Buccaneer Bay
Out now! Download from Exchange Here are the basic information of the Buccaneer Bay. You can find more information in the comments about families, community lots etc. I'll upload additional lots later to the Exchange, and I'll add those to the comments as well. Story: Welcome to Buccaneer Bay, a tropical island with a long history as a pirate stronghold. For centuries, buccaneers used its beaches for shady deals, buried treasure, and general debauchery. Today, the old pirate spirit is alive and well: the locals are charming, quick with a smile, and about as honest as their ancestors. When a massive hurricane wiped out the nearby island of Crimson Cliffs, some of the survivors were evacuated here, and the island is now busy pretending everything is totally fine... Buccaneer Bay lots Rabbit holes Community lots (Part 1) Community lots (Part 2) Community lots (Part 3) Buccaneer Bay families / households Returning families from Crimson Cliffs Inhabited New families (part 1) New families (part 2) Other Pictures Part 1 On Instagram buccaneerbay_ts3 Used items: Expansion/Stuff Packs + Worlds: Generations, Seasons, Late Night, Ambitions, World Adventures, University Life, Island Paradise, Pets, Showtime, Supernatural, High-End Lofts, Master Suite, 70's 80's & 90's, Midnight Hollow, Roaring Heights, Hidden Springs, Sunlit Tides, Lucky Palms, Monte Vista, Aurora Skies, Barnacle Bay and Riverview Store Items: Almost everything... 🙊 No third party CC used.1.1KViews9likes16CommentsGhost Stories in sims 3
I have a thread like this in sims 4 and with Advice I'm also going to make a thread for ghost babies and toddlers or any age for sims 3. Since Ghosts can have babies in this game. Share your pics of your Ghost stories and their legacy in sims 3. All types of Ghosts are welcome. Here is the first pics to get started with Jack and Orange Hugging. Happy simming and enjoy ghost family gameplay :) Showcase your ghost stories here with nice pics.545Views8likes35CommentsRequest to Add Professional Player Aymen Sadi to EA SPORTS FC 27 Database
Hello EA SPORTS FC Team, My name is Aymen Sadi, and I am a professional football player under contract with Toulouse FC. I am contacting you regarding my absence from the EA SPORTS FC 27 player database. I recently signed a professional contract with Toulouse FC and I am currently playing for Aubagne FC on loan. I would like to request that my player profile be added to the EA SPORTS FC 27 database. Here are my details: Full name: Aymen Sadi • Date of birth: 10 April 2006 • Nationality: French • Position: Right-back / Full-back • Height: 1.80 m • Current club: Aubagne FC (on loan) • Contract club: Toulouse FC • Preferred foot: Right I can provide official documentation confirming my professional contract and my current registration with the club, as well as recent photos and match footage if required. Official information about me can also be verified through Toulouse FC and other official football sources. Could you please let me know the appropriate procedure or department for submitting my information so that my player profile can be considered for inclusion in EA SPORTS FC 27? I would be happy to provide any additional documents, photographs, statistics or other information you may require. Thank you for your time and consideration. Kind regards, Aymen Sadi Professional Football Player Toulouse FC / Aubagne FC7Views0likes0CommentsRavenwood curse
🎃 I finally decided to share this! I wanted a Halloween Sims 4 challenge that felt like an actual horror story, but couldn't find exactly what I was looking for… so I made my own. 😂 The Ravenwood Curse is a 7-generation horror legacy filled with supernatural chaos, family secrets, tragedy, and one mysterious object that follows the family through every generation. I tried to keep the rules simple while leaving room for you to make the story your own. ⚠️ There is a spoiler section at the end for the final twist! So... good luck. You're going to need it. 👁️🎃 🎃 THE RAVENWOOD CURSE A 7-Generation Halloween Horror Legacy Challenge Seven generations. One family. One mysterious object. One terrible mistake. Welcome to The Ravenwood Curse, a story-driven Sims 4 legacy challenge filled with supernatural Sims, family secrets, tragedy, and a mystery that follows the family from generation to generation. Every generation moves to a new world. Every generation has a different story. And one object follows them all. Can you break the curse? ─── 🕯️ BASIC RULES • Play for 7 generations. • Each generation must move to a different world. • Complete the main objectives of each generation. • The cursed object must pass from heir to heir and may not be permanently discarded. • Required deaths cannot be reversed. • Cheats are allowed for setup, storytelling, and fixing bugs, but not to bypass objectives. • If you don't own a pack needed for a particular rule, substitute something that creates a similar effect. • Most importantly: tell the story your way. ─── 🕯️ THE CURSED OBJECT Choose one ordinary-looking object at the beginning of Generation 1. It could be a doll, painting, book, necklace, photograph, toy, antique, or any other family heirloom. Rules • Introduce the object during Generation 1. • It must remain with the family through all seven generations. • Every heir must inherit it. • It may not be sold, deleted, or permanently abandoned. • Each generation should interact with or acknowledge it at least once. The family believes the object is cursed. They don't know the truth. ─── ☠️ THEMATIC DEATHS Whenever a death is required, make it fit the Sim whenever possible. Consider their: • Occult type • Traits • Personality • Career • Relationships • Circumstances Examples 🧛 Vampire: sunlight or another death connected to their supernatural nature. 