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Kit Reveal: Rogue One Piece

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CG_Meathead
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12 hours ago

UNIT NAME: Rogue One

ALIGNMENT: Light

CATEGORIES: Support, Cargo Ship, Rebel, Rogue One

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Key Attributes:

  • Lifter for the Profundity fleet. Especially against Executor
  • Provides benefits to the fleet while still in Reinforcements
  • Strong synergy against Empire enemies

Inspiration:

  • “I’m the pilot.” Bodhi Rook has been in the game for nearly a decade and hasn’t had a ship, so we figured boosting Profundity would be the perfect opportunity to give him a ship.
  • Lots of callouts for Profundity in the kit, playing into the Battle of Scarif and how the ship Rogue One was key to that operation.
  • While the line “Well, there is now” was spoken by K-2SO in the movie (who is not part of the crew of this ship as he’s already on Cassian’s U-wing), we wanted to include the line as an ability name because of how iconic it was in the moment.

 

Strategy Tips:

  • While Rogue One can be effective as a starting ship, it shines best starting the battle from Reinforcements.
  • Because Rogue One is a Support Cargo ship, under Profundity its damage should not be underestimated when combined with Profundity's passive “I Say We Fight”. 

FAQ:

  • How do I unlock Rogue One?
    • Through a Marquee Event starting on Sep 23
  • If I don’t have Bodhi and/or Pao, can I still unlock Rogue One?
    • The Marquee event will give you Bodhi and Pao shards in addition to Rouge One blueprints
  • For Rogue One’s Unique, it says: “While there are other, non-Capital Ship allies, Rogue One can't be targeted and is immune to taunt effects during enemy turns.”, how does this work with effects like Outmaneuver?
    •  In a situation like this (which can and will come up with Han’s Millennium Falcon present), both ships become targetable
      • So if HMF wiggles and gains Outmaneuver, and it’s just HMF and Rogue One on the field, then both are targetable by enemies
  • For this part of Rogue One’s Unique, what does it mean by “in Reinforcements”?: “if Rogue One is in the Reinforcement slot and the enemy Capital Ship is Empire, all Rebel allies gain Breach Immunity, which can't be copied, dispelled, or prevented and Protection Up (100%) for 2 turns which can't be dispelled.”
    • When you enter the battle, if Rogue One is in Reinforcements under a Profundity Capital Ship and not one of the starting three ships, this effect occurs. 

 

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ABILITIES:

Basic - Covert Barrage

Final Text: Deal Special damage to target enemy 3 times and Target Lock them for 2 turns.

If the enemy Capital Ship is Empire, this Target Lock can't be resisted.

Special 1 - I'm the Pilot (Cooldown: 3) (Crew Ability: Bodhi Rook)

 

Final Text: Deal Special damage to all enemies.

If Profundity is the active ally Capital Ship: Call Outrider to assist and reduce target enemy's Speed by 10 for 2 turns, which can't be evaded or resisted.

Special 2 - Spoofed Clearance Codes (Cooldown: 3) (Crew Ability: Pao)

Final Text: Rebel allies recover 20% Protection and gain Tenacity Up for 2 turns and if the enemy Capital Ship was Empire at the start of battle, inflict Accuracy Down on target enemy for 2 turns, which can't be resisted.

If Profundity is the allied Capital Ship, reduce the cooldown of all Rebel allies by 1. 

Unique  - SW-0608

Final Text: At the start of battle if the ally Capital Ship is Profundity: Rogue One gains 25% Max Health, and, if Rogue One is in the Reinforcement slot and the enemy Capital Ship is Empire, all Rebel allies gain Breach Immunity, which can't be copied, dispelled, or prevented and Protection Up (100%) for 2 turns which can't be dispelled.

If the enemy Capital Ship is Empire, while Rogue One is active or in Reinforcements, non-Capital Ship enemies are immune to cooldown reduction.

Whenever an ally Evades an enemy attack, they gain Speed Up for 2 turns.

While there are other, non-Capital Ship allies, Rogue One can't be targeted and is immune to taunt effects during enemy turns.

Reinforcement - Well, There Is Now

Final Text: Enter Battle: Inflict Healing Immunity on all enemies for 2 turns which can't be evaded or resisted. 

If Profundity is the ally Capital Ship, reset the cooldown of Call Reinforcements, and if the enemy Capital Ship is not Sith, increase Download by 20%.

If the enemy Capital Ship is Empire, increase the cooldowns of non-Capital Ship enemies by 1.

Published 12 hours ago
Version 1.0

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