Sidious: Datacron to Omicron
This is my petition to have the final Sidious datacron ability become a GAC Omicron ability permanently. When his datacron is in rotation he goes from being a benchwarmer to being an amazing tool with a ton of fun uses, and I'm extremely disappointed to lose it next week. So if you agree give the post a like or a comment and let's keep it at the top so it gets some views, and maybe CG sees this and makes it happen!70Views2likes3CommentsOmega Bugged - Urgent
Was just facing an Omega Fugitive Bad Batch team with Great Mothers, got everyone else out fine but Omega dropped to 1 health and then was getting hit and taking damage but not dying. This will likely cost me the GAC round, but this sort of bug should not be happening. Was an omicron Omega and Crosshair with OmegaCron, nothing in any kit says that Omega becomes immortal during the battle. Can this be looked at please30Views0likes1CommentConquest character idea: Darth Plagueis
Inspiration: Powerful and wise dark lord of the sith as well the master to the likes of Sidious, while posessing power beyond life and death in the force. Unit name: Darth Plagueis Alignment: Dark Side Tags: Support Sith Relic Amplifier: Midi-chlorians Attacks and Abilities: Basic: Rupture Deal max health damage to target enemy, siphon 2% of their max health and grant it to the weakest allies max health, if this ally is Sith; grant them health steal for 1 turn. Cannot grant this ability to himself. Special: Shadow Foresight Grant all darkside allies foresight and critical avoidance for 1 turn with a 20% chance to decrease their cooldowns, increased to 35% for Sith allies. Special: Force Afliction Deal damage to all force sensitive enemies be it Jedi, Sith or Unaligned Force Users. Increase their cooldowns by 1, inflict daze and confuse, then grant all darkside allies offense up, potency up, and critical chance up for 2 turns. Sith allies gain retribution for 1 turn. All other enemies take special damage. Unique: Dweller In The Dark Darth Plagueis cannot be defeated until all other allies are defeated. Whenever an ally is defeated, he takes a bonus turn. At the start of the encounter, Darth Plagueis gains stealth and can't be targeted until he uses an ability. While stealthed, he has 15% evasion, and grants his darkside allies a stack of heal over time and evasion up for 1 turn at the start of each allies turn. Omicron: Scourge Of The Darkside If all of Darth Plagueis's allies were Sith at the start of battle, and he also is the last surviving ally on his team, If he has less than 50% health, the following attributes are applied: Darth Plagueis takes an aggressive stance, gains 50% defense and tenacity, draws his lightsaber and wields powerful force lightning to go on the offense and can only use his basic attack. Can no longer gain stealth. His basic Rupture now attacks all enemies twice, dealing physical damage that inflicts tenacity down, damage over time, and shock. Siphons 2% mastery from target enemy. Consequently, he takes increased damage from any version of Palpatine.507Views1like3CommentsGAC timeout bug
Had a match go down to the last second, BKM vs new batch. I guess the captive mechanic made the game think they were still alive despite them all being captive. The match ended and it said defeated enemies 5 defeat. Go to the sector it says they're beaten and 1 attempt. I only received 5 banners for the battle despite what should have been 65. See pictures below, and my GAC score is 1740 when it should be 1800.16Views0likes0CommentsDEVS Please Fix GAC
First off, let me be clear: If you are a whale If you're in Aurorium or higher If you have more than 6 GL This ISN'T for you, and please keep your opinions to yourself. Capital Games developers, can you please do something - anything about the absolutely horrendous match making in GAC? I feel very strongly that for Carbonite, Bronzium, and Chromium matchmaking should be filtered first by GP, then GL count, and then relic count. Getting brackets looking like this is absurd (see images). Not to mention the guy with 13M GP and literally every GL shouldn't even be allowed in lower ranks to begin with. If you have an account that filled out, I don't care if you've been inactive for the last 5 years - you still belong in Aurorium so other people have a chance of fair, decent matchmaking. If that's too difficult to implement, then make GP the very first criteria for matchmaking in the first 3 ranks. Let all the high GP players get stuck together, so lower players have a chance to grow, and have decent matches that they can enjoy. I feel sorry for the guys at 6M GP or lower in Chromium. They're literally stuck because of this completely absurd matchmaking. I also detest these lazy, high GP players intentionally dropping ranks for easy wins. Seriously what the heck guys? Aurorium & Kyber I can understand not caring much about GP. Most of those guys have crazy rosters, and can counter GL without using their own more often than not. Good mods, good teams, plenty of experience. Everyone else does not have the same capability because their rosters aren't full, or they lack experience, or a combination of both. I have members in my guild with 1-2 GL in Carbonite who are stuck because most of their units are Gear 12 or lower, being matched with people who have 4-5 GL. Some of them don't even bother signing up for GAC anymore - both returning players and new players alike. Seriously CG, please change matchmaking for lower ranks. The setup is horrible no matter how you look at it now that there are GL, and with new teams that make almost all original teams obsolete. Maybe it's time to think about how that affects the majority of players who aren't at the top, or even near to it...2.8KViews21likes91CommentsWhy not make a new game called "LEGO: Star Wars Galaxy Of Heroes"?
