Use a different app
Don't buy games from EA, Its not worth it. The Launcher is clunky and breaks all the time. It requires constant fixing and updates every other time you open and it doesn't have a real offline mode so you have to be connected to the internet and deal with the updates to play. It is just not worth the time and effort. If you can buy the game from a different place, even if its a bit more expensive, just do it.24Views1like2CommentsClubs Megathread - What went wrong?
As a long-time Clubs player, I am extremely disappointed with the overall Clubs experience in FC 27. This is the mode I invest my time in, and after approximately 24 hours of Clubs gameplay over two days, I have serious concerns about progression, stability, gameplay, statistics, customization and graphical performance. Several aspects feel like a step backwards from FC 26. My biggest concern is the progression system and the apparent push toward spending additional money. After those 24 hours, I have one pro at approximately level 31 and another at level 19, with only around 45,000–46,000 coins earned in total. That represents a substantial investment of time, yet the coin return feels extremely poor. Compared with FC 26, earning coins through normal matches and sustained play feels noticeably slower. Last year, even with seasonal progression limits, putting time into Clubs felt rewarding. You could meaningfully progress and afford consumables through playing. In FC 27, the reduced earning rate makes the mode feel deliberately structured to encourage purchasing FC Points. Whatever the intention, that is the experience the current economy creates. Players who have already paid for the game should be able to progress at a reasonable pace through regular play. Twenty-four hours in two days is already an excessive amount of gaming, and it should not leave someone feeling that they are barely earning enough. Please review match coin rewards, progression costs and the balance between earned rewards and paid advantages. Stability is another major concern. Disconnects and dropouts undermine the experience, particularly in a mode where an entire group coordinates to play together. The Clubs substitutions function also needs to work consistently. These are basic requirements for completing and managing matches, and they should be treated as urgent priorities. Beyond disconnections, I am experiencing brief freezes, stutters and lag spikes during matches. Several times throughout a game, the action will hitch or stall for roughly a second, breaking the flow and affecting how I can respond. I did not experience this pattern in FC 26 Clubs. Whether the cause is optimization, networking or something else, FC 27 currently feels less stable and less consistent. Statistics have also taken a significant step backwards. The Club Squad statistics page is not functioning properly: it displays games played but fails to show the corresponding individual performance statistics. This makes it impossible to properly review and compare contributions across the squad. Even beyond that broken page, statistics feel increasingly buried and difficult to access. Viewing my own record, my squadmates’ records and other clubs’ statistics should be straightforward. Instead, information that is central to the Clubs experience feels hidden behind unnecessary navigation or is simply unavailable where players expect to find it. Statistics give matches lasting meaning, support friendly competition and help build a club’s identity. Please restore clear, comprehensive and easily accessible player, squad and club statistics. On the pitch, L1-triggered runs are particularly disappointing. AI players regularly abandon their runs far too early, often before a passing opportunity can develop. This makes it difficult to create combinations, stretch a defence or plan an attack. The intended improvements to dynamic attacking movement are not translating into convincing behaviour in Clubs. I recognize that we are starting with 80-rated AI players, and their attributes may contribute to this. However, even lower-rated players should be able to sustain a sensible attacking run after being explicitly instructed to make one. There needs to be a better balance between preventing unrealistic endless runs and having players stop so early that the mechanic becomes unreliable. Passing is another major source of frustration. There is very little fluidity in the buildup, and too many passes feel as though they produce avoidable turnovers despite a reasonable input and an available passing option. Rather than rewarding patient combinations, movement and good decisions, the game too often breaks down the attack in a way that feels forced. Through balls are especially unreliable and frequently feel broken. The relationship between the intended pass, the runner’s movement and the resulting ball is inconsistent. Combined with players giving up on triggered runs, this makes creating an attack unnecessarily frustrating. I am not asking for every pass to succeed or for defending to become ineffective. I am asking for passing outcomes that feel understandable, responsive and consistent with the input and situation. Customization has also been reduced in ways that make little sense. For example, certain hairstyles now appear to be locked for AI players, preventing us from freely changing their appearance. Clubs should give players more control over their team’s identity with each new release. Restricting previously available appearance choices takes away part of what makes building a club enjoyable. We should be able to make our AI teammates and our club feel like our own. Graphically, the experience is underwhelming. On PS5, parts of FC 27 Clubs honestly look closer to a PS4 game than what I expect from a current-generation release. There are also recurring visual glitches. I cannot say whether The Grounds contributes to these issues, but the combination of disappointing visual quality and frequent performance hiccups makes the presentation feel poorly optimized. The Grounds Objectives interface also needs clearer reward tracking and claiming. I have seen a notification badge indicating six items, yet could not identify what needed to be opened or where to claim the associated rewards and coins. An objective system should clearly show what has been completed, what is claimable and exactly where to collect it. This confusion is particularly frustrating when earning coins already feels so slow. I understand wanting to preserve the launch gameplay and give players time to adapt before making major balance changes. However, broken statistics, unreliable substitutions, disconnects, visual glitches and match stuttering require prompt fixes. Preserving gameplay balance should still leave room to improve basic functionality and reliability. Clubs has a dedicated community that returns because of teamwork, competition, progression and the attachment players develop to their teams. FC 27 currently weakens too many of those foundations. My strongest request is to make playing the mode feel rewarding again: improve coin earnings and progression, fix the stability and statistics issues, make passing and attacking runs more dependable, restore customization freedom and provide clearer communication about fixes. I want to enjoy FC 27 Clubs and keep investing time in it. At present, too much of that time feels spent fighting the game’s systems or grinding an economy that increasingly pushes players toward spending more money. Please prioritize the experience of the people who actually play this mode consistently.78Views4likes5CommentsNão consigo acessar o banco de reserva
Já aconteceu em umas 3 partidas, eu tento acessar o banco de reservar clico e ele volta pro menu de selecionar o que você quer fazer no pause, e pra piorar toda partida meus jogadores no utt tão trocando de posição ao iniciar a partida, frustrante demais pago 300 reais em um jogo para você ficar passando raiva toda hora com erros que deveriam ser básico de um jogo que tem a anos.1View0likes0CommentsUploading to My Library Ques.
