to a successful close. Time to kick back and relax! If a Discovery Quest appears during an Event, the Event progress bar will not reset if the Discovery Quest is canceled. If a Discovery Quest appears during an Event that has Goals and Rewards, your Sims now keep their Event titles and the progress remains visible. Sims will be able to "Ask on Date..." without the need for Romantic Relationship. That won't stop Sims from rejecting the date proposal if things are off though. When planning an Event, the Plumbob will appear next to the venue choices when scrolling through the available locations. When planning an Event, the selected venue will appear at the top of the selection list if you navigate away and then back to the venue selection. When planning an Event, Sims that are preselected will now count as a single entry rather than not being counted. When planning an Event on console, the tooltip will now inform that a Sim is being changed from a Guest to a Hired Role. Additionally, a tooltip will appear if the Sim being hired for a Role has work scheduled during the Event. When planning an Event on console, the location image will not appear in the description section of the planning page. Just the description text will appear. When setting up an Event, the checkmark for each phase such as “Invite Sims” now is on the right side of the button for easier reading. A Sim now can learn about another Sim's financial status when they "Get to Know" that Sim. Lips are synced so that Sims making out keep their lips on their kissing partner. No more awkwardly talking mid-kiss! When Sims get steamy in the shower from WooHoo, music now jazzes up the moment. Sims in more restrictive costumes now kneel instead of sitting cross-legged. Sims wearing the Hotdog costume will not intersect with their knees while kneeling on the ground. "Skinny Dip with..." no longer is available on pools when no other Sims are nearby. The complete text for a joke falling flat now appears on failed comedy and funny socials, rather than getting cut off in the pop-up. Mugs and tumblers fit better in Sims' hands now. Music will continue to play in Live Mode even if "Next Song" is selected while the game is paused. The highlight for newly acquired Sentiments that appears around a Sim's portrait in the Relationship Panel is removed once the Sim profile is opened. Unavailable actions in the Interaction menu are easier to read now. Icons appearing with the music note have been fixed and are now playing in the right direction. The text of phone call pop-ups now fills the space better. Shadows no longer are checkered for some platforms. Placing a lot from the Gallery no longer changes the color of the world on some platforms while the lot is building. Pressing Alt + Tab in Fullscreen Mode on Windows now opens the Task Switcher for computers with DirectX 11. Some interactions related to Sims being affectionate, sleeping in bed, reading books, going to other locations, and asking Sims on dates are more performant. Answering incoming text messages works with both control method types on console (hovering or snapping the cursor). The correct venue is highlighted in the venue selection when planning an Event from a Sim's home lot on console. Build Mode Cellar stair trim no longer extrudes down to the basement floor when the basement floor is removed. Walls directly under stairs now properly cut away in ''Walls Cutaway View.' All "Mega Double Doors" swatches now include transparent glass. Bar Backs are included in the "Bars & Bar Backs" category. Cheers! When building Pools, Rotate and Copy no longer increase the cost of the Pool. Large Curved Walls now can be placed on Large Curved Platforms. Create a Sim The ability to customize Toddler Toenails has returned. Look at those cute, colorful toesies! Fingernails no longer clip through the gloves of full-body outfits. French tip nails (ymAcc_ManiFrenchTip_Beige) have been manicured to no longer intersect with fingers. Hair texture no longer changes when the Tank Top (yfTop_SDX021BinderRacerback) is applied to a female Sim. The Simoleons thrown by Sims with the Materialistic Trait in Create a Sim now catch a little more air. Gotta show off the bucks with a bang. The contrast and font color have been improved for better readability