EA College Football 27 Features
Good afternoon, hope everybody is doing well! I want to start off by saying that EA College Football 26 is AMAZING and is my favorite College Football game and NCAA Football 14 is a close 2nd! The Features I feel should be added to EA College Football 27 are: FCS Schools(Division 2 schools), The Spring Game, and Player Discipline Issues to effect Academic Prestige in Dynasty Mode. These 3 features would make this game PERFECT!!! I feel that EA is going to run into the same problem 2k ran into with the NBA 2K franchise, which is it’s such a great product that it now just feels like your purchasing a yearly NBA Roster Update. Which is a sign of a Good Game/Product! Feel free to chime in with your thoughts??? 🙏🏿👍🏿✌🏿🤓😉Maine289 hours agoSeasoned Newcomer6.1KViews2likes28CommentsTerribly Inconsistent
One phrase that can completely summarize this games dynasty mode is “terribly inconsistent.” There are many places to start but we can start at the qb. Qb Inconsistencies: Essentially what i’ve found out with the quarterback accuracy stats are that they are just numbers on a board and not how the quarterback actually performs. You can have a season with a 73 overall quarterback that has low to mid accuracy stats and complete every pass you throw with almost no deviance from the ball path. On the flip side you can also have a 90 overall qb with +15 in every accuracy stat from that 73 overall and somehow every other pass is throw 5 yards under in the dirt or aired 15 yards over the receivers head straight to the safety who picks it off every time. Now in vice versa you can also have a terrible season with a 73 and a great season with a 90, which leads me to the conclusion that the accuracy numbers don’t actually have any affect on how your quarterback plays. Receivers/Rb: In relation to the quarterback the receivers/rb catching stats seem to also have no impact on performance. Can have a bottom barrel wr/rb with a 69 catch that mosses every receiver and hangs onto the ball through lb/ss hit sticks immediately after possession occurs. As well on the flip you can have a receiver/rb with 95 catch and can’t hold on through contact or drop wide open passes with 10 yards of separation, which is why again I believe the catching rating has no impact on the game. OL: The offensive line might be the worst inconsistency in the game. One game you run for 150 and throw for 350 against a team like Bama, then next game you play bowling green and your offensive lineman seems to forget how to play football as a whole. If you run the ball it’s either a 10 yard gain or a 2 yard loss and not much between. Don’t even bother running play action because no matter the ratings of your exterior lineman, they will miss their man 75% of the time. Half of the time you lineman will run with your running back to pickup blocks but it’s a 50/50 if they will pickup a block or continue running down the field to the endzone without touching a body. On the other side if you decide to run the ball it’s either perfect blocking resulting in a large gain or a play where the entire side of the line crumbles or your offensive lineman guards nobody and blocks the only hole instead of going to the next level. Now there are plenty of problems on defense as well but nearly as bad as the offensive side so we’ll only talk about the tackling as a whole. Tackling: The tackling in this game is a joke, you could run 75 yards full speed down the field and hit stick the ball carrier that’s just caught the ball and is 50 pounds less than you, and he just bounces off and keeps running. You can hit stick a receiver instantaneously after making a catch and he will somehow slide/spin off or eat the hit and keep running while your linebacker is now on the ground. Players can seem to break a tackle on every single play (which yes can happen) but this happens with teams that are 15+ overalls worse than your team and still get the animations. A 74 overall receiver at 160 should not bounce off a guy that’s is a 90 overall with 95 tackle at 255 every other play. Animations: The animation are a joke in this game, from one half making every single tough catch, breaking every wimpy tackle, completing every contested ball, then be left speechless the next half when you seem to drop every pass contested or not, get tackled by players much worse than you on any bit of contact, and throwing the ball in the dirt on wide open routes. You will drop the contested ball the watch the other team catch the same exact route with contest at 10 overalls lower on a defender much better. You will hit the only open gap for a rb to run through and he just slips between the inch gap of your defender and the offensive lineman untouched up the middle. And last but not least the penalties are terrible. The penalties seem to be called at complete random instead of a consistent pace throughout the season. You can go 8 games straight with no penalties and then as soon as you are at the end of the season you will get 4 in the same drive of one game and completely screw over your odds in the possession. On the other side, there countless penalties missed on defensive pass interference. You can have two receivers running any type of route where they cross at some point down