Conquest character idea: Darth Plagueis
Inspiration: Powerful and wise dark lord of the sith as well the master to the likes of Sidious, while posessing power beyond life and death in the force.
Unit name: Darth Plagueis
Alignment: Dark Side
Tags: Support Sith
Relic Amplifier: Midi-chlorians
Attacks and Abilities:
Basic: Rupture
Deal max health damage to target enemy, siphon 2% of their max health and grant it to the weakest allies max health, if this ally is Sith; grant them health steal for 1 turn. Cannot grant this ability to himself.
Special: Shadow Foresight
Grant all darkside allies foresight and critical avoidance for 1 turn with a 20% chance to decrease their cooldowns, increased to 35% for Sith allies.
Special: Force Afliction
Deal damage to all force sensitive enemies be it Jedi, Sith or Unaligned Force Users. Increase their cooldowns by 1, inflict daze and confuse, then grant all darkside allies offense up, potency up, and critical chance up for 2 turns. Sith allies gain retribution for 1 turn. All other enemies take special damage.
Unique: Dweller In The Dark
Darth Plagueis cannot be defeated until all other allies are defeated. Whenever an ally is defeated, he takes a bonus turn. At the start of the encounter, Darth Plagueis gains stealth and can't be targeted until he uses an ability. While stealthed, he has 15% evasion, and grants his darkside allies a stack of heal over time and evasion up for 1 turn at the start of each allies turn.
Omicron: Scourge Of The Darkside If all of Darth Plagueis's allies were Sith at the start of battle, and he also is the last surviving ally on his team, If he has less than 50% health, the following attributes are applied:
Darth Plagueis takes an aggressive stance, gains 50% defense and tenacity, draws his lightsaber and wields powerful force lightning to go on the offense and can only use his basic attack. Can no longer gain stealth.
His basic Rupture now attacks all enemies twice, dealing physical damage that inflicts tenacity down, damage over time, and shock. Siphons 2% mastery from target enemy.
Consequently, he takes increased damage from any version of Palpatine.