in the Styled Looks section of Create a Sim. Gallery Server Viewing creations from Followers should return results more quickly (internet speeds allowing) so you can get straight into browsing all of their shared creations. Blocked players no longer show up in the Gallery searches. Simmers on PlayStation and Xbox can see their Profile Showcase uploads in the Gallery again. Get to Work Scheduling Events from the Calendar while in Sixam no longer is available—seems like there's no signal here! Posing for a picture will look fabulous without creepy zombie teeth cutting into your face. Get Together Closets built into walls once again allow your Sims to "WooHoo" and "Try For Baby." Get Together indeed! Sims will no longer ignore your desire to "Make Out with..." when using the Get Together closets: Perfect Size Closet, Squaring it Square, and Fashionista’s Closet. Pronouns on the notification for acquiring the Dance Skill and asking about another Sim are now correct. City Living Rounded decks, walls, platforms, pools, and fountains can now be placed in Apartments in San Myshuno. Cats & Dogs A Sim without the Cat Lover Trait who is watching the sky from the picnic table with another Sim who has that Trait will not spontaneously stare elsewhere besides their partner and the sky. A Sim with the Cat Lover Trait will no longer slide in animations when sitting close with another Sim. Interactions for collecting Cat and Dog hair piles are more performant. Every follicle counts! Sim clothes will no longer remain on when entering Sim tattoo mode in Create a Sim after using Paint Mode or selecting Coat Colors & Patterns on Pets. Seasons Sims now can use indoor Pools even when the weather is freezing.. They can be directed to use outdoor Pools, but won’t do so on their own. Flower Bunny and Patchy the Scarecrow now are off the market for Dates. Ain't That A Slate Toilet now has the appropriate two-tone swatch color. When planning a Holiday, all Traditions will correctly appear as selected when multiple are selected quickly. Get Famous The colors of the male full-body Trench Coat (ymBody_EP06CoatLong) no longer automatically change when paired with tall boots. Discover University Professors no longer run away when attempting to take them on a date. Cottage Living Foxes will no longer appear in Manage Households. Those foxes were sneaking in somewhere they didn't belong. Finchwick Fair submissions now properly return to Sim's inventory or to their Household Inventory after the Fair is over. Stealing is bad, Finchwick! High School Years Teen Sims can now complete their Aspiration goal by using the "Ask about College Parties" phone interaction with other Teens and then "Sneak Out" through an openable window. If acne is disabled in the Game Options, it will not appear on Sims in Live Mode. The correct icons now appear in the Action Queue for "Admire Courage", "Moving Too Fast", and "Talk about Marriage" rather than just showing the Sims face. The Social Bunny icon now looks more social instead of romantic. Once a Teen Sim becomes a Young Adult, the "Ask a Crush Out" and "Chat with a Crush" Wants are no longer available. The light is back in Sims’ eyes with certain hairstyles (yfHair_EP12WavyFadeOmbre, ymHair_EP12WavyFadeOmbre, and ymHair_EP12WavyFade). "Talk about Marriage" now appears in the "Small Talk" section of the Interaction Pie Menu and won't always surface to the main Pie Menu interactions. Benchmark Seating’s preview image now is pink when viewing the pink swatch. I can't blame it, blue's a great color. Growing Together Even if two Sims have amazing compatibility, romantic interactions won't always be successful. Haughty Herringbone Wall and Floor Tile’s color swatch for the gray version now matches instead of being black. Don't mind it, it was just going through an emo phase… Teen Sims will only have memories of "First Mess Around" and will not confuse this with "First Woohoo." Teens will have to wait for adulthood for that. Photobooth pictures will now fit nice and snug inside the Hodgepodge Photo Collage Frames. The social compatibility icon has been improved in the Relationship Panel to better represent compatibility. Horse Ranch If a Sim leaves a conversation while mounted, they no longer blather on indefinitely. Chestnut Ridge