the field (yes you can make contact within a short distance when the ball is not in air) but the route will cross 7+ yards from the line of scrimmage and the crossing defender will knock your receiver completely off path or just completely stop your receiver from moving forward, leading to an incomplete pass from overthrowing him or an interception from a play that should have had a flag thrown. I have actually seen the game call more offensive pass interferences on me from my cpu bumping the defender off his guy than them call defensive pass interference on the exact play. Team overall: This is another overall that has no consistency to gameplay. You can start as a 75 overall team with you best player being an 80 and still win the championship with ease, beating teams like Georgia/Ohio State with a 76 offense and 73 defense. And of course on the flip you can be a 95 overall team and play a team like toledo and have them run you for your money in week 8 to ruin your odds of the postseason. All in all this game is fun and definitely has its highlights but you will get tired of this game very very fast if you plan on playing it out, because you will be met with the same realization that I was in that you have to play the game knowing that it is not a good game and yet it will still anger you because of the egregiously inconsistent gameplay. Has anybody else run into gameplay issues like this? After watching my buddies play their typical seasons out, I feel like the game is single handedly selling me out on a much higher rate. (I could also be bad at the game) but none the less the gameplay issues certainly don’t seem to help.DCBallin452 days agoRising Newcomer101Views1like1CommentOnline dynasty wish list
Can we have this year only dynasty owner commissioner can edit players. Not the Co commissioners. Scrimmages in online dynasty with other dynasty users More freedom to customize schedules And maybe a mode where the computer doesn't do everything (catch,tackle,jump.) For you. Or tip the opponent what formation you are coming out in when picking playes. Make it more of a chess match.jerseyrebel2 days agoSeasoned Newcomer16Views0likes0CommentsFor college 27
can yall fix the penalties to where its realistic. I see offensive P.I. thats never being called, I see face masks thats never being called, I see holding calls that be called every blue moon. You shouldn't have to raise the penalties up for them to get called especially on Heisman Level. The Defensive P.I. if you bump the Wr going for the ball they calling P.I. can yall please fix this issue.... Heisman gameplay should be totally different from all the other levels on the game. Thank You And also the offside kicks and squib kicks can be much better..... Its no way they should be catching the ball on 1 hop or ball moving the same way all the time....djswagga5042 days agoRising Newcomer21Views0likes0CommentsCFB 27
Look idk how difficult these ask are to put in the game but i after 735 hours of CFB 26 the changes I want to see are-dynamic stadium attendance (if the team does poorly in the season the attendance in the stadium goes down on the other hand if the team is doing more than expected the game gives you the chance to upgrade the stadium), more positions in the road to glory, the next one is something i have seen mentioned quite a bit but more customizable options like more historical jerseysscotyboom3 days agoRising Newcomer85Views0likes1CommentFeatures for CFB27
Message to developers and other CFB fans: I have seriously enjoyed CFB 25-26 and have maintained an online dynasty for two years now. Loved many of the quality of life updates to dynasty in 26. Drawing from my experience, sharing this game with my friends online has been the best part. A few features I would LOVE to see: 2v2 (and maybe 3v3) options in “play a friend” unranked matches Ability to open practice or run a practice game in online dynasty with another user using your dynasty rosters I would love to have more options to use my current dynasty roster aside from scheduled games and open practice. Basically, an unranked play a friend game with my dynasty team. Ability to scout players without adding them to your recruiting board. Restore the ability to view how many hours dynasty members have available to see if they recruited and just haven’t readied up. Rework auto-recruiting to recruit as if the school as a CPU. This is a great feature for online dynasty member who need to take a step away but want to stay in a league. Just a few thoughts that would create even more ways to play. Please continue to focus on making dynasty even better, it’s such a great product. Thanks!299Views0likes1Commentcfb 27 wishlist
CFB 27 needs an in-game auto save feature. I experience too many in crashes while playing CFB 26 more than any football I've played on the ps5. This should not be that hard to implement into the need game. This is a feature that's in madden. If you're going to create a game with a lot of crashes, the least can do is make it to where I can finish the game. Once again this is a feature that is in madden, so it's no reason they cannot implemented it in the game.Honeywood_34 days agoRising Newcomer74Views0likes2CommentsEA Sports – Why Even Have Player Styles If They Don’t Save?
