Fc 28 Hero Recommendation
Younis Mahmoud deserves to be an EA FC 28 Hero because he represents much more than football. He is one of the greatest Iraqi and Arab footballers of all time and was among the few Asian and Arab players to receive a Ballon d’Or nomination, earning recognition in 2007. During one of the darkest periods in Iraq’s history, when the country was suffering from war, violence, and tragedy, Younis Mahmoud became a symbol of hope and unity. As captain of Iraq’s national team, he led his country to its historic first AFC Asian Cup victory in 2007, scoring the winning goal in the final against Saudi Arabia. His leadership, determination, and unforgettable performances brought joy to millions of Iraqis who desperately needed something to celebrate. He didn’t just win a trophy; he united a divided nation and gave people hope during an incredibly painful time. Younis Mahmoud is the definition of a football Hero, and his legacy deserves to be honored in EA FC 28.38Views0likes1CommentAbility to send promoted youth players back to the Youth Academy / U21 team
Hi EA Sports FC Team, I would like to suggest a feature for Manager Career Mode FC 27: the ability to send young players back to the Youth Academy (or a U21 team) after they have been promoted to the senior squad. Currently, once a player is promoted to the main team, they cannot go back to the academy. If they aren't ready for first-team football or if loan offers fall through, they sit on the bench and their growth stalls. Allowing us to send players back to the Youth Academy or creating a playable/simulated Reserve/U21 team would add much more realism and flexibility to squad management. Thank you for considering this!64Views1like1CommentPlease Add a Full Goalkeeper Career Mode to EA SPORTS FC
Dear EA SPORTS FC Development Team, I would love to see a dedicated goalkeeper career mode in EA SPORTS FC. Players should be able to create their own goalkeeper and progress from a youth academy to junior teams, professional clubs, senior teams, and eventually the national team. The mode should include: Direct goalkeeper controls during matches. Realistic diving saves, reflexes, positioning, and one-on-one situations. Goalkeeper-specific training and skill progression. Starting as a substitute and earning a place as the first-choice goalkeeper. Transfers, club progression, and national team opportunities. I would also appreciate an option to make goalkeeper career mode accessible on more devices in the future. Thank you for listening to the community and considering this idea.EA SPORTS FC – Realistic Team-Based Difficulty and Adaptive AI
Hello EA SPORTS team, I would like to suggest a new difficulty mode for EA SPORTS FC called Realistic Difficulty Mode.The idea is to make every team play according to its real-life strengths, weaknesses, tactics, and playing style. For example, when playing against Real Madrid, the AI should use realistic tactics and take advantage of players like Kylian Mbappé, using his speed and making passes that suit his strengths. When playing against Trabzonspor, the AI should adapt to Trabzonspor's own abilities and playing style. Currently, different teams can sometimes feel too similar at higher difficulty levels. This new mode would make each opponent feel unique and realistic. I would also like to suggest an adaptive AI system that learns from previous matches. For example, if I beat Real Madrid 2–1, their AI coach should analyze what happened and change its tactics for the next match. If I successfully stop Mbappé, the team could try different attacking strategies or focus on other players instead of repeating the same approach. The AI should also analyze the player's playing style. For example, if a player constantly attacks through the wings, the opposing team could adjust its defensive positioning. If a player successfully neutralizes a team's main striker, the AI could try alternative attacking strategies. Over time, teams should continue adapting and evolving tactically, making every rematch different, unpredictable, and challenging. The goal is not simply to make the AI stronger or faster, but to make it smarter, more realistic, and more adaptable. Thank you for your time and consideration.21Views0likes0CommentsLove the Career Mode , Let's match Football Manager's depth off the pitch