now shows its attractions when considering it for a Vacation. The tourism board wants you to visit for Dreadhorse Caverns, its rare fishing spots, and, of course, the horseback riding! "Ask about Getting a Horse" now shows the Friendly interaction icon in the Action Queue rather than showing the Horse Trainer's face. Up to eight Sims can enter the Equestrian Center instead of just one to spectate competitions—yeehaw! If the computer is broken, Sims now have to repair it before they can purchase or rescue a Horse with it. Horses move more smoothly and navigate more directly at Fast Speed and Ultra Speed. Horses no longer teleport to their destination when trying to walk backwards in Fast Speed or Ultra Speed. Foals turn around instead of sometimes going backwards to use objects. Horses have lots of “locomotion” improvements! They travel more directly to their destination, slow down when going through gates, and stop more smoothly. They walk in and out of narrow spaces and gates (forwards and backwards!) more deftly. Moreover, autonomous Horse movement is more performant. Sims on Horses no longer socialize with Sims through walls. For Rent Residential Rentals are now available for Penthouse Lots! We were waiting for Residential Rentals to high-rise to the occasion and now they're ready to be built to your specifications. The name of the Residential Rental lot will stop reverting back to its default name. The amount of Rent per Day now can be set with a controller on console. Households that do not use utilities such as power and water and owe zero Simoleons will not receive messages that threaten utility shutoff. When the Property Owner is visiting a Tenant unit on the same residential property, the Sim Picker specifies "Visit Unit..." rather than displaying "Go Home..." Deleting and then undoing the deletion of a shared unit wall in a Residential Rental lot that has reached its maximum unit capacity will no longer cause issues with the "Create Unit" functionality. Visiting the Property Owner on the same residential property will no longer state that the Property Owner is not home—they can't escape meeting you now! Changing the name of the Penthouse Residential Rental will also be reflected in the Property Management Interface and the Lot Name headers. "Sell Residential Rental" is specifically used to avoid confusion with commercial businesses when selling residential property. All versions of Oh So Floral, Oh So Fancy Tile now are shiny. The Rent shown now is correct based on the unit size and amenities. When renting a residential unit, a tooltip now specifies "Rent Unit" before confirming the rental, similar to renting an apartment. Tenants and Property Owners can now find each other in the Business filter of the Relationships Panel. The ability to increase and decrease the panel height on console is now available for the Owned Business Panel. The Unit Selection display for Residential Rentals in Manage Worlds now uses the D-Pad instead of L1/R1 (PlayStation) or LB/RB (Xbox) when changing floor level. Spa Day Short Round Nails look more natural and match the preview image. Dine Out Sims will drink and eat autonomously when they order both food and drinks at a restaurant. Previously, they would only drink. Sims no longer get stuck when replacing a restaurant they are running with another from the Gallery. Special non-playable Sims (like Michael Bell) are no longer available to be hired for restaurants. Neighborhood Sims now leave the restaurant after completing the eating of a grand meal and will no longer wait until the restaurant is closed. Wearing the respectable shirt and vest combo (ymTop_GP03Vest) was cutting off circulation, causing a groove to appear around the Sim's fingers. The cuffs have since been loosened and the Sim’s fingers are back to normal. Vampires Occult rank status for non-household occult Sims can now be seen in the Sim Profile. Star Wars™: Journey to Batuu For galactic safety, scheduling Events from the Calendar while in Batuu no longer is available. My Wedding Stories Wedding Cakes now note that only the Sim who plans the event can select the Cake. "Call off the Wedding" is available on both the Sim and the wedding arch while performing the vows. Never too late to call it off…until it is. Sims who are