Why not make a new game called "LEGO: Star Wars Galaxy Of Heroes"? Dear Electronic Arts CEO and Capital Games CEO, Why don't you make a new game called "LEGO: Star Wars Galaxy Of Heroes"? Dear CEO of Electronic Arts and CEO of Capital Games, since you released a fantastic new mobile strategy game called "Star Wars: Galaxy of Heroes" in 2015, why haven't you been able to create a LEGO version of your latest masterpiece, "Star Wars: Galaxy of Heroes"? Haven't you been able to create one? I ask you, CEO of Electronic Arts and CEO of Capital Games, why haven't you created a new game called "LEGO: Star Wars Galaxy of Heroes"? WHY? First of all, there's no one else in the world who makes the best Star Wars games. Whether for mobile or PC devices. If you create and produce a LEGO version of "Star Wars: Galaxy of Heroes," you could make a lot more money. You can monetize both your original "Star Wars: Galaxy of Heroes" and a new "LEGO: Star Wars" game called "LEGO: Star Wars Galaxy of Heroes." This means you can double your money and earn more. I simply wanted to share these thoughts with you out of curiosity and because I'm a big "Star Wars" gamer. I hope you'll read all of this one day and then understand more clearly why I wrote all of this and why I want you to release this next-generation game, "LEGO: Star Wars Galaxy of Heroes." I thank you all for reading all of this and for your consideration. I hope you'll send me a few messages in response to what I've written. With my best regards and love... NOTE: I wrote this message for the CEO of Electronic Arts and the CEO of Capital Games. I hope my message gets back to you. I'm very grateful to all of you for reading.Solved204Views1like6CommentsThis is how you improve GAC, Prove me Wrong!
First of all, CG and anyone, you are free to use these ideas, I dont want any credits for this now or ever. Why we need a change at all in GAC? The new player and the lower brackets experience is terrible, gameplay is close to non-existing. Most of the time you are paired with opponents with 3-4-5 or even 10x bigger rosters, and its an either instant lose or a 10 banner match, wich you might win since the oppenent didnt show up but in the end you didnt even get to play the game at all wich is just sad. CG why is this new methor I am about to describe is good for you? Money. Players will be more likely to spend while its also good for the non spenders as well. Why? Hear me out! The first 3 tiers of GAC, Carbonite, Bronzium and Chromium should change to have a MAX GP, where you are thrown out (promoted) to the higher bracket accouring to this: Carbonite: 0-2m GP, if you have 2m+ GP you can not fall back into carbonite ever, doesnt matter how much you lose. Bronzium 2-4m GP, same as carbonite, you can never fall back to bronzium if you reach 4m+ GP, doesnt matter how much you lose. Chromium: 4-6m GP, same as previous, cant fall back to chromium if you have 6m+ GP. Why is it any good? Players get a learing curve, where they get a fair chance against eachother while still providing the competetive part of the game in the early stages as well, and it also encourages players to improve their rosters in any way they can and rewarding them with a sligthly better passive income up to a point where they will be ready for the real competition to get the top ranks. At 6m+ GP if you had a stady learing curve and had a good ammount of time to preapere your roster you will have a chance to defeat way higher oppenents if you outsmart them or made better roster improvments overall. In the past CG made it sure that its only profiting for players and guilds to improve your roster, so you perform better in other game modes as well, this goes by the same logic. You make roster improvments you get garanteed better rewards while you can keep trying your new improvments have fair games against others in your brackets. Better, more skilled players with deeper knowleadge will be able to progress faster and win more of there matches wich leads to even more rewards, while casual players might not win, they still get a better overall experience. This methor could also encouarege players to spend to ensure they get to a new bracket for slighty better rewards, or just to buy a single LSB and make use of it instantly while staying in the same bracket. Either way players get way more fair matches and a steady learning curve to GAC, while eventualy everyone is forced out of these brackets and have to face the higher ranks opponents and compete for the Kyber ranks! Yes there might be people who would like to bloat their rosters the f2p way or cheese in some mix, but overall they just get to the same point where everyone else will be sooner or later where the real GAC fight for the higher ranks begins, while the most of the players get to enjoy the game they like it with a fair challange (even if you oppenent have 6dot mods with 0 speed, everybody deserves a better overall experience and some better rewards for their efforst, and eventualy everyone will have at least the same slighy better rewards if they play the game in any way) Summery: A learning curve for newer players, a rewarding system for your efforts while maintainging and keeping the competetive part of the game. This system will probably provide a well balanced and fair experience for newer players for around 1-3 years depending on their progression and spending habbits, while it doesnt really effect older players at all who already earned their places in higher ranks, and it will also help returning players experience as well, so they wont be forced to play against way lower or higher gp players. Prove me wrong, or use it freely! Thanks!117Views0likes6Comments