Hey EA Team, First off, huge thanks for Career Mode this year! You guys did an awesome job and it’s been super fun to play. I was thinking, I don't just want it to be close to Football Manager, I want you guys to fully match its depth and comprehensiveness when it comes to off-the-pitch management! Give us that exact level of detail in scouting, club finances, youth academy, and board interactions. If you combine your amazing on-pitch gameplay with the exact same off-the-pitch depth as Football Manager, it will honestly become the greatest football game ever made. Hope to see this happen in future updates. Keep up the great work!16Views0likes0CommentsCAREER MODE IDEA: FROM STEP 5 TO THE CHAMPIONS LEAGUE
Hello EA SPORTS FC team, I would like to suggest a major addition to Manager Career Mode that could completely transform long-term saves: A FULL ENGLISH FOOTBALL PYRAMID Allow players to start a Manager Career below the current National League level and work their way up through the entire English football pyramid. The dream would be to start in Step 5, with a tiny semi-professional club, and eventually reach the Premier League and win the UEFA Champions League. THE JOURNEY The progression could look like this: Step 5 ⬆️ Step 4 ⬆️ Step 3 ⬆️ Step 2 – National League North/South ⬆️ Step 1 – National League ⬆️ League Two ⬆️ League One ⬆️ Championship ⬆️ PREMIER LEAGUE ⬆️ UEFA CHAMPIONS LEAGUE This would create a genuine "Road to Glory" experience. WHY THIS WOULD BE DIFFERENT Currently, Career Mode can feel like the journey begins after a large part of a club's history has already been established. Starting in Step 5 would completely change that. Imagine starting with: A very small stadium A few hundred supporters A tiny transfer budget Semi-professional players Limited scouting Minimal club reputation Basic facilities Local rivalries Players who have completely different ambitions from Premier League footballers The first objective wouldn't be winning the Champions League. It would simply be: SURVIVE. Then: GET PROMOTED. Then: BECOME PROFESSIONAL. Then: REACH THE CHAMPIONSHIP. Then: REACH THE PREMIER LEAGUE. And finally: WIN THE CHAMPIONS LEAGUE. CLUB EVOLUTION The club itself should evolve as the manager becomes successful. For example: Step 5 Small stadium, low attendance, tiny budget and mostly unknown players. League Two / League One More professional facilities, better scouting and increased attendance. Championship Larger stadium, bigger wages, stronger youth academy and more media attention. Premier League Global scouting, major sponsorships, huge transfer fees and international reputation. The player's decisions should gradually transform the club rather than simply increasing the transfer budget every season. STADIUM DEVELOPMENT It would also be amazing if lower-league clubs could gradually improve their stadium. For example: 800 seats → 2,000 → 5,000 → 10,000 → 20,000+ The stadium could visually change as the club grows. This would make the club feel like something the player actually built. FA CUP The FA Cup could become one of the most exciting parts of the experience. A Step 5 club could enter the competition in the early rounds. Imagine getting a lucky draw against a Premier League club. Your tiny stadium is completely packed. Your club has never played against a team like Manchester City, Liverpool, Arsenal or Manchester United. That single match could become one of the defining moments of the entire Career Mode save. YOUTH ACADEMY The lower leagues could also make the Youth Academy much more important. Instead of immediately finding wonderkids worth millions, you could discover: Local teenagers Players with low ratings but interesting potential Physically strong lower-league players Players who need several seasons to develop Local academy prospects who eventually become club legends A player discovered at 17 and eventually becoming your captain in the Premier League would create an incredible story. FINANCES Money should matter much more at lower levels. A Step 5 club shouldn't suddenly receive a huge transfer budget. Players would need to: Sell players Find free agents Develop youth players Negotiate wages carefully Use loans Improve sponsorships Increase attendance Earn money through cup runs Every promotion would feel meaningful. CLUB LEGACY Career Mode should remember what the player has accomplished. The game could track: Promotions Relegations FA Cup runs League titles European trophies Club records Top scorers Most appearances Biggest transfer Youth academy graduates Historic rivalries Manager achievements After 15–20 seasons, the club should have an actual history created by the player. THE ULTIMATE GOAL The greatest part would be the journey itself. Starting with a club nobody knows and eventually seeing that same club playing in the Champions League would make the save feel incredibly personal. You could look back