Daily and weekly task not counting progress AGAIN
Yesterday, my daily tasks weren't working, and they're still not working today. It's been two days in a row, and I can see that the bug is going to stay and mess up all my daily and weekly tasks from now on. I'm on PC/Steam and I've read more people having the same problem. I think they should at least compensate the players who are experiencing these bugs by giving them a good amount of pass tickets (or whatever is called this sh*t). Having a purchased pass and not even being able to complete it, thank you EA -.-3.8KViews134likes301CommentsUnable to exchange credits for skate pass currency
Hi, I'm experiencing a bug when it comes to the skate pass. I am about 3250 tickets away from completing the pass and was planning on using my remaining credits to exchange so I could complete it. Well, when I had about 5000 tickets left until completion the game prompted me with a warning when exchanging 1000 credits for tickets saying that "I am purchasing more than I will be allowed to spend, do you want to proceed?" verbatim. As you can see, I was nowhere close to being complete on the skate pass. The reason I believe this is a bug is because it allowed me to actually convert currency to tickets whilst viewing the skate pass page but once I re-opened the menu that was completely gone. Wondering if this happened to anyone else?Unlocking something pops up twice
Very minor issue IMO. TLDR: Collecting a reward works fine, then pops up a second time. After collecting any reward (on the fancy "congratulations" screen, where you can press Y to skip and A to collect) then going back into the game causes a second reward screen to pop up. If there was currency in the first redemption it does not give the currency a second time. I believe this started specifically after leveling up a shop. Video of the issue attached, enjoy the commentary - IDK what happened to the game sound.102Views19likes10CommentsGullcrest: Making History
Currently working on the Challenge "Gullcrest: Making History". I was able to do the tasks: Visit Blocks in Gullcrest Village 5/5 and Total score 50000/50000. The issues that are going on at the moment are: 5000 Line Score and Tricks on Quick Drop Objects 4/25. I would do the line challege without falling off my board. I would get anywhere from 5000+ and it would not count. As for the Quick Drops I ould put down some ramps, then do some tricks and they would not count anymore. Since I was able to get 4 before. I am doing all this in Gullcrest Village as well. https://youtu.be/qqxDCTePWmo118Views1like6CommentsNot getting credit for seasonal challenge goals
So I'm playing in a party with my husband but sometimes one of us won't load into the session when we start it and won't have access to the menu or anything and have to shut the game down and start it over again. This is a problem because when I load back in, I'll have "completed" all the objectives of the session if my husband finishes before I get back on but they don't count towards the season 1 challenge goal total even if I do it again with him. We are not sure what to do about it.More players in a challenge than in the party, causing game error. 305594340
Just playing Skate. and starting a co-op challenge, when the challenge starts it says that there are 3 people in the challenge when there is only 2 in the party. I have also seen it go all the way up to 5 players at some point as well. But thats only a part of the issue, if the random players that ended up in the same challange completes it you get all the rewards from it. But if at least 1 of the random people that ended up in the challenge leaves, when you complete it you get an error. You then get 0 rewards and need to do it once again just for the same thing to happen all over. I am playing the game from steam. I did co-op challenges for about 1 hour 30, at around 18:50 CET (29/9/25). Then went afk and got kicked for inactivity. came back at around 19:30 to play some more and do the new daily challenges. after that all this started happening at every co-op challenge i started. At this current state its about a 90% chance that there is random people in the same co-op challenge that i start. I did have my party turn off cross-play, but it doesnt seem to make that much of a difference from how much this is happening.140Views5likes4CommentsUnintended Behavior of Replay Stutter "Fix"
Replay Exports technically dont stutter (the skater) anymore, but they now "jitter" - because the "Fix" seems to remove frames (or not capture frames) where the skater is frozen.. This means the skater technically doesnt stutter now but the cameras do if youre using a moving freecam method during export process -- Which probably isn't the way you're suppose use freecam but it does make FAR better looking clips if you use it that way. Anyway because the camera is moving when the export system "deletes" or "skips" frozen skater frames in the final export, it results in jumps where the camera seems to "teleport" -- the teleporting isn't a bug, its just that the export system skipped the frames where the camera moved to that position because the skater was frozen This is all surely because I use a PC that runs similar to a ps4 (i7 4790 CPU, 1650 Super GPU, 16Gb Ram), but can there possibly be alternative fixes that don't have skater stutter or camera jitter? This game runs smoothly in real time gameplay, but in replay mode, suddenly the skater is stuck at certain points (landings, pops and sometimes rarely just mid grind or cruise), but when you rewind and go very slow at those points of stutter (they are always at the same spots) the full animation can play without hitching. I would want the export system to somehow determine where those things happen and maybe just run at a very very slow static speed (non changing slow speed) while exporting -- because the current system is adaptive and will run as slow as needed to reach fps target, which is nice feature honestly but maybe running the game even slower at a static speed would help with smoothness overall A setting to set export speed to ultra slow 0.10x speed that results in a smooth 1x speed video file would atleast solve the issue until something more solid can fix it in real-time replay mode (I attached files that show the raw exports that include the game camera exploding randomly annoyingly)