Equipped Mods Vanish on Restart
I’ve been having a major bug the last few days where all of my mods disappeared after connecting my SWGOH IOS account to EA and just discovered that every time I restart the game any mods I have equipped disappear. They aren’t unequipped or sold, they just vanish. I’ve talked to two others on the forums so far experiencing this but have yet to hear from CG. An EA help rep simply said there was no record of mods being sold and they could do nothing about it. This is years worth of mods I’ve lost and on top of that I am as of right now unable to use mods at all.210Views3likes10CommentsRNG HELL
Anyone else noticing the cpu's teams have incredible luck? 50% chance for an effect? If the cpu is controlling it, seems like a garuntee. It's not just one aspect either, its across the board. Example from last GAC, my opponents team was comparably modded. My GL Leia revived no one, theres revived everyone. Saw this with multiple guildmates and also in TW. Going through Conquest today, hard mode, similar effects. CPU is always gets perfect rng.15Views0likes2CommentsRey's hero journey tier 6 - Kylo Ren immune to dmg
I have relic 7 finn and r7 Rey on tier 6, when I take down Kylo Rens protection and whatever health he has left he receives no damage whatsoever + Rey is perma stunned for some reason. Happened both on PC and ANdroid, Bought the Rey bundle and tier 6 of the journey is glitched. Just an infinite loop.26Views0likes2CommentsOmega(Fugitive) stealth is not protecting BB members
Hello dear CG/EA , the Omega(Fugitive) leader ability stealth is not protecting Bad Batch members from getting targeted by people that can ignore taunt. How to reproduce: 1. Use a new BB team vs a JML team including Revan (who can ignore taunt) 2. Let the BB members stealth himselfs because of Omegas Lead 3. When Jedi Revan takes a turn, he can attack BB Members that are supposed to be stealthed Root cause of the Bug: Omega(Fugitive) Stealths in the Leadability is missing a descriptive Tag "stealth_buff". She only has "special_stealth_buff" (see screenshot) When Jedi Revan checks for who he can attack, he only checks for "stealth_buff". (see screenshot) Other Characters that can ignore Taunt but not stealth are coded similarly. How to fix this: Add the Descriptive Tag "stealth_buff" to Omega(Fugitive)'s "leaderability_omegas3_stealth" effect thank you very much, Barbarossa55Views0likes2CommentsBo-Katan (Mand'alor) healing with healing immunity
https://youtu.be/Uz6-p3yWT-0?t=918 Here, Bo-Katan appears to heal when Beskar Mando gets hit by CX-2. https://youtu.be/Uz6-p3yWT-0?t=930 Here, Bo-Katan is ~60% health, has healing immunity, is not healed at the start of IG-12's turn, but after being called to assist by IG-12's second special, is near full health. https://youtu.be/Uz6-p3yWT-0?t=965 Here, Bo-Katan Mand'alor is ~40%. At the start of IG-12's turn, she goes to near full health despite having healing immunity. My assumption here is an interaction with Ancestral Resolve, but that should only be adding to the max health pool, not increasing the current health amount. In the case of the second timestamp, she gains 3 AR for 3% max health pool, but looks to gain around 40% of her health pool back. There are no health equalization mechanics like Barris' second special on the team (that I can see) that would explain this either. The closest is the healing at the start of IG-12's turn from his unique but that does not appear to happen on the second timestamp, so it also does not explain this healing.34Views0likes1Comment