GL Leia is secretly buffed next season
the next set of focused datacrons features Rotta (which is OP, put him on defense), Imperial Remnants (get it mainly for the stats) and New Republic which actually works well with GL Leia firstly the stats 100% Critical Damage, 80% Offense, 140% Defense and MOST IMPORTANTLY 100% Health (remember Leia's Ult scales off her Max Health, so her ult deals 2 times the damage based on the stats alone) in the New Republic characters introduced this era 2 of them are rebels being Captain Carson Teva and R5-D4 if you bring Captain Carson Teva, well his kit doesn't do a whole lot on Leia but the FDC is doing the work. description: Carson Teva gains 30% Offense (stacking, max 150%) each time he counterattacks until the end of the encounter. Carson Teva can't be defeated while other allies are active. Whenever Carson Teva uses Keeping the Peace, a New Republic Tank ally assists. The first time each enemy reaches 5 stacks of On the Run, New Republic allies gain 50% Turn Meter until the end of battle. Carson Teva recovers 30% Health and Protection and gains 30% Critical Damage (stacking, max 180%) until the end of battle. this is basically Jyn/Raddus where you use R2 and put stealth on everyone except Jyn and ramp up Leia's ult because she can't be defeated. this is the same thing except you only need to bring in carson teva and if you bring R5-D4 Whenever R5-D4 gains Retaliate, he also gains Defense Up and Potency Up for 2 turns. Whenever a New Republic ally counterattacks an enemy, that ally inflicts 2 stacks of Damage Over Time on that enemy for 2 turns, which can't be resisted. Whenever an enemy with Damage Over Time uses an ability, the ally in the Leader slot gains 30% Offense (stacking, max 210%) and reduces the cooldown of Bad Motivator by 5 until the end of the encounter. that will make Leia hit like three times as hard and don't forget the 80% Offense from the stats that is like 4? times the damage on her abilities TLDR: the NR FDC gives Leia team 100% Max Health, the Jyn/Raddus cheese but you only need to bring one character (being Carson), and Leia's Ult deals 4?*2 = 8 times the damage111Views0likes3CommentsGA is unbalanced
I don’t usually do Grand Arena since I’m not that good at the game and don’t have the necassary resources to participate in it. However, this time round, I thought I’d give it a try. I wanna tell you, my first opponent had a maxed roster. I’m talking 50 relics, a couple GL’s, and I’m over here with like 4 Relics and no team coordination. There NEEDS to be a skill level/GP based matchmaking. Capital games, what is this?62Views2likes1Comment"Myth" (for fan theories), "Concept", "Canon", and "Legends" tags needed
With such a fan theory character as Darth Jar Jar added along with all the characters and ships from the Legends timelines we already have, EA should add "Myth" (for fan theories), "Canon", and "Legends" tags to keep the game organized and grounded along with a "Concept" tag for the concept art characters included as well. Characters who appear in both the Canon and Legends timelines should have both "Canon" and "Legends" tags.147Views1like5CommentsGrand Arena Unfair
For a long time now the Grand Arena has been unfair. Is there anything we can do to force EA to make it fair? Before y'all come at me, I am 4mil GP with 0 GL and just hot matched against someone over 7mil GP with at least 3 GLs so before y'all come at me y'all explain how that is a fair match. If you can explain how it is fair I'll gladly delete the post.543Views3likes20CommentsIf struggling in conquest, read this
If the enemy is inexplicably not dying while in the red - unequip the F3-4T disk from your datadisks. It is actively preventing the team from dying to make feat farming easier. Do not fall into this trap. If you’re trying to win, unequip it. Edit 1: I'm going to keep this at the top in the hope that reading comprehension still exists. Good lord... Edit 2: Putting this at the top again to try and discourage stupidity and poor eyesight774Views5likes28CommentsCharacter Improvements - New Kits
First, let me start by saying that I have nothing against the abilities of the classic characters like Luke Skywalker (Farmboy) or Stormtrooper Han, but I do think some characters could use redoing. With that out of the way, let me present my suggestion. I was looking around the character menu and quite a few things caught my eyes: 1. Older characters reuse animations constantly. Not necessarily a problem, or even something to be improved (because I do enjoy the clunky old anims), but I just happened to notice that there is a MASSIVE difference between new character anims and old character anims. That being said, I don't love the new animations because they are just a bit slow. 2. Specific characters (Darth Sidious, Darth Maul, Embo until recently, and many more that I have unfortunately forgotten) have obsolete abilities. For instance, bringing up him again, Darth Sidious' abilities are just straight up bad. He's just your average 25 shard filler character right now, but I think he should be a GL, or at least a Journey Guide 330. There are a lot of characters like this in game right now. To be fair, they were made about 10 years ago, but I think its about time for a revamp. Now, I wouldn't be mentioning this normally, but after the recent redo of Embo's kit by EA and CG themselves, it has given me hope for the other units as well. In conclusion, I am positive somebody will disagree with me, but we should move forward, no? A new version of a pre-existing unit might be exactly what we need to get more players (jingle jingle, EA) to come back or even start for the first time. P.S. As a Star Wars nerd, you should know that I already have custom kits written out for about 70 characters (some custom, some improvements of already existing characters; Sidious included) and so if people, or EA for that matter, want to see ideas I have them prepared lol.129Views0likes5Comments