Ufc 6 beta code
Bonjour j'ai envoyé une demande de participation à la beta d'ufc 6 j'ai été approuvé Mais je n'ai pas reçu mon code l'assistance ea m'a dit que c'était car j'avais changé d'adresse email entre le temps de la demande j'ai changé d'adresse email car il était inutilisable et je n'aurai pas pu recevoir le code est ce que le code peut metre renvoyer sur ma nouvelle adresse email274Views0likes1CommentThoughts on control layout?
Hi, I’ve been an avid fan of every UFC game made by EA, they felt like they certainly got better and better up to UFC 3, then UFC 4 came out and it was completely different and imo it was worse than 3. But I did learn to love it and do still love it. Then UFC 5 came out, and that was a game that I could not learn to love, not matter how hard I tried. I stuck with it to get the platinum trophy, but once I did that, I went back to UFC 4, the controls scheme was absolutely atrocious. I leave this here in hopes of the devs somehow coming across this and hopefully acknowledging this, if you agree please leave a reply. Pearl abyss have given me a bit of hope that devs are out there looking to rectify and gripes that devout fans have with the product, but I’m not holding out with EA. Please bring back the old control scheme, don’t bring forward UFC 5’s layout or even attempt to build on it, it really was terrible. This is come from Simeon who across all 5 games so far, has well over 1000 hours. Don’t put the final nail in the franchise’s coffin. Sincerely.99Views1like1CommentUFC 6 IDEA
UFC 6 Is already not sounding great with the confirmation that grappling will remain largely the same. However, all is not lost imo. There are a few factors that can be introduced that would make up for this. I think a big issue with UFC 5 is that with the reworked controls, an issue was made in regards to there not being enough buttons to keep up with the actions like the Osoto Gari trip which we were not able to do due to the input already being bound to a single leg lift takedown. To fix this, I propose that emotes be removed to free up the d-pad for usage in either striking or my stance idea inspired by the game undisputed. STANCE CONCEPT: Each of the d-pad directions correlates to a stance for a different purpose. Down on d-pad- A regular stance with regular stats and the default we are all used to. No reductions. Left on d-pad- A looser stance, providing a temporary increase to footwork, speed and head movement , with different movement animations (think how MVP moves in his fights) But at the cost of increased stamina usage for evading with a reduction in blocking and overall durability. Up on d-pad- A wrestling stance, providing an increase in takedown offence and defence and reducing the cost of takedown attempts (think gaethjes posture vs khabib) At the cost of a reduction in striking stats and striking defence. Right on d-pad- Unsure for this one, maybe a boxing stance with reduced kicking and takedown defence? or maybe a defensive stance for when a fighter is rocked with a major reduction in offensive stats? A pure striking stance? Open to feedback on all of these and Ideas for right. The game has become so arcade like these last few releases and the serious players are forgotten about. If you agree with this concept please interact so it is pushed for EA to see.103Views0likes0CommentsUFC 4: no momento, não foi possível conectar-se aos servidores da EA. Ps4
PS4, o UFC 4 não está funcionando no modo Online, aparece a seguinte mensagem: no momento, não foi possível conectar-se aos servidores da EA. Verifique a conexão de rede ou tente mais tarde, me direcionaram para cá, o engraçado é que o fifa 25 está funcionando normalmente só UFC 4 que não, e é o meu preferido.55Views0likes1CommentUfc4 can't connecting
Hello, I'm having trouble connecting to EA servers on UFC 4 (PS4). I've already tried resetting my password, changing DNS, and restoring licenses, but it's still not working. Could you please check if there are any issues or sync errors with my linked PSN account?67Views0likes0CommentsUFC 5/6 Proposta per un’IA Coach Dinamica e una Modalità Carriera da Allenatore
Vorrei proporre l’integrazione di un sistema di intelligenza artificiale avanzato che simuli il ruolo del coach durante i match in UFC 5. L’idea è creare un’esperienza più immersiva e strategica, dove il combattente non riceve semplici comandi preimpostati, ma indicazioni contestuali basate su ciò che Caratteristiche principali: Coach IA in tempo reale: Analizza il match in corso e fornisce consigli tattici basati su posizione, stamina, stile dell’avversario, e comportamento del giocatore. Suggerimenti vocali o testuali che simulano un vero angolo. Combattente con mente propria: Ogni fighter ha abitudini, punti deboli, e una personalità che influisce su come recepisce e applica le indicazioni. Il coach deve lavorare per correggere difetti, costruire fiducia, e migliorare la disciplina. Modalità carriera da coach: Il giocatore interpreta un allenatore, gestendo la crescita di uno o più combattenti. Le decisioni influenzano la carriera, la forma mentale e fisica, e le relazioni con gli atleti. Possibilità di scouting, gestione degli allenamenti, e preparazione strategica pre-match. Progressione narrativa e immersiva: Ogni combattente evolve in modo unico. Le scelte del coach portano a rivalità, successi, fallimenti e momenti memorabili. Credo che la tecnologia attuale sia pienamente in grado di supportare un sistema del genere. Sarebbe un passo avanti verso un’esperienza sportiva più profonda, dove il giocatore non è solo un atleta, ma anche un mentore, stratega e guida. Spero che questa idea venga presa in considerazione. Potrebbe aprire nuove strade nel genere sportivo e offrire ai giocatori un livello di coinvolgimento mai visto prima. Samuele Santoro Paolo27Views0likes0Comments