hungry will not eat the Wedding Cake until instructed. Go eat something else! Sims who travel to Tartosa can now successfully “Get Married to…” their partner at Town Hall. We heard that you wanted the option to plan a wedding with the Base Game Wedding Event even when you have My Wedding Stories, so Sims now can choose between "Plan Wedding Event" from Base Game or "Plan Customized Wedding Event" from My Wedding Stories when they're ready to get married. Sims now stand instead of sitting on the floor from "Please Take Your Seats" if there aren't enough chairs. Werewolves The Sweater (ymTop_GP12SweaterDecal) no longer distorts at the arm for male Sims when viewing from a distance. Crystal Creations When a Sim wears jewelry crafted and charged with the Fire Opal crystal on a Date, completing date goals will count 50% more towards the Date's score. Bust the Dust The "Filth Kills the Fun" Moodlet now has a unique icon all its own, awww. Sims no longer get multiple negative Dust Moodlets at the same time. Industrial Loft The preview image of the Johnny Zest's Sweet Revenge Sofa faces the same direction as the other couches in Build Mode. Urban Homage The Track Pants (ymBottom_SP50Track and ymBottom_SP50Denim) are now correctly tagged as masculine. Riviera Retreat All Riviera Retreat rocks are included in the Rock category in Build Mode. Essence of Bergamot Planter now exists fully in this realm (it was semi-transparent before).2.6KViews14likes4CommentsKit Reveal: I love Marrok and Roll
UNIT NAME: Marrok ALIGNMENT: Dark Side CATEGORIES: Support, Inquisitorius, Mercenary, Unaligned Force User ------ Key Attributes: Mercenary and Inquisitorius Support character, designed to work with both squads (with a heavy emphasis on Mercenary). The Omicron greatly helps Inquisitors beat the Third Sister shard mission in the Rise of the Empire Territory Battle. They are the Final piece of the kernel for the Baylan Skoll Mercenary squad. Marrok benefits from more stacks of Soldier of Fortune in multiple ways such as his Special inflicting Ability Block, reducing enemy Offense when attacking out of turn, or applying additional stacks of Purge and Expose on all enemies. Inspiration: Marrok, as seen in Ahsoka, was a mysterious and interesting figure who worked with Baylan Skoll and Shin Hati for the Great Mothers to liberate Grand Admiral Thrawn. While the look of the character is based on his appearance on the Ahsoka show, his abilities will also synergize with Inquisitors. We only ever see him fight in the Ahsoka-timeframe so animations and ability names will be inspired from that appearance. We all loved the Marrok’s spinning lightsaber move in the show, so made sure to give the character some love by including it in the kit. Strategy Tips: Marrok is part of Baylan Skill’s Mercenary squad which relies on gaining stacks of Soldier of Fortune. With his unique ability, Marrok enables his mercenary allies to apply Purge on enemies and he himself gains stacks of Soldier of Fortune on return. Since he also interacts with Purge on enemies, he can be a valuable part of an Inquisitorius squad as well. If Marrok consumes max stacks of Purge using Desperate Getaway the cooldown is reset, so prioritizing the right target is vital FAQ: How do I acquire Marrok? Marrok’s Marquee event begins on October 3rd at 11am Pacific in-game. Which characters are required for the Marrok event? Shin Hati will be required to enter into the Marrok event from tier 2 onwards. She can be at any investment for Tiers 1 through 6. Both characters need to be Relic 5 for the final tier. Is Marrok required for GL Ahsoka? Nope Is Marrok required for Baylan Skoll? Yep (Relic 7) How does Marrok fit in the Inquisitorius squad? Marrok’s ability to dispel debuffs on Inquisitorius ally on consuming Purge is a very helpful ability that happens quite frequently. From the Marrok Designer: CG_Guardian: Designing Marrok was very interesting and exciting. From his first appearance in the show, I was very intrigued by him because of his mysterious design. The way he spins his lightsaber, the way he duels with Ahsoka and the way he disappears with green smoke when defeated; all of them were very cool and interesting. One of the fun challenges in designing Marrok was how to make him fit with both