I am looking for information about uploading Households to My Library. Knowing how something is intended to work is half of troubleshooting. It is a fairly simple action. I go to CAS, click the File button and upload. 29 Sept 2026 PC Yesterday I uploaded 3 households to My Library. After upload, I get a pop up that it's been added after each. But, when I go back to My Library I only see 1 of the 3 households. That's never happened before. Don't know if it's a known bug. Could there be a problem with the household? Anyone else having the same problem?Force feedback disabled or violently throwing the wheel on new update
Everything was completely fine yesterday, but today on v1.25 at random times (seemingly after retrying/resetting a session or a session change) the force feedback breaks and starts violently throwing the wheel from one side to another. Turning the wheelbase off and on sometimes fixes it or just disables the force feedback. The wheelbase is a Fanatec CSL DD. No similar problems on any other game.FC 27 doesn't need the FIFA name to make football feel special.
I've played EA football games since the 1990s. I understand EA's decision to move forward without the FIFA name. They knew that could mean leaving behind FIFA branding and FIFA-controlled competitions such as the World Cup. That's fine — those rights weren't what made EA's football games special. What shouldn't have been left behind was what EA itself built over 30+ years: the intros, music, menus, presentation, atmosphere, tournaments and sense of occasion that made you excited just to turn the game on. Madden and NHL have evolved without losing that identity. FC somehow feels different. I'm mainly an offline Custom Tournament player, but this isn't simply online vs offline. It's about making the whole FC experience feel special again. With new competitors entering football gaming, EA's 30+ years of experience should be its greatest advantage. FC doesn't need to become FIFA again. It just needs to remember what made EA's FIFA games special.11Views0likes0CommentsRefund
Hello I bought myself the game on last tuesday and won the giveaway for the key like a day later. When I tried to refund the first time, it just showed me that the servers are overflown. Also there werent any games shown in refund tool. Exactly the same thing have occured every single day. How can I even ask for a refund when I can’t even ask it before pre-release date..13Views1like1CommentThe game won't start because bot soldiers aren't joining.
I’ve posted about this on the forum before, but when trying to play "Tsuru Reef" or "Wake Island" during off-peak hours, matches fail to start because bot soldiers aren't added to fill the empty slots. I was hoping this issue would be fixed in the latest update, but it seems nothing has been done about it. It makes me wonder if EA staff actually read the feedback posted on this forum.8Views0likes2CommentsCambia el juego, siguen los mismos problemas
Como es posible que desde que tengo memoria tengan siempre los mismos problemas? Acabo de ganarle 6 a 1 en un partido a un chico de XBOX. Termina el partido y me desconecta a mi indicandome que me descuenta puntos de no se que y no me cuenta nada del partido, ni resultado ni objetivos. Deje de jugar FUT casi todos los FC por este mismo problema. Es inviable jugar si cuando ganas partidos, te desconecta y te da por perdido a vos el encuentro. Algun dia van a resolver este problema o vamos a esperar a FC 50 para que este minimamente cubierto? Yo insisto que la solucion a nivel programacion es simple: Una notificacion que se envie cada tanto tiempo en el partido, con el resultado y tiempo de juego. Minimamente si no vas perdiendo y faltan pocos minutos, si te salis que no te cuente como perdido el encuentro. No es complejo, y resuelven la mitad de problemas que tienen, que la mayoria de reclamos aca son por esto mismo. Por favor, ponganle pilas que gastamos mas de 100 dolares en este juego para encontrarnos siempre con el mismo problema.23Views1like4Comments