For the love of EA Sports… you still cannot change or save player stances under the Styles settings. For example, at running back, the default stance called “Wide” makes the player line up in this weird leaning pose that honestly looks like he’s standing on a street corner strung out on something. It has nothing to do with football and looks ridiculous. The bigger problem is that any changes you try to make don’t save. This includes position stances, running motions, and throwing motions. You can select a different style, but when you back out or return later, it reverts right back. This has been an issue since the game launched, and it still hasn’t been fixed. If these options can’t actually be saved, then why even have them in the game? Honestly, if you guys could just fix this one thing, a lot of us would forget about other issues like blocking mechanics, weather effects, or the coaching carousel. The core gameplay is fine, but this feature is completely broken. Please fix the style settings not saving bug. This occurs when editing player styles in the roster or dynasty player editor. Any stance, running motion, or throwing motion change does not save and resets back to the default after exiting the menu.Andrewengel67 days agoRising Scout83Views1like1CommentNCAA FOOTBALL 27 DYNASTY MODE PRIMARILY
I think we can add these patches/updates later in the game lol. Longer Dynasty than 30 years. Some coaches go 40+ years. Saving/protecting game progress. When the power go out, system/game freezes up; you shouldn't have to worry about starting over again. Game progress should be continued where you left off, once upon of a time it use to be this way; I think it's in Madden. Although I haven't played Madden in years lol. And my favorite LOL!!!!!!! The Lineman Lift celebration. PUT IT IN THE GAME EA LOL!!!!!!!!!!!!TIYTE137 days agoSeasoned Rookie55Views0likes0CommentsCustom playbooks in CUT
Allow custom playbooks in some sort of way next year in ranked H2H. CUT be the perfect to launch it and let's regulars be the traditional playbook. The more playbooks you own in CUT the more plays you can use to create your own custom playbook. If you're going to leave custom playbook for offline modes only, it's not worth it! You have to understand you do a play once someone likes it, it's copied for another 1,000 people. At least put a mode in CUT that allows for custom playbook if anything. People can try it, don't like it, game right there for you as was before.92Views0likes5CommentsCORNERBACK ROAD TO GLORY FIXES I HOPE FOR CFB27
2 MANDATORY FIXES THEY NEED IN CFB 27 If I’m playing at a powerhouse (Ohio St, Alabama etc.) My offense shouldn’t be scoring 14 points against Some unranked G5 school like Kennesaw State (SIM SYSTEM NEEDS FIXING!) My 95 OVR QB SHOULDNT BE GOING 5/22 103 YARDS AT THE END OF THE GAME…. STOP MOVING MY CORNER TO PLAY NICKEL & COVERING SLOT WR. IF MY ACHETYPE IS BOUNDARY CORNER I SHOULD ALWAYS BE PLAYING THE BOUNDARY/OUTSIDE.35Views0likes0CommentsDevin Neal Upgrade Token Not Showing Up In Store
As you can see from the photos attached my Devin Neal card is only a 93 OVR and still has four more upgrade tokens available. In the other photo you can see that his upgrade token do not appear in the store. I know as of right now I do not have enough to get the next token but will soon and would hope to get all of them throughout the season Please update this. This is for the account bswanny27 and possibly many others.107Views1like1CommentCollege Football 27: Suggestions to the developers
1. Dynamic Crowd Logic & Attendance In older titles, the stadium was a living entity. We need to see Contextual Attendance return. If a team is being blown out at home, the stands should visibly thin out by the fourth quarter. It adds a layer of realism and a "sting" to losing that static crowds simply can't replicate. 2. The Return of the "Momentum Meter" & Decibel (dB) Readings The NCAA 07-style Momentum Meter provided a visual representation of the game's "swing." Pairing this with a live dB reading for crowd noise creates a tangible home-field advantage. It forces the away team to feel the pressure and gives the home team a reason to keep the fans screaming. 3. Studio-Driven Presentation (Pre-Game & Picks) The broadcast needs to feel like a Saturday morning kickoff. The Desk: A pre-game show featuring a broadcast crew (similar to the old ESPN segments) to break down the matchup. The Picks: Bring back the "More Info" screen where analysts give their predictions. Seeing an analyst's icon next to their chosen winner—reminiscent of the Kirk Herbstreit picks in NCAA 14—adds weight to every game on the schedule. 4. Immersive "Media" in Dynasty Mode Dynasty mode feels most alive when the world reacts to your success. Moving away from sterile menus in favor of Magazine-style articles and digital headlines would go a long way. Reading a "Sporting News" style cover story about your star QB’s Heisman race makes the season feel like a journey, not just a list of games. Final Thoughts: These features aren't just nostalgia; they are the building blocks of immersion. Bringing back the "little things" like dynamic crowds and studio picks would bridge the gap between a "football sim" and a "College Football experience." 434Views4likes13CommentsFeatures for CFB27