Inquisitors and Mercenary squads. We wanted Marrok to have benefits based on Purge as well as the new status effect - Soldier of Fortune. Since his primary team is supposed to be the Mercenaries, we ultimately decided to bring Purge in the Mercenary squad. Although Purge is not directly advantageous to some of the other Mercenary allies, applying Purge on enemies gives Soldier of Fortune stacks to Marrok and that gives out benefits to the squad. Q/A Link: Click me ------ ABILITIES: BASIC: Spinning Slash Final Text: Deal Special damage to the target enemy. If the enemy had a stack of Purge, inflict Tenacity Down for 1 turn. If it's Marrok's turn, all Mercenary allies gain Defense Up for 1 turn, otherwise inflict 3 stacks of Purge on the target enemy. SPECIAL 1: Desperate Getaway (Cooldown 4) Final Text: Deal Special damage to all enemies and deal an additional instance of damage to the target enemy. Expose target enemy for 1 turn. If Marrok has 20 or more stacks of Soldier of Fortune, inflict Ability Block on all enemies with Purge for 1 turn. Consume all stacks of Purge on the target enemy. If 6 stacks were consumed this way, reset this ability's cooldown. For each stack of Purge consumed, grant Advantage to a random Mercenary ally who doesn't have it for 2 turns. UNIQUE 1: Masked Hunter (Zeta, Omicron) Final Text: At the start of battle, Marrok gains 30% Max Health and Max Protection, and 50% Potency. At the start of his turn, Marrok inflicts Defense Down for 1 turn on a random enemy with Purge, which can't be evaded or resisted. Whenever another Mercenary ally uses a Special ability, Marrok will assist. Whenever Marrok scores a critical hit, all Mercenary allies gain 5% Offense (stacking, max 100%) until the end of the encounter. Whenever an enemy resists a debuff from a Mercenary ally, all Mercenary allies gain 10% Turn Meter. Whenever another Mercenary ally uses an ability on their turn, inflict a stack of Purge on the target enemy which can't be resisted. Whenever a Mercenary ally reaches 20% Health for the first time, they gain Damage Immunity for 1 turn. While Marrok has 20 or more stacks of Soldier of Fortune, whenever he attacks out of turn, reduce the Offense of the target enemy by 20% until the end of their next turn. If Marrok has 40 or more stacks of Soldier of Fortune, whenever he attacks out of turn, apply additional 3 stacks of Purge on all enemies and using Desperate Getaway will Expose all enemies for 2 turns. While in Territory Battles: At the start of battle, Marrok gains 2 stacks of Soldier of Fortune for each enemy. If Marrok is present, enemies can't be revived. All Inquisitorious allies are immune to percent based Health damage. While an enemy has Purge, they can't recover Health and Protection, and Inquisitorious allies attacks deal additional True damage. UNIQUE 2: Soldier of Fortune - Marrok Final Text: At the start of battle, Marrok gains 1 stack of Soldier of Fortune per Jedi or Light Side Unaligned Force User enemy. At the start of each Mercenary ally's turn, they gain 2% Defense Penetration for each stack of Soldier of Fortune they have until the end of their turn. Marrok gains a stack of Soldier of Fortune for each stack of Purge inflicted by another Mercenary ally. Marrok loses 3 stacks of Soldier of Fortune whenever he uses Desperate Getaway. Every time a Mercenary ally gains a stack of Soldier of Fortune, they recover 5% Health and Protection. UNIQUE 3: Patience Final Text: At the start of battle, if all allies (minimum 3) are Inquisitorius, this character gains 20% Max Health, Max Protection, and Potency. Dispel debuffs from a random Inquisitorius ally whenever a stack of Purge is consumed or dispelled by any Inquisitorius ally. Whenever an enemy damages this character with an attack while attacking out of turn, that enemy gains a stack of Purge (max 6), which can't be evaded or resisted. Whenever Purge is consumed or dispelled on an enemy, this character gains 3% Turn Meter.101KViews10likes8CommentsQuality of Life (and Love)
