What Are Your Merfolk Doing Today 2.0
Since the old thread has multiple broken links and things are different here. I decided to create a 2.0 version of the old thread I created. I thought I would create this thread as a variant of the “What happened in Your Game Today?” thread. Serial and non-serial updates are welcome. Any mermadic discoveries in the Sims are more than welcome, including discoveries while using mods. Let's give our MerSims the spotlight here! Tips for what to share: The Only Rules: Keep the updates focused on merfolk! Denizens of the sea like Cecelia, Kelpies, and other variations of ocean dwellers are welcome here.1.3KViews4likes133CommentsI want LS but question romance decline
Just how much does romance with Lovestruck decline in your game? I honestly play 1 game only, meaning I typically 'resume' my game. I create a new save after each update and delete the 'old' save. I have always played this way. I am CC/MOD free. I play with aging off and sometimes will play 1 family for many sim years. So... just how much do I have to care about the romance levels using Lovestruck? Thank you in advance for your input!The Life of a Sims 4 Bug
Sul Sul! In yesterday's Laundry List we provided a behind the scenes look at the process we follow of identifying and resolving bugs in The Sims 4. In the interest of transparency as well as to preserve this information for future audiences I've transcribed it here as well: 🐞 Issue is Discovered & Verified When a player reports an issue via our EA Forums, a friendly Community Manager or EA Forums superuser will see if help can be provided through troubleshooting and alternative methods to try, confirming if the game is working as intended, or if this may be an issue related to mods. If not, they'll check whether the issue has already been reported to merge it with an existing thread or start a new one. A ticket is then made for our Quality Assurance (QA) team to review. They may need to collect more information from players to reproduce the bug on their devices, which is critical for the next steps and why we always encourage players to provide as much specific detail as possible when reporting an issue. Our Sims teams are also discovering and reporting issues internally that get documented alongside player reported issues. Due to the wide variety of freedom with The Sims 4, plus the randomness and variation in playstyles and player options, it’s impossible to truly test every possible scenario. This means that some issues may only appear in specific environments, and while we strive to address as many as we can prior to launch, we appreciate your understanding. When QA is able to reproduce the issue, they will file a ticket for an engineer to review and give it a severity rating, which can depend on how many votes it has received and how disruptive to gameplay the issue is for players. Your votes matter! 🔎 Fix is Investigated & Created A team of engineers will be assigned to work on an issue and figure out the cause. The scope, type, and risk of bug fixes can vary wildly, from relatively simple fixes through to complete code system restructures. Given the almost infinite variations of devices, operating systems, unique combinations The Sims 4 content installed, unique gameplay styles, and mods downloaded, it can be no small feat to identify the root cause! Once the engineer understands what’s causing the technical issue, they can start to plan how to best resolve it. Fixes can bring their own unique challenges, such as accidentally introducing more issues, which is the last thing we want to do. When the engineer has created a fix, the QA team comes back into the mix, to test each fix before it’s released to ensure the fix works as intended across all platforms. 🚀 Fix is Deployed to Players If that all looks good, the code is then submitted for review for final approval. Once approved, it’s scheduled to be deployed during a specific release. We understand that with each update, there’s the potential to disrupt your gameplay, and so our team takes care to group as many fixes together as possible to limit downtime. This essential yet often behind-the-scenes work involves collaboration across multiple teams. We prioritize issues based on both the reports and votes from the community, as well as the bugs identified by our QA team. Thank you for your continued reports and votes on what issues you want us to address!Solved1.1KViews19likes19CommentsQ&A: Life & Death
