Ghost Stories in sims 3
I have a thread like this in sims 4 and with Advice I'm also going to make a thread for ghost babies and toddlers or any age for sims 3. Since Ghosts can have babies in this game. Share your pics of your Ghost stories and their legacy in sims 3. All types of Ghosts are welcome. Here is the first pics to get started with Jack and Orange Hugging. Happy simming and enjoy ghost family gameplay :) Showcase your ghost stories here with nice pics.701Views9likes42Comments[Updated!] Timeline Challenge | Mercutio Monty's Comeback!
What I did those days? I've started adding several challenges to my personal legacy, including intertwining different timelines from the others Sims games into my save. The kingdom of Ondarion was missing a member of the Monty dynasty, and since in the previous games I created drama between rival families and a secret child, I chose to bring them back here thirty years later. So, welcome back, Mercutio Monty... and welcome to Helios Monty! Mercutio is non-committal, shady, and confident. I tried to keep that "bad boy" vibe he had, while still loyal to his dynasty traditions. It's gotten older, but he still has his red flags! Additional traits: active, gourmet. Bonus traits: player, dastardly, essence of flavour, unhappy infant, irresponsible, great kisser, high confidence. Helios is extroverted and materialistic. It’s unclear why he is so attached to his family inheritance, or why he has such magnetic eyes. His father surely knows something about that! Bonus traits: happy infant, happy toddler, high confidence, creatively gifted. UPDATE: I finally share them on the Gallery and started their lore! From the household bio: "Mercutio was left alone with a child, born from a love he once believed would last forever. However, he has never stopped looking for her and hopes to find her in front of the statue of Bellacorde where they shared their first kiss. Helios has never met his mother, he doesn't even know what she looks like... or rather, he remembers she had his same eyes and blonde hair. He hopes to be able to meet her one day, even though he is aware that nothing would ever be the same again." Our story begins back in The Sims 2: a romantic rivalry that evolved into a strong bond. Who would have said, however, that that same feeling would lead this "mysterious love" to leave Mercutio and Helios behind? Despite everything, he managed to lay the foundations for his son's future... even though he wants everything, right away. A young Mercutio and a baby Helios in The Sims 3 Monte Vista Leaving Monte Vista wasn’t easy, but by moving to the kingdom of Ondarion, he hopes to finally see Helios growing up and become a gourmet chef like he wanted. Helios, however, doesn’t even know how to cook an egg. He much prefers getting into mischief and playing his favorite guitar. Mercutio had never thought he would have to live with a copy of himself from when he was a teen, those same memories that he lived and relived endlessly every day. Who knows where his old love was... was she somewhere in Ondarion? Maybe his brother Romeo knew something about her. To be continued...119Views1like3CommentsLost Heir
After learning about his Grandmother Eleanor’s past ties to royalty, a life she willingly gave up, Leif takes it upon himself to learn about her past. Unfortunately Eleanor passed away from old age before he could ask her Learning of her family name, Jatizso from his mother Leif tried searching for the Dynasty. Though he discovered there was no mention of her. It was almost as if she didn’t exist. Wanting to restore her name, Leif decides on embarking to Ondarion to find out about her past and learn the truth about her absence from history Eleanor and Leif are characters related to my 2026 OMOWOY challenge sim Cebolla, though familiarity with any of them isn't really necessary. This story grew from an idea that I had for Eleanor all the way in February. Though at the time it didn't feel like it was the time to share. Now with encouragement from friends, and how close Cebolla will be moving to Ondarion it feels like this is the right time. I hope you enjoy this story and thank you for reading😃 Table of Contents: Ch. 1 - Searching for Clues Ch. 2 - Royal Historian Ch. 3 - Digging Ch. 4 - Affirm406Views6likes35CommentsLC Satusi story
Hiya! I've written more parts to my story of a siren becoming half-human to study if humans and sirens could ever live together, and thought to invite people to check it out if interested. I'm inviting people to check it out if at all interested, and hopefully leave any comments so I can improve my writing skills. My blogsite is at LC Satusi - The story of the siren So far there's 7 parts and a prologue, but I'm writing new ones every few days. Wishing lovely reading moments!❤️24Views2likes1CommentShade's MicroSims Paint Shenanigans
Some silly doodles that I've drawn in good old MS paint that are pretty much low to medium low effort, but not amazing in humor. May or may not feature my own sims. Starting this off with a not so old doodle of the three sages from Realm of Magic.140Views4likes5CommentsCreek Tales - A Pack Legacy Challenge (updated 11/03)
