Driver ratings all wrong in 2025 MyTeam after season update
Kimi is back to 72, Ollie back to 74 etc. All ratings changed back to what they were at launch post update, meaning the field is heavily imbalanced at this point. Applies to all new saves, and applies to both PC and PS5. Would love a fix, as this completely breaks the immersion.Gear problems? Career mode Williams
Not sure if anyone can help me. In career mode I have stated with Williams and at Albert park the car won’t go past 7th gear. Not sure if this is a problem or something to do with the car but if someone could help me or has an idea of why then please do. By the way, it’s literally only on career mode. I tried Grand Prix mode and it goes into 8th gear.AI Still Overpowered in the Rain
Overall, I’m very satisfied with the Season Pack, but unfortunately, the overall impression is ruined by the same problem as in F1 25. The AI is simply unbeatable in the rain. I’m playing on difficulty level 106 (Career) with Gasly and have won races in Australia and China, among others, and usually finish in 3rd or 4th place. This time, there was a rain race in Canada. I drive completely without assists (except for shifting), so it’s normal to drift a bit when accelerating out of corners. The AI, on the other hand, drives as if it were dry. Even in dry conditions they sometimes slide, but strangely enough, in the wet they drive as if on a string—they have acceleration from another planet. Sorry, dear EA team, I don’t know how many times this was already pointed out last year!!!! How is it possible that no solution has been found yet? This really makes me angry; I would have loved to stop playing right away. In general, the AI balancing in the Season Pack is a huge problem. In the race (in dry conditions), the AI tends to be too slow, whereas in qualifying it’s sometimes too fast. And what on earth have you done to Canada? The sprint is almost impossible to finish on yellow tires. The rear tire wear there is way, way too high. We urgently need an update to fix the issues listed here.Editor Improvements
Helmet customization should include the ability to add race numbers, sponsors, team logos, etc. Also, add an editor for F1 team suits, so you can add your number and name in various styles. This would also be useful when AI drivers change teams. And most importantly, make a better character editor. Not just pre-made avatars, but the ability to create a complete character with the highest possible detail. Height, skin tone, hairstyle, hair color, eye color... Just like in the FC (FIFA) games, or even better. It would also be nice to be able to dress our character with clothes from the F1 Store.New Fanatec Formula V3 wheel information
Fanatec has released a V3 update for its Formula V2.5 wheel with larger diameter and added features including revised controls and a larger display, avaialble now for PC and PS - XB version to come sometime later The new display uses the existing Fanatec ITM module and functions to allow game telemetry to drive the display with additional info such as times, temps, position and other data as supported in a game - Not currently implemented in F1 25 on PS I’ve found through testing that the current wheels with the ITM feature - the GT3 or Endurance w the PBME or the Gran Turismo Extreme will suffer FFB disconnects with F1 25 on the PS5 after 5-15 mins of driving. Don’t have the PC version so can’t confirm on PC I’ve posted this in the bug section earlier. Whether its on EA or Fanatec to fix is unknown, but no other titles have this as a reported issue on PS or PC AFAIK so I’d guess Fanatec will point at EA So if you are thinking of getting this wheel for the F1 series, this issue will likely be unresolved until the DLC drops or even F1 27 unless Fanatec decides to do an update or EA issues a new patch before thenVibrations turning off on controller
Randomly in online races, usually when someone in the lobby is lagging, all vibrations either reduce to a low setting or completely stop on PS5 and it makes the car extremely difficult to drive. A quick fix is to pause and un-pause the game, bringing back vibrations momentarily until they break again, usually within a lap. An easy fix would be to make vibrations client side if possible to avoid lag breaking them. This has been happening for the whole of F1 25, but since the 2026 DLC released it seems to have gotten worse. As far as I know this only affects PS5.Race AI Needs Significant Improvement at Higher Difficulties
Hello everyone, In my opinion, the AI is unfortunately too weak, especially during races. I play on AI level 110, and in qualifying my pace roughly matches the performance level of the car. However, in races I regularly end up fighting for podiums in a Haas, and in Canada I even managed to win the race. I get the impression that the AI uses ERS effectively in qualifying but is far too conservative with it during races. Overall, I think it's worth asking why the AI difficulty isn't calibrated against esports-level pace. In my view, AI 110 should be capable of matching the lap times of top esports drivers. As it stands, it takes away a lot of the challenge, and unfortunately I don't find Career Mode particularly enjoyable or meaningful to play. BTW, the Williams is far too strong. It regularly finishes in the top six, which obviously doesn't reflect its current real-world performance level and doesn't seem intended from a balance perspective. Best regards, Stefanovic9112026 season pack Ai
I’ve got 2 problems but it’s about the same thing. The first issue is that the ai don’t seem to have to lift and coast. At every corner they’re just breaking at the breaking zone and not lifting and coasting. Not saying they’ve got to lift and coast at every corner but they’re literally not doing it at all. The second issue is that they’re just banging into me even if I give them more than enough racing room.