A BIG idea!
EA I’ve posted a few times about updating Mississippi State’s stadium and adding some more alternate uniforms as they have many. And I’ll continue to push for that BUT today I have a larger idea that I think could be fun and immersive. In Dynasty as a head coach of a program we take on the full responsibility of the program. We are the ones placed in the hot seat after a bad season. We are ones who get bonuses if we do well. WHAT if we made this more immersive. Like adding a press conference when we take over a program similar to Madden? That way we have our AD expectations and we have our Fanbase expectations to do what we say we’re going to in the interview for the season. What if we added those little interviews as we’re heading to halftime. The losing coach could meet with Holly and answer what they need to work on in the second half. Say better coverage and your secondary gets +1 zone or man for the second half depending on the defense you run. Say run the ball better and your HB gets +1 to break tackles and juke moves. Say pass the ball better and your QB gets +1 to accuracy traits. I think this’d really help for this Big season changing games. Then we could add post game interviews. Saying what we need to work on in the next week and then our answers decide what our team focuses the most on in practice before the next game. I think this would be an immersive. Amazing addition that would be felt and liked by many.Offensive Gameplay Issues
This is undoubtedly the absolute worst College Football game that has ever been created. How can you play any offense??? Heisman, All-American, Varsity difficulty levels…none of it really matters. At the end of the day the Offensive line doesn’t even make an attempt to block for you. Running play action is pretty much impossible. Running works sometimes. Good luck playing as a QB in RTG because no matter what, your O-line will not block and receivers can’t manage to get open whatsoever. You would think after the third iteration of the game, they would improve the gameplay. But in fact it has only gotten worse…A LOT WORSE. EA is a horrible platform to produce this game and I find it hard to believe I will buy another one of these games because how horribly they are made.What we need in CF27
College Football 26 was another huge success compared to CF25. But there are many changes we would all like to see for CF27. First things first, transfer non-NIL players aka computer generated players to Madden. THIS IS HUGE and should be a MAJOR PRIORITY. In dynasty we work so hard to build up our players with amazing stats and awards and at the end of their college career they just disappear and are forgotten about. I understand with NIL you guys can’t do that, which we understand, In dynasty year 2031 or 2032 all the NIL players should be graduated and off the game. This simple fix will GREATLY increase the value of not only College Football 27 but Madden 27 as well. There is nothing like rivalry games in college football. Trophies are on the line, bragging rights are on the line, rivalry games are what makes college football special. This should be reflected in the game, more intensity is needed, harder hits, dramatic broken tackles etc. We would also like to see a longer sustain in the “stadium pulse,” once you get a three score lead, the crowd virtually disappears and you lose your home advantage. In College Football 25 during dynasty, we were given a chance to increase or decrease our home stadium ranking depending on home winning streak or home losing streak. In College Football 26 nothing changes, i could be on a 45 home game winning streak or a 33 home game losing streak and the ranking would still stay the same. For example I’m currently using Michigan State in my dynasty and I’m on a 30 home game winning streak but I’m still ranked at 24. This should be another easy fix because the stadium ranking would change in college football 25. Just like in real life if an in unranked team beats a highly ranked the crowd storms the field aka “Pitch Invasion.” Whether if it’s a major upset, monumental rivalries, or historic wins adding “Pitch Invasion” at the end of the game would be a huge new feature. In College Football 25 on offense if I motion a player (RB, TE or WR) I could hike the ball whenever I was ready, but in CF26 on most plays I have to wait until the player is set before i could even hike the ball. This is very annoying because with motions we create mismatches and delaying the snap of ball takes away our advantage on offense. Again this wasn’t an issue in CF25 so please fix this. I believe first down celebrations wasn’t a thing in CF25 but was added in CF26. The animation is pretty cool but if I’m in a 2-minutes offense or just playing fast, this animation slows me down every time. This feature should be optional whether we want to turn first down celebrations off or on. Defensive players should be eligible for the Heismen Trophy. Again in CF25 there was a possibility I could win the Heismen Trophy as a defensive players whether if it’s 30 plus sacks or 20 interceptions I would be concerted as a finalists. In CF26 i could have 40 plus sacks and not be concerted as a finalist at all. This should be a simple fix as well. I noticed in the off season during the coaching carousel we get very limited head coaching positions offers, but if you look at “all head coaching openings” there are plenty of school looking for a head coach but we don’t get those offers. This should be another easy fix. Also if we do accepted head coaching job at another school we should be given the option to bring our coaching staff with us as well. If I take a 1 or 2 star school and turn them into a 5 star powerhouse over time, we should be given the option to improve the staduim or customize it. And lastly, custom playbook has limited options for formation substitutions. I understand we have to based our custom playbook off an actual playbook. For instance let’s say I used the Michigan University’s playbook and I want to add different formations for example I want to add the “wishbone” formation to my custom playbook. In the “formation substitutions” section I can’t do that because the “wishbone” formation is not part of Michigan’s playbook.