The plants turn into the GRAY with no reason in the endless mode
I don’t know why that the replanted version is like that.With so many bugs that make the experience of players even worse.There’s so many images error (especially the newspaper zombie) I’m VERY care about if my formation is neat in the endless mode.But after I made a lot of efforts to keep my formation looks neat,I saved the game and when I came in again some of the plants in my formation got into the grey color and looks really bad.Hope you guys could fix it as soon as possible.I had seen that there are some other players had reported this bug.Plus, I want that after fixing the bug, the plants which had turned into grey in my formation could turn back into their original color, I don’t want to spend another several hours to build it up.Survival Fog Endless restarts itself when I reenter the level
I had a good run going on survival fog endless, but I got a new zen garden plant that I wanted to check out, so I exited the level and went to the zen garden, and then went back to the level after some time. When I enter the level though, the game displays a buggy image (the image attached) for less than a second, reloads, and then my entire defense is gone, and I’m back to flag 1. I’ve been able to consistently replicate this bug, starting at flag 20. It is specifically survival endless fog as well, since I was able to get to flag 100 in endless pool just fine, and flag 50 in endless night as well. Playing on switch 2 on version 1.5. Is there some sort of fix I can do? I would like for the devs to atleast see this post, since I haven’t seen any other posts talking about this.Game Softlocks at Zen Garden — No Way to Continue (v1.5.0)
Zen garden has me locked out CM title edit Latest CM post: INFO – Marked As Solution For Visibility Hi everyone 🌱, Quick follow-up with some good news on the Zen Garden issue. We can confirm that the Zen Garden tutorial progression blocker has been resolved in an upcoming hotfix. Patch 1.5.1 is rolling out on January 12 for PC, with consoles (including Switch) to follow a few days later. PVZ: Replanted: Patch v1.5.1 | EA Forums - 13084472 Patch 1.5.1 highlights: Fixed Zen Garden tutorial progression blocker after level 5-4 Fixed the Cloud Cover achievement/trophy not unlocking correctly (this will unlock retroactively if you met the requirements in Patch 1.5.0) Thanks again for your patience while the team investigated this over the holiday period, and for all the reports that helped pinpoint the issue. We’ll keep monitoring things closely once the patch is live. Hope to see you back on the lawn soon 💚Solved19KViews51likes444CommentsBugs and Improvement requests
Consistency issues : 1. Coins use the design of the mobile version so that there isn't a need to make versions for different currencies, but the coinbank sprite is using a dollar. The old mobile versions had parfect coinbank sprites. 2. The pumpkin has the round version on the seedpacket, but one with holes on the sides when planted 3. the cherry bomb has the new design on the seed packet, but old design when planted. 4. Mushroom zen garden icon has the old design 5. Upper lip of the Browncoat Zombies is not straight (it's bumpy, but it shouldn't) 6. Random line on Nobel Peas Prize achievment (under Golden Sunflower's right eye) 7. Black outlines and plant placement is inconsistent on seedpackets 8. Sproing! Sproing! Achievment has Tall-nut's design with red eyes + eyebags (all other appearences of tall-nut in the game have the normal version) 9. Peashooter on loading Menu has eyebrows 10. Marigold Sprout / Sprout never has the same appearence (loading menu : new design, zen garden : old design (no yellow dot in the middle), shop : old design but with yellow dot in the center) 11. All water plants have a seedpacket without water, except sea-shroom 12. Zomboss can be seen even when level 5-10 is not unlocked (zombie is not black) Missing features : 1. Survival Night Roof (Moon) modes 2. Last Stand section (Last Stand Endless, ...) 3. Online multiplayer Bugs : 1. Random plants turn into imitater forms 2. Squash's eyes on seedpacket are too small 3. Split Pea has eyes (back) closed on seedpacket 4. Shadow on the left part of the Plants Almanac cards is cut off 5. Imitater button in almanac doesn't change to hovered state after it has been clicked once 6. All Zombie buttons in almanac are dark except when selected (They should all not be dark, and when one is selected it should be lighter. I guess some values were inverted when adding the feature) 7. Zomboss and Pogo-Zombie almanac have weird animations when selecting them (first second of animation appearing) 8. Yeti Zombie and Imp are walking in Almanac instead of standing / idle animation 9. Almanac Text descriptions are missing the brown color 10. All levels get locked again even after completing Adventure mode multiple times 11. Missing stripes along top part of fertilizer / tree food 12. Mouth of Zombot on Dr. Zomboss's Revenge's icon and 5-10 level is weird 13. Playing any mini-game will open a window saying "Starting a new level will erase your previous saved progress from <minigame you played before this one>. Do you wish to proceed?" 14. Zombie on coinslot sprite in Slot Machine has badlyt drawn dollar signs on the eyes (Probably a dev / beta texture that never got replaced?) 