INTRO #AD (just in case this counts as social media) I was invited to join the CFE (not final build) opportunity for Life & Death. Thank you to the EA Creator Network for this chance to answer questions for you about ALL THE THINGS! I will be taking and answering questions about gameplay, writing several Bucket Lists, finishing Unfinished Business, being Macabre, running as I'm Chased by Death, digging graves and WooHooing in ALL THE THINGS! Plus I'll give you info on Ravenwood, Crows, Festivals, Careers, Ghost Historian Aspiration, Tarot, Wills, lore and anything else you guys want to know about! And there's a lot. I haven't even scratched the surface yet, and I've been playing for a week. The embargo has already lifted at time of posting and I'll break answers down into spoilers (if they are working yet, if not, replies) in case you just want to know some things and keep the rest a mystery. Format will be similar to last time where I have links to each subject and add more info to each based on questions asked and as I discover things through gameplay. If you didn't see it the first time you look, check on the subject post again later. Index to follow (if I can get it working this time). Let me know if there's something I forgot. You know the drill... Let the Reaping commence! P..S. - I also have a Creator Code now, so if you find my Q&A useful you might consider it as an option at checkout. This doesn't give you a discount, but it would give me a 5% commission on price of the pack. If you wish to use it, my code is EmmaVane. Just enter the code on the the payment screen where voucher codes normally go. Thank you, EA for this opportunity. INDEX CROWS - PET CROWS CROSS-PACK GAMEPLAY - MISCELLANEOUS COLLECTIONS - TAROT CARDS COLLECTIONS - MISCELLANEOUS GHOSTS - GHOST MASTERY ABILITIES & UNLOCKS GHOSTS - GHOST BABIES? LOTS - CEMETERIES & HALLOWED GROUND LOT TRAIT MEDIA - TV, RADIO AND BOOKS PREP FOR DEATH - WILLS & HEIRLOOMS PREP FOR DEATH - FUNERAL ARRANGEMENTS & GRAVE MARKERS RECIPES AND NEW INGREDIENTS SOUL'S JOURNEY - OVERVIEW SOUL'S JOURNEY - BUCKET LIST & UNFINISHED BUSINESS GOALS - ALL PACKS, BY CATEGORY33KViews18likes87CommentsMust Have Kits??
Any reviews on kits welcome and any best ranking would be great, looking at getting some extras I do a fair few already, but want to add to my game. (FYI I am not opposed to kits I like their idea, it is what suits you and your gameplay, I know it costs money but I like that not every kit is suited to that person.) That being said, any must haves?! 😄903Views6likes31CommentsTourist sightseeing stops?
We got so ma ny worlds now that I randomly run into a place that I barely recall to have sen in the past, but forgot existed. This is one example, in Mt. Komorebi: In my game I have a traveling agency called "Way 2 Go". It's been around ever since TS2, but I did not pay much attention to it lately. Arranging tours with a tour guide (club system is perfect for signing up), is actually a fun activity and it might be time to make new destinations beyond Sulani and Selvadorada. So, please share any small (or big) sightseeing venues you think might be interesting to a visiting group. Some might be hisorical, others mystical, but they all should be rather secluded or not so well known to anyone from other worlds, or at least make for a good photo.122Views7likes2CommentsCompatibility & Self-Discovery Explained
Hi! This thread is a 2.0 version of these threads put together: Sim Characteristics and Social Compatibility - A Look into Tuning Files Self-Discovery - An Attempt to Understand Tuning Files Due to spoiler tag issues in this forums and how the post hierarchy system works here (and how posts can be collapsed), I've decided to make a new thread which could also look in other things. Turn-ons and turn-offs for example, even though the description of each one gives you the exact into which attracts sims. This thread contains info on the following topics: Sim Characteristics & Social Compatibility Self-Discovery system Turn-ons and Turn-offs & Attraction Grief Trait Replacements Update Log Use links to jump to desired info. Please do not comment under the linked post. If you have any additions or suggestions, let me know! Comment under this main post or any other post that isn't linked here!4.5KViews9likes118CommentsOpinion
Hi, I want to buy another expansion pack but I don't know which one to get. I'm torn between: Horse Ranch Growing Together High School Years Seasons Get To Work Discover University I'd appreciate any opinions on which has the best content, gameplay, etc. Thanks in advance.389Views9likes22Comments