When Maxis introduced the option of turning packs off and on in game, I was wildly tempted to create a Pack Legacy Challenge for the game. Of course, someone else already did, but as usual, I'm all about creating my own rules based on my own playing style and play badly when others dictate my game, which of course means I'll make the rules up as I go, still there are a few basics. Basic guidelines I intend follow: I will start with an entirely base game family, the Creek-family (introduced below). They (including the kids) are generation 1 of this challenge. With every new generation at least one new pack (EP, GP, SP or Kit) will be unlocked. That generation then has to truly explore that pack, meaning jobs, looks, decorations, aspirations, traits, skills even deaths should be explored to the fullest by the sims born in that generation. The exception is seasons, which will be unlocked as the oldest child of gen 1, Willow, ages up to a teen. Which pack that will be unlocked will depend on the first trait given to the first child in the next generation (so a family orientated child will unlock parenthood or growing together, depending on which have been unlocked before). Some traits only unlock kits. In that case the second trait given to a child of that generation will unlock a pack. Some kits will also be unlocked with a specific pack if it feels like a good combination, like country kitchen with cottage living or industrial loft with city living. And some rules (yes, even I have a few rules): All traits are to be given randomly, with the exceptions being that a sim of a new generation MUST take traits of a newly unlocked pack if there are any, randomly if there are several. When every trait of the newly unlocked pack is assigned to a sim in game, randomness for all available traits are allowed. When the first child of the next generation receive their first trait, true randomness applies as that will dictate the next pack to unlock. A new pack is unlocked when the oldest child of a generation ages up to teen. No CC is allowed, a part from the occasional ad-on pack (separations of items already in game, matching chairs to a sofa or more window options). Even add-ons should be kept to a minimum. This is after all about exploring the packs to their fullest. Mods are allowed, but not those that significantly adds gameplay options (such as career-mods, new aspirations, traits or new gameplay). The purpose here is to explore the options of the packs after all. For me, myself, I intend to start out only with BetterBuildBuy and MCCC and try to keep other mods to a minimum (that lasted less than an hour, there are simply too many things I cannot live with in game, but the aim is the same, keep mods to a minimum and no mods that adds gameplay). As for the rest, well that's up in the air still. I plan on starting with aging on normal, but as that is very new to me, I might change that to long instead as I've never managed to live with normal age span before. Either way, adult lifespan will be about twice the usual length for how else are they going to be able to see their kids grow up and have kids of their own? And with that I think it's time to meet our founding family. As with The Whittaker Saga I will write the post in a blog and post the links here. Link: Meet the Creek Family9.2KViews13likes62CommentsFC 27 – In-game Transfer Market still locked o
Hi EA, I'm a new player on EA SPORTS FC 27 Ultimate Edition (PlayStation 5). On October 25, 2026, I completed all three Graduated Access objective groups: - The Journey Begins - First Team Dreams - Rising Through the Ranks All objectives show as completed and I have claimed every reward. According to your Help article, the in-game Transfer Market should unlock within 24 hours on console. It has now been 9 days and the in-game Transfer Market on PS5 is still locked. It keeps showing "Locked – complete The Journey Begins, First Team Dreams and Rising Through the Ranks", even though all three are already done. What I have tried: Fully restarting the PS5 and the game - Contacting EA Help via live chat several times (the advisors only talked about Web/Companion App access, which is a different issue) This is about the IN-GAME console Transfer Market, not the Web/Companion App. Could a Community Manager please escalate this to the technical team? Platform: PS5 EA ID: Ahmedsab2030 Screenshots attached. Thank you.21Views0likes0CommentsUnder The Tartosan Sun, Part Two
Welcome back to my little love story. After a two year hiatus Danielle, Londyn, and friends are back. If you're new to the story or just need a refresher the original thread is here...Under The Tartosan Sun. Fair warning that thread is long (46 chapters and 40 pages on Vanilla) and a bit of a mess. The early chapters are fun just to see how I've grown as a writer and how my writing style has evolved. The later chapters are the relevent ones for the story now. This new thread picks up the story less than week after the events in Chapter 46. I hope you enjoy, and thank you for coming along for the journey ❤️ Table of Contents: Character Bios Chapter One Chapter Two Chapter Three Chapter Four1.3KViews8likes42CommentsCareer Mode: Allow full Manager settings when retiring a Player/Icon
Currently, many players start a Player Career Mode using a real star, an older player, or an Icon, with the sole purpose of immediately retiring them to start a Manager Career Mode with that specific persona. However, when you transition from a retired player into a manager, the game skips the standard Manager Career setup screen. Because of this, you cannot customize essential settings that a regular manager career has, such as enabling "Instant Scouting", financial takeovers, or specific transfer strictness rules. Proposing Improvement: When a player chooses to retire in Player Career and accepts a manager job, the game should prompt the standard Manager Career Setup menu. This would allow players to edit and configure all setup options (including scouting rules, board strictness, and budget settings) just like in a fresh Manager Career start. Why this matters: This would bridge the gap between Player and Manager career modes, giving users full creative control and significantly improving the replayability of "player-to-manager" storylines.14Views1like0CommentsThe Sovereign Hunt (updated 28.10.2026)
Hello! This generation explores themes of captivity, coercion, predation, possession, manipulation and non-consent. Can Santino disentangle his growing romance from the surrounding darkness, or was it contaminated from the beginning? Can he untangle himself? Index Chapters are written on wordpress. Prologue Starlight Explorers : Part 1 . Part 2 Chapters: 1 - The Red Mist 2 - The Sovereign Hunt 3 - The Overseer 4 - The Summons 5 - The Marionette 6 - The Resident 7 - The Deal 8 - The Mark 9 - The Archivist 10 - The Hidden Truths 11 - The Inspection 12 - The Broker Shoutout & Creator Credits878Views3likes33Comments