and see: Step 5 → Step 4 → Step 3 → Step 2 → National League → League Two → League One → Championship → Premier League → Champions League That is the kind of Career Mode save players could spend hundreds of hours building. IMPORTANT: IT DOESN'T HAVE TO BE PERFECT I understand that adding every real club, stadium and license would be a huge project. Even a simplified version would be amazing. Lower leagues could use: Generic stadiums Generic kits where licensing isn't available Simplified club presentation Existing gameplay systems Procedurally generated players Regional competitions The most important thing is giving players the complete progression system. If licensing every club isn't possible, a combination of real clubs and generic clubs could still work. FINAL IDEA Please consider creating a true: "ROAD TO GLORY" A Career Mode where the player can start at the absolute bottom of the English football pyramid and build a club into a Premier League and Champions League powerhouse. FC already has the gameplay, transfers, scouting, youth academy, finances, competitions and Career Mode systems. Connecting them across the entire football pyramid could create one of the deepest long-term Career Mode experiences possible. Let us start with nothing and build something. Thank you for reading, and hopefully one day we can take a club from a tiny Step 5 ground all the way to lifting the Champions League trophy. 🏆49Views0likes0CommentsPlayer Career Mode: Show transfer fee when our player is transferred
In older FIFA games, the news showed the exact transfer fee when our player moved to a new team. In EA Sports FC, this information is completely missing. Knowing how much the new club paid for us adds realism to Player Career Mode. Please bring back the transfer fee details for our own transfers.20Views1like0CommentsEste jogo foi o pior jogo que alguma vez joguei
Sinceramente, o FC 26 foi o pior jogo que já joguei da série. O jogo está cheio de bugs e problemas que tornam a experiência extremamente frustrante. Na minha opinião, o jogo não vale nem metade do preço que é cobrado. A jogabilidade e as mecânicas parecem completamente irrealistas e pouco consistentes. Os lances disputados são muitas vezes injustos e parece que o resultado de determinadas situações já está decidido pelo jogo, independentemente do que o jogador faça. Os árbitros também são um problema. Existem faltas que são marcadas sem fazer sentido e situações de fora de jogo que parecem claramente erradas. Isto torna os jogos frustrantes porque muitas vezes não sentimos que temos controlo sobre o resultado das jogadas. A bola também apresenta vários bugs e comportamentos estranhos, e há momentos em que parece simplesmente não responder de forma normal às ações do jogador. Outro problema são os jogadores. Muitas vezes parece que eles não apresentam dentro do jogo as mesmas características e habilidades que deveriam ter de acordo com as suas estatísticas. As diferenças entre jogadores nem sempre fazem sentido e as mecânicas tornam a experiência pouco natural. No geral, considero que a mecânica e a jogabilidade precisam de uma grande revisão. Com tantos problemas juntos, jogar FC 26 acaba por ser mais frustrante do que divertido. Espero que a equipa da EA leve este feedback a sério e trabalhe para corrigir estes problemas. Quem compra o jogo espera uma experiência consistente, justa e divertida, e neste momento sinto que o FC 26 está muito longe disso.17Views0likes0CommentsCareer mode - Create a player age only 2005??
Why hasn’t EA FC updated the age range for created players? We can only put an age of 2005, which means a player age is 19/20. The Create a Club age is limited is 2009, which means a player age is 15/16. It has been the same since FIFA 22. This is pure laziness from the game designers.808Views3likes5CommentsFC 26 career mode feedback
Please, fix the logistics for player career mode. I don’t want to play any other mode. AI management always signs the highest rated overall AI player, even if that player does not fit into the teams setup. I have a lot of high rated members that never play because they don’t fit any of wrexhams positions. I have 4 rw and a 5-3-2 doesn’t use wingers. So I’m stuck with playing with AI teammates rated in low 70’s and high 60’s. Therefore, it is extremely hard to win the premier league or any cup with wrexham. It is highly unrealistic that EA would allow these logistics and now change them for fifa 27. Which they have not, from what I am told. I will never buy another fifa game until the logistics are fixed [Title updated by CM for clarity. EA_Claus]35Views0likes0Comments