Update 8/8/2024 PC: 1.108.349.1020 / Mac: 1.108.349.1220 Console: 1.97 Sul Sul, Simmers! This update includes a range of improvements, such as expanding the options to romance Ghosts and Vampires in Lovestruck and adding the ability to preview songs when “Safe for Streaming” is toggled. As part of our continued commitment to tackling technical issues, please follow @TheSimsDirect for the most up-to-date information on the deployment of these fixes. As always, if you have any issues, please share with us on AnswersHQ. Base Game / Multipack [AHQ] Error Code 121 no longer occurs when moving in a household for the “Finding Love After a Breakup” Scenario. [AHQ] Error Code 123 no longer occurs in certain circumstances when traveling to another location. [AHQ] Cost of living just went back up: Sims once again can pay bills when they are due. [AHQ] Previously distorted glasses are back in shape. Improved interface for the Safe for Streaming Music options. Songs that aren't safe to stream should be grayed out, while available songs can now be previewed. Sims rejected from being asked on a date through the Relationship Panel now are firmly rejected with a Notification. Just to make it official. "Start a New Relationship" is no longer a Want for Sims with the Noncommittal Trait. You might have seen the option to "Lecture About Responsibilities" twice in the interaction menu when a parent is talking to their teen Sim. It should now just appear once, so enough with the nagging. Seasons With Lovestruck… The Dr. June’s Weather Control Device no longer offers snow in Ciudad Enamorada. Winters are warm here! High School Years Married Sims no longer propose to other Sims. Growing Together With Lovestruck… Sims asked on a date from Cupid's Corner only have three Traits now, leaving room for new Traits through Self Discovery. Sims found previously through Cupid’s Corner still will have more Traits than average – overachievers. The text for the Self Discovery moment of swapping the Unflirty or Romantically Reserved Traits to Lovebug now accurately reflects the traits being swapped. Lovestruck Live Mode [AHQ] Gallery Sims are available again in Cupid’s Corner and the game no longer sometimes infinitely loads when traveling after adding one to your Sim’s contacts. [AHQ] Sims from Cupid’s Corner whose location was listed as “Not Shared” now can be socialized with on a Lovestruck Date or Hangout. Ghost partners can go to Cupid's Counseling. Their partners could see through their excuses and are ready to remedy their relationship! Ghosts are available for Seductive Dances and “Watch Stars/Sky with…”. Sims no longer stargaze indoors at Rattlesnake Juice Bar in Oasis Springs. These interactions have more versions of Simlish for variety: “Play Woo-Who!? With…” on Who's Up Party Games, “Steal from Fountain” on the Fountain of Dreams, and “Rub Ring”. Look for Sammy The Ring Bear around that fountain for more information. [AHQ] A Sim who was met on a Blind Date and then canceled on (rude!) now can be asked to Create a Date. Previously, the interface was blank. Sims no longer read “Seduction by the Sea” indefinitely. Must be a real page-turner! Sims now autonomously seek sleep when they are low on energy. Flowers given to a Sim now show up in the recipient's inventory. When selecting a single flower for “Give Flowers…”, the Sim now bestows a single flower instead of a whole bouquet. Sometimes a single bloom says more than an entire bouquet! When selecting “Cuddle in Bed” multiple times in a row on a bed, Sims no longer lock up with their arm outstretched. When selecting “Cuddle in Bed” multiple times in a row on different beds, the Sim now successfully reaches the first bed. "Ask to Create a Date..." with a new Sim from the Gallery now results in that Sim showing up properly at the edge of the Date or Hangout location. The Unflirty Trait icon looks clearer. Create a Sim Lovebug and Romantically Reserved Traits are available as Likes and Dislikes plus Turn-Ons and Turn-Offs in Create a Sim. [AHQ] The short, curly beard (ymFacialHair_EP16BeardCurly) no longer changes the shape of the Sim’s jaw. Build Mode Spot-tangle Light (lightWall_EP16SULTuplight) no longer steals the spotlight by turning off all other lights within a room when placed. Couples Crest Bench (sitLoveseat2x1_EP16GENartistic) now has collision and cannot be placed where there is no space. Ciudad Enamorada The camera moves more freely now around Calle del Ensueño in Plaza Mariposa. [AHQ] The door of the Nadir household's penthouse office has returned, so poor