hall of fut game mode
I am extremely disappointed and frustrated with the new Hall of FUT game mode in Ultimate Team. The game frequently disconnects players within the first minute of a match. At the beginning, these disconnects did not count as losses or negatively affect your progress. However, this seems to have changed, and now players are being penalized for something completely outside their control. I know this is not an issue with my internet connection, as every other game mode works perfectly fine without any connection problems. Furthermore, I have heard numerous other players reporting exactly the same issue, which strongly suggests that this is a widespread game bug. In my last three matches, I was disconnected within the first minute every single time, and all three matches counted against my progress. This is completely unacceptable and unfair. I have invested four hours of my time into this game mode, only to have all that progress wasted because of a bug within the game itself. I have done nothing wrong, yet I am being punished for a technical issue that I have absolutely no control over. I expect EA to take responsibility for this issue and provide a fair solution. At the very least, players should not lose their progress when they are disconnected due to a game-related bug. I also believe that the progress lost as a result of these disconnects should be restored. It is extremely frustrating to spend hours playing a game mode, only to have your time and effort wasted through no fault of your own.140Views8likes3CommentsAbout the latency/routing issue in FC 27
I want to raise an issue that many players from Southern and Eastern Europe have already experienced in FC 26 — and I am concerned that we are going to see exactly the same situation in FC 27. In FC 26, players reported a significant deterioration in latency and gameplay quality after the July 29th server maintenance. The issue was particularly noticeable for players in Romania, Ukraine and other parts of Eastern/Southeastern Europe. This is not simply a case of having a “bad internet connection”. In the existing FC 26 thread, EA Community Manager Darko confirmed that the issue had been raised with the team and was being investigated. However, almost two months later, we still have no clear explanation, no technical details and, most importantly, no indication of when or how the issue will actually be resolved. The thread is still active, and players are continuing to report the same problem: https://forums.ea.com/discussions/fc-26-technical-issues-en/severe-latency-degradation-in-romania-after-july-29th-maintenance/13610423 I have also posted several times in that thread, asking a very simple question: What are players supposed to do if they live far away from the servers or are affected by poor regional routing? Are we expected to solve the problem ourselves by paying for third-party connection-routing services such as GearUP, WTFast, ExitLag, Surfshark or similar services — on top of already paying for the game and online services? In my own case, using an alternative routing service can significantly improve the route and gameplay experience. That is important evidence that the problem is not necessarily my local connection or hardware. The difference can be the route used to reach EA's infrastructure. I don't think the solution should be that players in Eastern or Southern Europe have to pay an additional monthly subscription to third-party services just to get a reasonable gameplay experience. Players who live close to EA data centers can often get 10–20 ms connections. Players who are geographically farther away obviously cannot expect identical latency. But there is a very important difference between naturally higher latency because of distance and unnecessarily poor routing to the available EA servers. This is exactly what I am asking EA to clarify for FC 27: Has the routing/matchmaking issue affecting parts of Eastern and Southern Europe actually been identified? Has anything been changed in FC 27 to prevent the same problem from happening again? How does EA handle players who are geographically distant from the available data centers? Are there plans to improve regional routing or matchmaking server selection? And most importantly: will EA provide an actual technical explanation and update to the affected community? We are not asking for impossible 10 ms ping from every country. We are asking for a fair and technically reasonable connection to the servers available to us. Please don't let FC 27 repeat the same situation we experienced in FC 26. Eastern and Southern European players deserve an answer before this becomes another year-long problem. upd: I’ve seen several threads on the forum about a similar issue from various regions, not just Europe.3.9KViews21likes100CommentsChamps wins not being reflected.
My record is 5-5. I won 3 games after this whereby the the opponent quit as they were losing and the game displayed a message to say I won. Then another message popped up to say it would determine the result? It took me to the menu and it didn't count as a win? This is costing me games and making me really despise this **bleep** game.9Views0likes0CommentsWins Not Counted After Opponent Disconnects / Quits
Issue description: When I am playing an Online Seasons match and my opponent disconnects / quits before the match is completed, the win is not credited to my season record. However, the match result is still displayed correctly in the Season Results section, as shown in the attached screenshots. This indicates that the game registers the match result but fails to update the season statistics accordingly. For example, my Season Results show several victories, including 5–0, 7–0, and 4–0 wins. However, my overall season record and statistics do not reflect these results correctly.35Views3likes1CommentCASINO HEIST EVENT
Hi the EA Games, I am from India, love your game BF6, this is about the new event you have launched the casino heist event , the problem is I cannot even play this event even though i want to cause there's no match to be found right now, leave this event , not even the casual bot breakthrough games . I dont know what happened all of sudden last month it was fine and this month not a single game i have queued at all. Please fix this match making issue or else atleast consider of providing me with a refund of my time being wasted here, i even wasted one of my boosts just waiting in queues and not finding a matchVisual Glitch: Season Progress Hub Corrupted with Placeholder Text
Issue Overview: There is a severe UI rendering bug within the Season Progress menu. On certain occasions, the entire screen glitches out, causing reward selection windows, level trackers, and placeholder strings (such as unlocalized ASDF HEADER tags) to overlap and display incorrectly (as clearly demonstrated in the attached screenshot). This visual corruption makes it extremely difficult to track seasonal progress or claim rewards properly. Visual Proof & Impact: 1. Overlapping UI Layers: Menu elements crash into one another, resulting in an unreadable mess of reward pop-ups and progression bars. 2. Placeholder Text Leaks: Unrendered strings like ASDF HEADER surface due to frontend asset loading failures during the glitch state. Recommended Fixes: Overhaul Season Menu Rendering: Fix the UI script responsible for layering and displaying the Season Progress hub to prevent overlapping layouts. Ensure Stable Asset Loading: Stabilize text strings and reward windows so players can navigate and claim seasonal items without visual obstruction. For all previously reported bugs and feedback, check our main archive here: Years of Unnoticed Reports: A Comprehensive Feedback & Bug Archive23Views0likes3CommentsBought Premium Battlepass at 950 and it's no more
I bought the pass a few days ago, I went from 10950 currency to 10000, easy to remember! Today after a match the game proposed to buy the pass at 950, excuse me? My currency still shows 10000 so I wasn't refunded. Clearly there is something wrong.4Views0likes0Comments