Forcing directional nutmeg animation with 4 star skiller or higher
how can i do a directional nutmeg (3 star and below) instead of a flair nutmeg animation with a 4 star or higher skill move rating? Both skill moves are the same controls, but I like the animation for directional nutmeg31Views0likes0CommentsLegacy defending for online gameplay
Please bring back legacy defending for online games. Why help us choose how we intend to play . This is ridiculous . I spend my money every year purchasing the game and also subscribing yearly for online games , and got to realize I cannot use Legacy for online , please why’s that ? Please restore back legacy or I’m gonna have to ask for a refund !58Views0likes0CommentsBring Back Legacy Defending for Online Play in FC25
To the EA Sports FC Development Team, As a long-time supporter and player of the FIFA/FC series, I’m writing on behalf of many players who are deeply concerned and disappointed by the decision to exclude Legacy Defending from online play in FC25. We believe this choice is unnecessary, alienating, and ultimately detrimental to your player base. For years, many of us have honed our skills and developed muscle memory around Legacy Defending. It’s a system that makes sense to us, offering intuitive controls and responsive gameplay. Not everyone is seeking the hyper-competitive, esports-focused experience Tactical and Advanced Defending impose. For casual and even seasoned players who value enjoyment over rigidity, Legacy Defending was our preferred option. By removing it from online modes, you’ve forcefully restricted player choice, leaving many of us feeling alienated and unheard. The argument that Tactical Defending “levels the playing field” may apply in elite divisions, but not everyone is competing for global leaderboards. Many players simply want to enjoy the game their way, online or offline. EA Sports has always promoted the idea of “playing it your way”, but this decision directly contradicts that philosophy. Instead of limiting options, why not empower players to choose their preferred defending style in unranked online play or friendly matches, at the very least? We respectfully ask that you: Reintroduce Legacy Defending as an option in online modes, whether in friendlies, FUT, or seasons. Allow players to choose the experience that fits them best, respecting the diversity of your player base. Listen to the community feedback—there is a large segment of your loyal fanbase who feel unfairly forced into a system that doesn’t reflect how we love to play. Gaming is supposed to be fun. Don’t take away the very thing that makes it enjoyable for so many of us. Sincerely, [loyal Gamer] (On behalf of the Legacy Defending Community)828Views5likes8CommentsFeedback - Gameplay Integrity, Momentary Control Loss, and Engine Neutrality
Dear EA SPORTS FC Development Team, I am writing as a dedicated member of the competitive football gaming community to provide critical feedback concerning persistent issues that fundamentally compromise the integrity of skill-based gameplay: scripted momentum shifts and the instability of core mechanics. The Core Problem: Artificial Drama (Scripting/DDA) The game frequently exhibits moments where the underlying mechanics appear to favor goals during specific, non-random periods, particularly around the 45th and 90th minutes (plus injury time). This is not about the drama inherent in real football, but the perception that the game engine temporarily overrides player control and physics predictability to inject forced drama. This manifests in two deeply frustrating ways: Defensive AI Paralysis: In these crucial late-game moments, user-controlled defenders and goalkeepers often become momentarily unresponsive, misposition themselves, or fail to execute simple actions (like clearing the ball). Attacking Input Buffs: Conversely, the attacking team's passes become impossibly precise, shots defy physics, and the ball magnetically snaps back to the attacker during tackle attempts (the "rebound loop"). Instability of Core Mechanics: Dribbling and Passing Beyond the late-game momentum, the fundamental actions of playing football—dribbling and passing—suffer from constant inconsistency due to your ongoing tinkering and updates: Dribbling Fluidity: The feeling and responsiveness of player control while dribbling changes frequently with patches. This constant instability prevents players from mastering the subtle art of player movement and touch, as the mechanics they learned one month are often altered the next. We require a stable, predictable, and fluid model for close control. Passing Consistency: The inclusion of random, unpredictable elements designed to make passing harder feels detrimental to competitive play. We value skill in choosing the correct pass, angle, and power; however, the game frequently sabotages well-executed passes with random inaccuracies. Passing accuracy should be a direct, consistent reflection of player stats, input quality, and tactical situation, not a function of a hidden difficulty modifier. The Competitive Contradiction A truly competitive game must maintain a neutral and predictable physics engine from the first whistle to the last. We want the pressure of the 90th minute and the challenge of high-level dribbling to make us make mistakes, not for the game to force our AI-controlled players to fail or our controlled players to misfire. Our Request We urge the development team to prioritize the following: Engine Neutrality: Ensure the physics and AI behavior remain consistent regardless of the match time or score line. Eliminate coded "drama" spikes. Core Mechanic Stability: Define and commit to a stable, highly responsive model for dribbling and passing. Future updates should focus on balancing, not fundamentally altering, the core feel and consistency of player control. We believe that returning to a pure, skill-based foundation—one that rewards mastery of stable, predictable mechanics—is essential for the long-term health and integrity of EA SPORTS FC as an esport and a competitive title. Thank you for your time and consideration of this critical feedback. Sincerely, A Member of the EA SPORTS FC Competitive Community - amnesty45755Views3likes1Comment