Blog Post
26 Comments
- Th3N1c3s9 months agoNew Spectator
The raid is honestly a joke. I have the same amount of teams as in speeder raid yet I get 1/4 of the points and overall our guild barely gets half the rewards compared to before. Once again CG is showing their face by screwing over the player base, as with every new Raid. Is it so hard to give fair rewards at the start of a new raid for once? That alone would give a lot of trust back to CG.
Naboo AB is bugged aswell from the looks of it, but who cares. - SuperDuperFlashy9 months agoRising Novice
It's great that you're looking into this. The lower tiers on this raid is much more difficult than previous raids!
- Dak_Arno9 months agoSeasoned Novice
Only took y'all three whole runs to finally look into this eh? Too busy investigating whether or not to nuke for B2 "overperforming" at r8+ to look into how overtuned your lower tiers are.
- Disruptor929 months agoSeasoned Ace
Does this mean they will create a Clue token with the ability ''Pay 2 mana, sacrifice this artifact: draw a card.''?
- HotGirlTTV9 months agoNew Spectator
CG - We want new players to have fun in the game so they can stay so the game can thrive.
Also CG - We will make every event extremely hard.
- expatjanner9 months agoSeasoned Newcomer
So, here's my 2 cents,
The Raid is far too hard, I have the r5/Seps/Sith team and can only get 780k on the r3 tier.
Your pressure to get the Gungan squad is FAR FAR FAR to much hard sell.
Putting every galactic challenge Gungans based is crazy. Some of us have no interest in the team whatsoever.
If you want to make money, put your Hyperdrive pack at 10 bucks and leave the original GL lsbs on permanently.
Test your game at EVERY tier before releasing a new mode or raid.
Alot of players pay your conquest subscription already. Less greed, more gameplay please
- Joella239 months agoSeasoned Newcomer
On the lowest tier, a Relic 8 R2 with relic 5 Eeth Koth and 3 other gear 12 units cannot even achieve 1 kill.... so ya, the "lower tiers" are stupid and broken.
- gfhppjs7rod69 months agoNew Adventurer
In response to this raid and also the absurd push for Gungans to somehow be a meta team in the Star Wars universe...I am going to remove gear and un-activate my 3 three Gungans just to prove to you where they belong (in the cellar).
- 7fda9e56466f4c9f9 months agoNew Spectator
I agree with RNG being way too much on this raid. I've spent ~$10k on this game the past year, I have all the teams you want us to buy, and frankly the raid is just pissing me off and pushing me towards quitting the game.
Here are some suggestions to make it more reasonable:
DDKs, STAPs, and Commanders can no longer gain bonus turns. This fixes the problem of getting stuck behind 1 DDK and commander droid. If you don't do this, remove the buff strip from the bonus turn commander at least.
Space battles are activated at the very beginning of the stage and are no longer TM reliant. This fixes the problem of STAP going before anyone, then their TM train going off, forcing counters, and killing your entire team before you get to do anything.
Give a TM bonus to all allies when performing a space battle buff so I actually get to use it. You could even decrease the power of the buffs for balancing.
Allow stuns to actually work.
Set a standard schedule of which commander droids come at which stages. Manual runs take 15-20+ minutes and it's EXTREMELY frustrating wasting hours on multiple runs due to this nonsense.
Make the commander droid the slowest speed so I'm not scared to carry my buffs into the next stage.
Make the commander droid selectable and not able to die until the end so we can actually see his CDs. It's very hard to keep track with all the bonus turns happening.
- f2dbefbd29d8a79d9 months agoNew Veteran
It'd really be nice to add signal data to the rewards. Especially since that's where all of it is being spent. A good little ROI would be nice for a change.