🐺 Werewolf: a reckless or beast-related death. 🧙 Spellcaster: a magical accident or consequence. 👻 Ghost: something connected to their original death or ghost type. 🧍 Human: an accident, fire, environmental death, or another death that fits their story. There is no single correct death. The goal is to make the death feel like part of the story rather than simply checking off a requirement. ─── 🎲 WHEN THERE IS MORE THAN ONE CHOICE Some generations leave you with multiple possible heirs, favorites, or outcomes. Don't simply choose your favorite Sim. Let gameplay decide. Use this order: 1. Traits → 2. Behavior → 3. Relationships → 4. Random choice If two Sims are still tied, use a random number generator. No rerolls. The curse chooses. 👁️ ─── ⚖️ GOOD VS. EVIL Generation 2 requires one child to become Good and one to become Evil. Let their personalities develop naturally. 🪽 GOOD Look for traits and behavior showing: • Kindness • Loyalty • Helpfulness • Compassion • Strong family relationships 😈 EVIL Look for traits and behavior showing: • Cruelty • Selfishness • Meanness • Mischief • Destructive relationships If it isn't obvious, compare their traits first. If they're still tied, randomize it. Don't assign Good or Evil based on which child you personally prefer. ─── 🩸 GENERATION 1 — THE ASYLUM Escape Five Sims begin trapped inside a haunted asylum in Ravenwood. Create: 🧍 Human 🧛 Vampire 🐺 Werewolf 🧙 Spellcaster 👻 Ghost Rules • All five must live in the asylum. • They may not leave the lot. • They must interact with one another. • Romance is allowed. • The first Sim to find love and produce an heir earns their freedom. • That Sim leaves the asylum with their heir. • Everyone else remains behind. The cursed object leaves with the escaping Sim. The heir begins Generation 2. ─── 🖤 GENERATION 2 — OPPOSITES Forbidden Love The heir has escaped. But the curse followed. Rules • The heir cannot date until their Gen 1 parent dies. • They must fall in love with an opposite supernatural type. • They must have exactly two children. • One child becomes Good. • One child becomes Evil. • Both children must be allowed to develop their personalities naturally. • Only one child survives. • The survivor becomes the Gen 3 heir. • Move to a new world that contrasts with the parent's supernatural nature. Choosing the Survivor Compare the children's traits, behavior, and relationships. The child who most strongly fits the story becomes the survivor. If there is no clear difference: Randomize it. The losing child receives a thematic death. ─── 🕯️ GENERATION 3 — THE THREE Loss The heir has three children. Each birth brings another loss. Rules • The heir may not have a soulmate. • Have exactly three children. • Each child must be a different species/occult. • Raise all three together. • First birth: the grandparent dies. • Second birth: one parent dies. • Third birth: the remaining parent dies. • Give each death a thematic cause. • The three siblings remain together. • Move all three to a new world. ─── 🪞 GENERATION 4 — THE FAVORITE Jealousy Three siblings raise one child together. But the child chooses a favorite. Rules • All three siblings must live together. • They must collectively raise one child. • All three must develop a meaningful relationship with the child. • The sibling with the highest relationship becomes the child's favorite. • If there is a tie, randomize it. • The heir causes the deaths of the two non-favorite siblings. • Give their deaths thematic causes. • The favorite continues the family line. • Move to a new world. Let the relationship system choose the favorite. ─── 🔒 GENERATION 5 — THE SECRET Paranoia The heir wants something their family has never had: A normal life. Rules • Move to a new world. • The heir must attempt to build a normal life. • The surviving Gen 4 parent must live in the basement and may not leave. • The heir keeps the family's history secret. • Eventually, the heir reveals the family secret. • Once the heir stops trusting those who know, those Sims must also be confined to the basement. • The heir eventually leaves alone to investigate the family's history. • Move to another new world. The cursed object goes with them. ─── 📖 GENERATION 6 — THE INVESTIGATOR Obsession The family investigation becomes everything. Rules • Move to a new world. • Investigate the previous generations. • Visit family graves and important