All players need the fleet mastery events to earn the following
- Ship blueprints to cycle into the shard shop - this is a big dent in all players capacity to generate gear or other items in the shard shop
- Prestige....uh this might the only place this resource can be earned outside the smuggler event.
- Ship ability omega....hmm missing these as well.
- Lesser ship materials
- Ship currency
All players that have just unlocked their 1st ship will need the continual flow of resources to upgrade the rest of their 11 capital ships. Stifling the flow of these much needed resources as each ship is completed makes it harder and harder to finish each subsequent capital ship.
To say nothing of your few remaining 9 year old players who have been collecting these resources to incrementally fund the growth of their entire rosters through shard shop gear. In the same vein as we don't like losing assault battle rewards.
We want the event to be sim-able so we can collect the rewards in a more time efficient manner. Not removed.