GAC squishing
Another season begins, another squish is happening. You gotta stop this, this is the 4th time in a row that I'm losing 70 points or so. You have no idea how frustrating it is to fight opponents with much more GP than you, win more than lose, and yet lost points and eventually drop to k3 instead of climb to k1 because of this nonsense. You got to stop the squishing.1.1KViews17likes40CommentsDesperate Plea to the Developers
The recent update weakened the viability and usefulness of the Moff Gideon and Eeth Koth Datacrons, and that is something that literally nobody on the forums was asking for, at least from what I could find. The developers release a brokenly powerful a Datacron for their new Great Mothers that could only be achieved by spending absurd amounts of money, only benefiting those who can spend hundreds of dollars on the game at the drop of a hat, a Datacron that needs super specific team compositions and specific Datacrons to have a chance of defeating, and yet they decide that two Datacrons that far more players can benefit from are over performing. These Datacrons are only good for a maximum of four months and lends a viability for often older and otherwise ignored units but the moment they work better than predicted, they are weakened and essentially rendered useless despite the fact there are easy enough ways to get around them. Instead of rewarding the theory crafting and ingenuity of players making the use of the resources they are given to their maximum potential, they are instead punished for it, potentially even making investments in units that they otherwise wouldn't, especially for Eeth Koth, pointless and frustrating. I call on the developers to reverse the Datacron changes this latest update pushed out, it only hurts players and sheds the company in a negative light, that only those who can pay to win can have nice things instead of giving everybody the equal and fair chance to actually compete. I apologize for this lengthy rant, but it is bad optics in my opinion to downgrade something many players have actually been able to make use of while allowing the broken Great Mothers Datacron to reign untouchable by so many.442Views10likes3CommentsP1 and the Dagger changes are too problematic
I get that the main point of P1 is to help Executor on defense. However, Between Executor gaining P1 and the upcoming Dagger changes, this leaves nothing but Levi as a consistent Executor Counter and no consistent Levi counter at all, as the Dagger changes shuts out Sith Fighter start. As it stands, I think both these ships need to be changed (Or rather the change needs to change in Dagger's case). What made Sith Fighter start so good was the reduction in RNG. If your opponent has Levi, you could take your Levi on offense to counter theirs in case they had one on defense. Usually Levi on defense even if you met against someone else who invested higher into Sith Assassin, you had a second coin flip you could win. With the proposed change, we are back to the RNGfest it was on launch of who's Levi goes first. I think if the turn meter prevention on Dagger's unique was altered to instead flip granted bonus speed on dark side enemies (So Punishing one and co would lose speed instead of gaining speed) that should allow Levi to stop Exec again without disrupting the players using Levi to beat Levi and still allow the Chimera fleet to be usable to counter any fleet that is worth putting on defense after these changes. As much as I know it isn't going to happen, Punishing one also needs a nerf. Punishing one is the core problem of all of these issues and re-enabling one of these counters will make fleets much less taxing on players and may end up not warranting a change to dagger at all. Also, If I had a nickel for every time the people who invested Sith Assassin got scammed because another unit in the squad was reworked to prevent turn meter gains in a mirror, I'd have two nickels. Which isn't a lot but it's weird that it happened twice.708Views9likes17CommentsLower GP should win if tied in GAC.
Simply put, the rules of a tie should be reversed. Instead of the lower GP losing and the stronger player getting stronger, the lower player should. This would help lower players grow and reward them for a well formed defense. I suggest this after I tied (10/10) with a person who had 3 times the GP as me. They had over 9 high relic characters and I have none (only 5 level 12s to my name). Who really won this fight? The underdog who's defenses held against 3 fights, or the lazy player who rested on their laurels and could have easily won if they tried?156Views6likes4CommentsChanges to Dagger or to rng
If you're gonna make everything rng dependant in fleet battles with Dagger, then at least make a fair rng. 6 straight battles enemy leviathan started 1st when same speed. So 6 straight loses. And this in arena. Imagine when it's GAC and all the gameplay will rest in getting that (irreal) 50% rng to start 1st. It's not funny. You're ruining game.168Views5likes2CommentsGAC matchmaking needs to change
I’m sure this has been brought up before but I’ll say my piece. The match making in GAC is getting ridiculous. I feel I haven’t had an even match up in several seasons. At this point I’m losing more rounds than I’m winning and I’m still getting matched with huge accounts. I’m not looking for easy matches but 8/10 of my matches I don’t stand a chance at being competitive. It’s taking the fun out of what I think is the best game mode and the only reason I still log in to this game everyday. At this point I prefer the old GP based system from years ago. I can’t be the only one experiencing this and I would love to see it change for the better.170Views4likes2CommentsQOL feature request for Datacrons
Dear CG product managers could you please consider this QOL feature request: As a user I would like to give short descriptions to my Datacrons, so that I can organize them and assign labels like which Datacrons I use with which toons or teams or on Offense vs Defense or which levels I need to re-roll further or which stats I am looking for to re-roll. This would allow me to spend more resources on Datacrons, because currently it is really difficult to keep track of up to 60 Datacrons. Thanks for your consideration.70Views4likes0CommentsA better way to fix fleets, move crystals from Fleet Arena
Ultimately the problem isn't that Punishing One can beat Leviathan, but that Fleet arena is where the crystals are. This is what makes people upset. I think that we need to move those crystals away from fleet arena and in doing so it will open up fleets to more strategy and a wider design space just like characters. I think this is important for the game moving forward. This can be done by moving the crystals in two ways (I think both should be done): 1. Add another league above Kyber in GAC, Call it Beskar like I have heard Songeta mention. Some added crystals to sweeten the deal and an elite level. This would allow CG to open up Kyber to more players and create a new level that is meant to stay exclusive. 2. Create a league system for TW that awards guilds daily crystals based on their level and revamp the map. I would suggest a planet layout kind of like the Gerbil mentioned before in a video. There would be a map of interconnected planets like ROTE, and you would need to get through a zone of fleets, either outside the planet or in an asteroid belt. That would then open up to a zone of characters on a planet surface. This would make fleets valuable so that there would still be money to be made releasing new ships and fleets. The ship marquee structure could be kept to keep new ships more like characters and make them more exclusive for whales and their guilds initially just like they go after characters for GAC/TW. It would also allow for more interesting ship design/strategy moving forward and balance can be shifted around freely, even allowing datacrons for ships or mods for them. Making fleets a bigger part of the TW system would make it so that players would need to invest heavily in them to still get their crystals and keep a heavy focus on fleets in the game. Players that already do well in fleet arena will find a home in a good TW guild and it would promote more engagement with that mode across the board.353Views3likes8CommentsLightspeed Bundles are Getting Crazy.
Why is the Ki-Adi-Mundi LSB 20 bucks? I understand he's a TB character, but $20 for ONE TB character? We should've also gotten Wat Tambor here as well. If we had Wat Tambor, I would've literally paid MORE for that. I would've paid $30 for both. Should it be more expensive because he's a TB character? Yes. That much more expensive? NO. If CG will do more of these TB bundles, I think the Hoth characters should be $15 combined. MAYBE $20. ROLO is a JKL req, but Probe Droid is... lacking. Reva literally shouldn't be an LSB. She's too valuable. So, CG, I love what you're doing with the LSBs, but can you make them a bit cheaper? Remember when we FREAKED OUT with the Kylo Rey bundles came around? Yeah. It's because they were cheap. Remember how we didn't freak out over the Naboo bundle? Yeah. It was expensive and full of characters that would lose their viability in a few months. So please, CG, in this case, less is more. Thank you for listening to my rant.3.7KViews3likes36Comments