locations. • Collect photographs, objects, journals, or other evidence whenever possible. • Have exactly one child. • Allow the investigation to consume the heir's life. • Before the heir dies, they must send their child to an insane asylum. The family has returned to where the story began. ─── 🏚️ GENERATION 7 — THE TRUTH Breaking the Curse The final heir begins in an asylum. They must discover the truth. Rules • Begin in an insane asylum. • Investigate the previous six generations. • Investigate the cursed object. • Uncover the truth behind the family's tragedies. • Return to the asylum in Ravenwood. • Bring the cursed object with you. • Destroy it. • Leave the asylum. The curse is considered broken. The heir is finally free. ─── 🚨 SPOILER — ONLY READ AFTER COMPLETING GENERATION 7 👁️ CLICK TO REVEAL THE TRUE ENDING The family was wrong. The object was never the source of the curse. It was the prison. An evil entity has been trapped inside the object for generations. The family believed destroying the object would finally free them. Generation 7 succeeds. The object is destroyed. The curse appears to be broken. The heir escapes. But destroying the object releases the entity. The thing that was imprisoned for generations is now free. And nobody knows what happens next. 👁️ FINAL RULE The player may not determine whether the heir's children are safe. The challenge ends when the heir escapes. Maybe the children finally get their happy ending. Maybe the entity follows them. Maybe the curse really is gone. Or maybe the family has simply opened the door to something much worse. The curse is broken. The heir is free. The object is destroyed. The entity is free. But are the children? 🎃 THE END ─── 🎃 SHARE YOUR STORY If you play The Ravenwood Curse, share your Sims, screenshots, family trees, deaths, discoveries, and unexpected twists. Every family will tell the story differently. Good luck. And remember... Ravenwood is waiting69Views3likes3CommentsList of Legends Query
I was genuinely taken aback when I realized that George Weah was left out of the list of AC Milan Legends. What makes it even more surprising is that Weah is officially recognized on AC Milan’s website and is among the select Milan players who have won the Ballon d’Or. Let’s be clear: George Weah is a global football icon. He is officially recognized as an AC Milan legend, a Ballon d’Or winner, and, most importantly, the only African player in history to have won the prestigious award. He is amongst FIFA list of legends of the game’s top 100. So how has EA Sports failed to recognize a player of his stature? This is a major omission, and I sincerely hope they rectify it in FC 27. George Weah deserves his place among the legends of the game.6Views0likes0CommentsFC 27 Core Presentation Request: Replays, VAR, Cutscenes, and Controller Fix
Dear EA Sports Dev Team, I am writing to submit critical proposals to improve the immersion, presentation, and technical aspects of EA SPORTS FC 27. Previous editions like FC 25 and FC 26 were disastrous due to repeated bugs after updates, and we hope you fix these issues for a successful season ahead. Please implement the following features: Improve Post-Match & In-Game Replays: In previous editions, the game failed to show replays for critical moments like dangerous attacks, close shots, tackles, and corners. The replay system must be heavily improved Match Immersion (Referee Debates & Red Cards): Add contextual referee arguments during high-pressure games. Players and technical staff should be able to argue with the referee, leading to realistic yellow or red cards for dissent. We also need physical player altercations and illegal fouls/clashes, just like real football. Optional VAR Mechanic: Add a Video Assistant Referee (VAR) system. It can be optional, flashing a notification on the screen, with a dedicated controller button assigned to request or view the check. Cinematic Cutscenes & Award Presentations: Enhance cinematic stories for a better experience. We want to see official post-match/tournament trophy scenes on the pitch, specifically for the Golden Boot award and the Player of the Match/Tournament award. Built-in Controller Configuration Launcher: Fix the chronic controller compatibility issue that has ruined all previous parts. EA must add an external settings launcher—similar to PES—where players can configure graphics, display, and controllers natively. Forcing us to use third-party software causes input lag and ruins the game. Thank you for your hard work, and we hope FC 27 avoids past mistakes and moves forward successfully.91Views4likes7CommentsSelling/Loaning youth players and fitness chaos
