Riddle me this - what just happened?
Simple conquest runs, See/Bane vs Ewoks with 3PO in sector 5. 60% Stamina. SEE had 131K Health and 40% Protection on top of the 75% boosts from Bane's unique. Datadisks shown below. They killed SEE. Yikes. Even at 60%, I’d have thought SEE would make it.182Views0likes13CommentsEverything I resent about Colisseum bosses
I would like to preface this that the following post isn't some nonsense drivel about how unfair it is that I, a non-paying player, isn't on the same level as a paying player. It's about the mechanics that all seem to be made to anti-progress. Dryax: Say goodbye to taunt, because two of their abilities dispel buffs and the other is an AOE that dazes the target - so no countering for Zeb, and all your toons are open to attack. Heavy hitters are also penalised because of the health difference mechanic, plus the roid cats being roughly twice as fast as they should be unless you have TM shutdowns, which aren't really used on the teams that will actually get you points (as far as I can remember). Controlling them in any meaningful way stops at dispelling their Offence Up. Jotaz: No countering for Jotaz either. It always lines up that Carson uses his basic whenever the buff dispel is off cooldown, then he uses it, immediately uses boulder toss, and the buff dispel is right back up again, causing a detrimental TM loop that heavily punishes the only Era lead we have (not counting loaned units, and even those either suck or only apply to a few toons and not a whole team). Not to mention the ridiculous Tenacity that makes debuffs very unreliable. The buff dispel also dispels Foresight and then deals damage. So they can make it work for this guy but not Bane? Tomb Guardians: They're pretty alright, actually, except for being stunlocked when at 1 or 2 toons remaining, but you're not making it far at that point anyway. They're manageable with AOEs and actually feel like a challenge and not a punishing wall. Frustrating at times, but not as much as the other two. Krayt Dragon: Definitely the most manageable boss, except for that one time it one shotted my entire team. However, the AOE buff dispel + Daze makes it very punishing against Carson (again) as well as Bounty Hunters, the 2nd most reliable team in terms of scoring. My biggest gripe is how Violent Eruption somehow isn't being countered, despite no mention of that clause in the ability. So it's either bugged (classic CG), will be "let to ride" as they've said on several occasions now, or the wording is wrong. Whichever way, it's another failure. ------------------------------------ Character abilities we're meant to be upgrading don't even work against any of these bosses. Retribution is made nearly meaningless in most scenarios, cooldown increase doesn't work, Zeb's 2nd special does zero damage and is bugged regardless. Ability Block is useless too. Most of the best utilities of the kits we're upgrading are either useless or self-detrimental. I haven't made a post like this in a while. I've tried to be less narrow minded about the realism of new content and mid-level players unable to obtain them. Some might say "Just don't engage with Colissuem." But that's also silly considering the rewards it gives. Fairly paltry considering it's always either 300 or 150, but undeniably a boost. Not quite enough to satisfy me, but enough to make walking away a negative impact. I don't like being unable to utilise the full extent of the kits because every boss has some way of nullifying them and blocking me at most every turn. This won't change CG's mind. They won't read this. It won't start some player uprising. But I've wanted to say it because bottling is unhealthy and I want my thoughts to be known in the community, just get it off my chest. The arrival of Carson only intensified how much of the kits are self-destroying. If you read all of that, cheers.26Views1like0CommentsAre you EVER going to fix the GA rankings?
On the one hand, the point deduction after a season is so high that you get kicked out of Kyber 1, regardless of whether you win the next round or not. On the other hand, the system has been broken for years, with people who clearly don’t belong there constantly occupying the top positions.I love this game, but things like this—which have simply been consistently ignored for years—often make me doubt it. 🙄52Views3likes1CommentIt seems CG misunderstood the players' desire to revive old characters.
It seems CG decided that forcing us to level up all sorts of nonsense was exactly what we asked for, wanting to revive old packs. Okay, they gave us Han Stormtrooper and Princess Leia for free along with Zeta. Krennic and Probe Droid are still understandable. But it seems they decided not to end this theater of the absurd. Instead, they decided to move on. And soon we'll get another trio pack with a Snowtrooper and a TIE pilot. Instead, let's say they beef up and revive the existing pack of Imperial Stormtroopers under Virs, which would have been logical in this setting; after all, he's the commander of the Snowtroopers from Hoth. And to finish us off completely, they decided to introduce Cobb Vanth from Conquest, who assembled a party of the most useless characters in the game Jawas, Copa and Lobot.. What's next CG? Will the next character from Conquest gather a Jedi Guardian, a Consular, and an Ugnaught under his or here banners? We have a lot of dead packs that didn't make it to Kyber. Veers, Grievous, the Geonosians, Bossk, the old Bad Batch, JTR, Phasma. A lot of characters and packs have been caught in the crossfire of new metas. Many of them still have good modes installed, and people are holding off on removing them in the hopes of seeing them reborn. Please start working on packs that people have invested in for a long time and that are drying out on the roaster without being used.267Views2likes18CommentsIf struggling in conquest, read this
If the enemy is inexplicably not dying while in the red - unequip the F3-4T disk from your datadisks. It is actively preventing the team from dying to make feat farming easier. Do not fall into this trap. If you’re trying to win, unequip it. Edit 1: I'm going to keep this at the top in the hope that reading comprehension still exists. Good lord... Edit 2: Putting this at the top again to try and discourage stupidity and poor eyesight567Views2likes21Comments