15. Immortal achievment's brain on the flag looks mushy and is off centered from the flag 16. Upper lip of the Browncoat Zombies is not straight (it's bumpy, but it shouldn't) 17. Layering issues (parts of zombies / plants overlap / are not in the correct places) Minor improvements / Bug fixes / Suggestions : 1. Make Potato Mine's seedpacket consistent + make the ball on it glowing red on the packet 2. Add animated water in water almanac cards 3. Ability to toggle / force all skins in settings (Xmas, PvZ2 Cabbage pult, ...) instead of them randomly appearing 4. Add back the shaking of Insta-kill plants in almanac 5. Variation (randomly appears) for Bungee Zombie : tongue on the side (like old Almanac icon) 6. Variation (randomly appears) for Footbal Zombie : Grass on helmet (like Almanac icon) 7. Gargantuar is missing belly button on sprite 8. Add missing Zombie almanac entries (Trashcan zombie, Giga-Gragantuar, Maybe Zombotany Zombies) 9. Zombie addition : Add Giga-Football zombie to survival Endless (Similar to how Giga-Gargantuars can be seen) 10. Square can be seen on "View Zombies" Section of almanac 11. Text change animation on the grass (Andventure - R.I.P. Mode) is very fast and a bit glitchy 12. "Harder?" checkbox appears in Credits, but with no description of what it does 13. Top of Zombie's head in "view zombies" selection in Great Wall (Discover China) mode Almanac is cut off 14. Imitator variants of plants should be white instead of gray 15. The Mallet sprite looks weird, a bit too smooth PvZ is one of my favorite games ever, and I really hope all of this gets fixed / added. It would probably make a lot of people happy! I also defenetly missed some things here, these are only things I saw today when opening the game again.PVZ: Replanted: Patch v1.5.1
Happy New Year, everyone! We’ve got a hotfix coming your way for PvZ: Replanted with Patch 1.5.1 rolling out on 1/12 on PC with consoles, including Switch, to follow within a few days after. Here’s what’s inside. Gameplay Fixes: Fixed Zen Garden tutorial progression blocker after level 5-4 Fixed Cloud Cover achievement/trophy not unlocking when requirements are met (this will unlock retroactively for any players who achieved it in Patch 1.5.0) We appreciate your patience and hope to see you back on the lawn in PvZ: Replanted to continue your achievement/trophy hunt!1.6KViews11likes0CommentsPVZ Replanted: Survival & Puzzle Not Unlocking After Completion
PVZ Replanted Survival and Puzzle modes do not unlock even after completing all Adventure Mode requirements. Puzzle Mode up to 4 6 is completed and trophies are unlocked. Cloudy Day and Adventure Mode up to 5 10 are fully completed. Game files were verified, the game was reinstalled, and the issue has persisted for over two months. Platform Steam App ID 3654560 Build ID 21102436. Is this a known issue or bug.100Views1like0CommentsList of bugs and suggestions to be fixed in patch 1.6.0 or future patches.
This is my list of bugs for you to fix in version 1.6.0 Audio/visual bugs and errors. When the jumping zombie is walking and loses his arm, he falls to the bottom of the map and not to the ground, and sometimes the butter stays above his head. When the little zombie loses his arm, he falls to the bottom of the map, not to the floor The game's intro is poorly placed, strange with the background sound You can't hear the sign when it falls In the last battalion, when you lose, the level doesn't pause and the pool door doesn't open, causing the zombies to pass over the top of the house In the zombie minigame Aquarim on PS5, the screen looks bad (buy, feed), meaning it looks all jumbled together In the almanac, when you see the zombie, the zombie at the top touches the frame and covers itself In the Zen garden, after passing through all the gardens and reaching the tree of wisdom, there is a very annoying loading screen that ruins the experience When you buy the Tree of Wisdom for the first time, it doesn't let you go back to the menu and you have to exit the game to several plants that turn gray without being mimic The zombie dolphin pierces a grumpy nut with pumpkin (if you put it at the front When the zombie dolphin gets out of the pool, it comes out further ahead than it should, and the fish-eater grabs it further ahead of the pool When the zombie cabbage-pult takes a lot of damage, its stick or throwing device disappear butter pierces zombie The cherry bomb finishes its animation a few seconds before to exploit After completing the last minigame, another one will be unlocked On the reward board at the end of a level, the old grass appears instead of the new one (in the view of a seed, a gold trophy, or the silver and autumn sunflower, as well as in rip mode) At the start of a level, the flags are raised and then lowered The game suddenly freezes for a seconds If you pause the game during seed selection, the music continues, as do the rain and thunder of the cloudy day In the final fight against Zomboss, the screen shakes for a few seconds out of nowhere, as if a Zomstein were falling Upon completing a level and collecting the reward, the screen suddenly goes white, then disappears, and then finally fades away. When collecting the coins from the Zen garden, they go further to the right in the place where the money appears on PS5 When Stinky picks up coins, picking up one sounds like he's picking up two. Now for the suggestions I feel that on console, when collecting money in the Zen Garden, it goes very fast and stresses me out a bit, unlike on the console where it goes a bit slower and not all at once. I request that if they cannot fix the loading screen in the Zen Garden, they put the gardens at the top like in the console version I request that the bonus levels have unlocks like in the minigames I request that you add more minigames and puzzles I request that add more achievements I request that you add roof and pool levels for the infinite cloudy day I request that you add a rip mode with greater difficulty or like the second adventure If you add this for patch 1.6.0 or patch 1.7.0, I would greatly appreciate it, But please fix or add this, not for a patch, but consider everything I just say P.T:Thank you, and please fix the 5-4 bug in Zen Garden on PS4 and Xbox one284Views4likes1Comment