Aziz can get back to his writing. Casita del Amor’s Lot now shows the correct view when saving to the Gallery. A missing curtain in Mirador del Amor has been re-added to the venue. The rooftop of the López household now has all of its walls painted. Dine Out Waiters bring out food and clean tables more reliably without resetting. Vampires [AHQ] Teen Vampires now can complete a regular Date. They deserve a chance to find love, too! With Lovestruck… Vampires without Sun Resistance now can go to Cupid's Counseling regardless of the time of day. No more using the sun as an excuse to get out of the hard work of a relationship. All Vampires are available for Seductive Dances, not just Vampires with Sun Resistance. Non-sun-resistant Sims deserve Seductive Dances, too! Realm of Magic [AHQ] Sims are once again able to read Magic Tomes. Time to get back to the spellbooks! My Wedding Stories [AHQ] Just a Spot of Tea now stays put instead of disappearing when returning to a rental lot from a wedding venue.593Views7likes0CommentsUpdate 10/16
Hi Holotable Heroes, Here are the notes for today’s update — NEWS Punishing One event goes live tomorrow! Captain Enoch’s shards are now farmable from Light Side 8-C Hard, replacing Snowtrooper, who is now available in the Galactic War Shipments Shin Hati is now available in Chromium Packs FIXES Fixed a bug where self inflicted Breach would lower the cooldown of Executor's Ultimate Fixed incorrect description for Marrok on some ability tiers Gungan Phalanx should recommend correct mods now Fixed a bug where Gungan Boomadier is unable to swap turn-meter with Boss Nass when Boss Nass is inflicted with Daze The Shield Generator summoned by Boss Nass now displays a health bar and clarifies in its description that it has no Protection, but does have 1 Health. This is a visual change that does not affect the mechanics of the Shield Generator and matches how it has worked since it was released. We go to Boss Nass, live from Naboo for additional context: "Wesa be thinkin' da Shield Generator be written too confusin. We be fixin' dis so all Gungans be knowing how dis works." Dev translation: The SG has always had 1 Health by necessity, but we had it hidden. Unfortunately, this led to various edge cases and inconsistencies with what players expected to happen for some abilities. So we chose to expose this hidden health bar and adjust the description so mechanical interactions feel consistent for players (for example: Chewie's Max Health damage occurring against it).11KViews6likes10CommentsInvestigating: Auto Battle Button Issue
The team is currently investigating a solution to the Select Auto Battle button overlapping in the Battle UI. Players can currently workaround the issue by: On Mobile devices Going to Options (gear wheel) > Auto Battle > selecting which customized setting they want to use. On PC The above method. Using the 'Select' option using hotkeys - 'C' for All Abilities, 'V' for Basic Ability only. We hope to have this resolved in an upcoming update.5.6KViews6likes0CommentsUpdate 8/9 - RAM and CPU usage deployment
Hello folks, The team has deployed a fix to help users who were running into higher RAM and CPU usage. We will monitor if these adjustments improved splash screen load times and hardware usage. If you were previously experiencing long splash screen load times and no longer are, please let us know. Note: Please force close your game and reload it to get this update.3.5KViews6likes20CommentsFixed Flashing
Update 7/25/2024 PC: 1.108.329.1020 / Mac: 1.108.329.1220 Simmers, Today, we are releasing a quick fix for an issue affecting players who have updated to the most recent patch and have The Sims 4 Parenthood Game Pack installed. The fix is live for PC and Mac. PlayStation and Xbox will follow shortly. For the most up to date information on the deployment of this update across all platforms, please follow @TheSimsDirect. As always, if you have any issues, please share with us on AnswersHQ. This remains our primary source for information to learn and troubleshoot player experiences. Bug Fixes Parenthood The Simology panel no longer flashes for Child or Teen Sims who have reached the maximum of their Character Values, and the interface no longer becomes unresponsive.2.2KViews6likes10Comments