Hey there, I recognize two problems in career mode, let me talk about that: it is nearly impossible to sell or loan youth players or bad players. I put them on the transfer list but getting no offers. This is really bad in regard to their dynamic OVR and the potential. This needs to be fixed quickly. the second thing is about the fitness. In FC26 it was possible to play for example high pressing and after 6 days of rest I could let play the same starting 11. now I have to switch the squad every game because of the bad fitness. And players with high fitness have the same problems. This leads the players to transfer offers because they are mad that they don’t play every game. So on the one hand they must understand that they only will not play because of their fitness or on the other hand the fitness system has to be fixed. Can you please give that to the teamEA_Darko ? thanks a lot!180Views4likes4CommentsThe Sovereign Hunt (updated 30.09.2026)
Hello. This is a plot-based story thanks to Neighborhood Stories. No prior generation context required. Santino Kang-Summerdream awakens beneath Forgotten Hollow, wearing iron restraints that constrain his fae magic and steadily drain his life force. With no easy way home, Santino must discover how he got there, and why someone went to such trouble to put him in something called the Sovereign Hunt. Index Chapters are written on wordpress. Prologue Starlight Explorers : Part 1 . Part 2 Chapters: 1 - The Red Mist 2 - The Sovereign Hunt 3 - The Overseer 4 - The Summons 5 - The Marionette 6 - The Resident 7 - The Deal Shoutout & Creator Credits332Views3likes13CommentsLost attribute points bug
I was playing the carrer mode and grinding all day and multiple times when i tried to remove some of the stats you start with it said i would Get points and i didnt Get it, and i lost the stats and also for some reason i kept losing stats from the balance stat all the way down to 45 when the minimum is 69 and i tried resetting all my attribute points and i got my balance back up but the points spent on it all together was lost and the bug kept happening i also lost around half my attribute points and i am lvl 20 on finisher and i only have 106 points.37Views0likes0CommentsCantrell Chronicles RESET, Part One
The Shaking of Foundations, a Cantrell Chronicles RESET, Part One_ Chapter One [With minor revisions] The call came in the dead of night. Reaching an arm out from underneath the covers, Joseph groped for his cellphone on the nightstand. “This is Joseph Cantrell,” he said. The voice on the other end was unfamiliar. The man introduced himself as Walter Noel. “I’m your uncle’s . . . lawyer. I’m very sorry to bring this news to you. But the old gent deceased last night. Kitchen fire.” Slowly, Joseph unwound himself from the bed covers to sit up. “So, he was still able to care for himself at his lofty age.” “Oh, absolutely, in fact he insisted. Said he’s always been on his own and it would be a cold day in Hades were he to surrender himself to the care of another. Not even his valet. He often went down to the kitchen to make and get his own coffee, too. I guess old habits die hard. Pardon the phrase.” “That sounds like Uncle Joe. Capable to the end, except for the fire.” “Yes. We were all very shocked, didn’t see that coming. Listen, I’m calling because you have been named his sole-beneficiary. Your father’s sudden death left a vacancy, some years back. His next younger brother, Joseph, stepped up to fill it. Joseph was meant to be regent, since he was to care for Aaron’s children, getting them ready for the role they would fulfill in the future. It should have been you on the Throne and the nation wouldn’t be facing all of this now. But he insisted you were still much too young and dare I say, immature, in his estimation.” “He was right on that. I enlisted in the military shortly thereafter, which helped me to become a man. Saw a good chunk of the universe, as a result. My service also enabled me to fund my college education, the GI Bill, revised and renewed. A great deal of good came out of it.” “Yes, His Majesty spoke of you often. He couldn’t have been more proud of you were you his own son. You’ll be pleased to know he’s made some changes to the estate that I do believe you will approve of. It is beginning to take the shape of a proper home, as it were. “As the eldest, the crown is yours. Joseph had no issue and yours is the proper line of succession, as your father’s firstborn son. Although in the interim, Alexandra has stepped in where she had no place. But such is palace intrigued. You get the dwelling, the property and the horses Joseph the First left behind. Also, the contents of his bank account. Your uncle was a very rich man. You are required to attend the reading of the will. How soon can you get here? And, of course after DNA testing there will be a ceremony to cement your position.” “Yes, of course. Can’t be too careful, I suppose. And I am also aware of the steps of Nobility I need to fulfil beforehand, too.” Joseph ran a hand over his head, catching the stray wisps of dark red hair unleashed from the tie that held it together during his slumber. “Two months at the earliest. We’re currently residing on Vulcan.” “Vulcan! He told me you were far away. I didn’t anticipate off planet. I shall postpone the reading, then. Since no one else is mentioned in his will, and there is no one else who can or should step up, we have that luxury. We just have to do something about Alexandra, you