fist an Am FOREMOST id like to say I love CFB 26 its second best since 14 but sum things can be added fixed to make it better RTG 1. Yall should let us play the whole high school senior season with the full experience an a few practices every week with the full experience from getting offered a talking to college coaches 2. Once we Go to College you Should atleast have 3 practices a week before your game like real life CUSTOMIZATION you guys should add the hangin mouth pieces one leg sleeves multiple bands on op of sleeves an more accessories Nike adidas under armor Jordan branded items ski mask streamers towels different shaped backplates this is very common because not all back plates look like the shape u guys have it they technically don't even sell that style in store anymore DYNASTY MODE You Guys can add more custom scheduling editing an divisions to where can reinstate divisions take out or add our own divisions more school team customization options TEAM BUILDER Where do I start Please GUYS Yall can let us customize our own stadium from top to bottom I'm saying stadium name design style custom seating the top design area demographic big screens TEAM entrance music school traditions to come out to PRIDE STICKERS IS A MUST PRIDE STICKERS more custom nation for helmets uniforms an cleats an socks yall see how football is today this what we want yall can do it I love yall guys❤️QuaBezzal110 days agoRising Newcomer319Views1like1CommentWrong song
When Auburn kicks off after a score "Glory, Glory to GEORGIA" is played. Georgia's rendition of this song is much different than Auburn's. Strange how the developer would allow such a gaffe and slap in the face to the university whose marching band is the cover band for the game.jmiv12 days agoNewcomer27Views0likes0CommentsEA College Football 27 – Gameplay & Quality of Life Suggestions
First off, I appreciate the work that’s gone into bringing college football back. I wanted to share some focused feedback that could significantly improve realism and user control. Pre-Game Customization (Online and Play Now) Allow players to preset depth charts for online play, similar to Dynasty mode Add the ability to set formation subs before games (online and vs CPU) Keep in-game adjustments, but give users the same pre-game control as Dynasty Ratings and Player Impact Ratings should feel more impactful, especially with clear mismatches Superior teams and players should visibly dominate inferior opponents Positional abilities should carry more weight in gameplay Running Mechanics and Turbo Logic The mechanic where defenders shed blocks when turbo is used needs reworking Turbo should primarily affect fatigue, not trigger block shedding Running styles should reflect reality: some RBs hit holes fast, others are patient Playbooks and Scheme Variety Add more offensive identities such as a Pro Spread play style Expand coverage shells to include Cover 0, 1, 2, 2 Man, 3, 4, and 6 Game Speed and Player Speed Balance Game speed should be balanced between the feel of 25 and 26 Slower defenders should not consistently catch faster players without proper angles Faster defenders should be able to run down slower players when appropriate Position Identity and Depth Add Field and Boundary CB roles Add more defined safety roles Clearly define WR positions such as X and Z Play Design and Formation Logic The flip play feature is good, but players should not always line up on the same side every play Formations should feel more dynamic and realistic CPU Awareness and Decision-Making CPU needs better clock management awareness in end-of-half and end-of-game situations CPU quarterbacks should know when to throw the ball away instead of taking unnecessary sacks Ball Physics and Fumble Realism The player closest to the ball should have the highest chance of recovering a fumble Current outcomes can feel random and unrealistic Closing Thoughts These changes would improve realism, strategy, and overall player control, especially for users who value authenticity and competitive balance. Appreciate the continued effort and looking forward to the future of the series.d71eaa0b8a84e06913 days agoSeasoned Newcomer1.2KViews1like1CommentSpring Break - Out of Office Coin Rewards
Is anyone else not receiving the coin rewards for the Out of Office event? Same thing happened to me for Rush solo season last week, I didn’t get any coin rewards. And for my events, none of them are tracking, I’ve done this Around the Country Midwest event 3 times and it still shows 1 win and doesn’t give me any coin rewards.21Views0likes0Comments
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