understand. Get you properly inserted as the head of the dynasty. It could cause disagreeable feelings toward you, which I regret. Nothing more disruptive than unrest in a dynasty. Your siblings, of course, will also be there. In order to help facilitate a timelier arrival, I shall send the royal space vessel to pick up you and your family — is two weeks time enough to get your affairs in order, sir?” “We will make it work. Thank you for calling.” Joseph quietly ended the call and set his phone aside. Early, the Vulcan sun not yet up, he was tired, but expected not to sleep, even so. At least now he understood his feelings of unrest, most recently. Most of his children, in varying strength inherited the psychic abilities that ran through his noble family. Hearing a slight noise, he looked toward the bedroom door. *~~*~~*~~*~~* “Dad, what is it, what’s wrong?” Erik said, stumbling groggily into his parents’ room. His father was seated on the edge of the rumpled bed, his mother surprisingly fast asleep. Must have taken a sedative, the boy thought to himself. For the first time in his young life, his father looked on the worn side. Haggard. A tad older, as if he suddenly carried the weight of the world on his shoulders. “I do wish I understood just how you do that. Know something is wrong without anyone having to tell you.” Erik merely shrugged. “I’m not as astute at it, as my dear sister.” Clearing his throat, Joseph said, “It’s your Grand-Uncle,” Joseph said, struggling to get the words out, lest he give into the grief that battered the back of his eyes. For all of the old man’s faults, Joseph loved him dearly. His uncle was a caring and affectionate force in the Cantrell children’s lives truly filling in where their father had left off. “The one you were named for?” Erik said. “He’s ancient, isn’t he?” “You might say so, he just had his one-hundred and fourth birthday. Last time I saw him he was still so full of life. You can’t keep that one down,” “Dad?” “Kitchen fire. He apparently tried to put it out, but his efforts were futile. Smoke inhalation.” “I’m so sorry.” “What a guy he was, though, I remember when . . .” “So you’re saying Uncle Joe basically raised you and your siblings,” Erik said. Joseph nodded, “After your grandfather passed so suddenly, Uncle Joe did come to live with my siblings and me, in the family estate. You see, your grandmother died years before, fell off her horse. Broke her neck, she died instantly.” “Oh, that’s terrible. I don’t believe you’ve ever shared that story before.” “Still so painful, losing my mother. Uncle Joe was great. He used to tell such outrageous stories.” For a brief moment Joseph Sr.’s, mouth curved into the slightest of grins. “I’m guessing that’s where you get your penchant for such. In many ways you remind me of him.” Joseph shook his head. “We didn’t know you couldn’t see well, but you made up some of the most delicious stories about what you were seeing in the picture books. My favorite was the angels dancing on the top of candles.” “Okay, maybe. -- Is that what I told you?" Erik never met the man, but he used to relish the stories his aunt and uncles shared whenever they came to visit. His father’s family was very close. He knew his dad was really hurting over this loss, too. Reaching over, he placed a warm hand on his father’s shoulder. “Are you going to be okay?” Placing a hand over Erik’s Joseph nodded, slowly. “That’s enough reminiscing for now. Why don’t you turn in and get some rest. We have lots to do, in just a few days. So many loose ends . . . before I ascend the throne,” Joseph’s voice was nearly a whisper as his voice trailed off. “What? Dad, did you say throne, what throne? What are you talking about? Are you saying we’re royals? I don’t believe it. How come I’m just hearing about this now? Why did you let me dream about my future. to become a rock star? That can’t be possible now, can it?” Erik watched his father closely, waiting for his response, hoping beyond hope his dreams hadn’t just been dashed. “Did you never wonder why your aunt and uncles always visited us all dressed up as if they had just been to Court or a fancy ball? Lady and Gentlemen. Princes and Princess, of the Royal. That’s their titles when their father is king. You, too, will be a Prince.” Erik sat on the bed next to his father gasping for breath as he hyperventilated. “Easy, Erik, slowly in and out, you’re going to be fine, I promise. Besides, you’re the Second Son, like Spock. I will permit you to pursue your dream, but there are other things I’ve been remiss in teaching you. University, for one, to make sure each of you can competently take the throne, if needed. “You’ll each have to learn fencing lest a duel be required. Archery. Diplomacy, that sort of thing. How to be a Noble. You already are a leader, I can tell.” “But I’m the second son. . ..” “As for not telling any of you — I promise I will explain things more fully when we get settled into the estate. This is a big move, you understand. A total change of our lives.” All for now, thanks for reading!3.6KViews7likes308Comments