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Team Builder - Error Code 112/113 Team Submission Failed
I'm trying to submit the team I created, but am getting a message that the jerseys/helmets violate the content policies. I can't find those content policies anywhere, and I can't figure out what the violation would be. There's nothing inappropriate, no NIL issues, nothing I can figure out. Any way to determine exactly what the violation is so I can fix it? Thanks!Solved16KViews8likes171CommentsTeambuilder logos "failed validation"-- WHY?
I've seen a few people have this issue but haven't been able to find a fix.. Every logo I try to upload gives me a "image failed validation" error message and it's literally a logo that I've used and uploaded prior. I can't create any new TeamBuilder teams because of this error message since no matter what I try, every image fails the validation. My logos are definitely not containing profanity at all or explicit in any way either, so that's not why. The size of the images isn't the issue either. I just can't upload any images anymore. HELP.Solved11KViews42likes143CommentsNo preview for anything while editing
When I open up my team or go to edit my team in teambuilder, no preview for uniforms or anything show up so I can't see what anything looks like while I am editing. It is all just blank. I can still select options but without the preview popping up I can't see what it actually looks likeSolved5.5KViews6likes121CommentsCollege Football 25 Team Builder Deep Dive
Hey College Football fans! We have some exciting news to share about the College Football 25 Team Builder! Check out the full Team Builder Deep Dive at the link below: College Football 25 Team Builder Deep Dive Got a team in mind that you're hyped to create? Let us know in the thread below!EA_Kent7 months agoCommunity Manager12KViews9likes109CommentsTeambuilder Website wont save/submit after update
As the title of the thread says, after today's update, my teambuilder team won't save. It just keeps spinning with the "Generating Team Logos..." Message underneath. I closed my web browsers and retried but it is still not working.Solved4.5KViews14likes79CommentsTeam Builder Dynasty Offline
I'm not sure if this will ever be changed at or even looked but it was originally worded that "team builder content can be used in OFFLINE Play Now and private Dynasty modes" with the assumption that you can use your team builder teams for offline dynasty but today I was extremely disappointed (and im sure thousands of others) after spending loads of time on the team builder website to find out that you do require a subscription such as PlayStation+ to play a dynasty with your custom team. If you can play it in an offline play now, you should be able to play it in an offline dynasty. I humbly ask you if there is any chance you all will reconsider this decision? Thank you.2.7KViews13likes46CommentsTeam Builder Site STILL not working
Its me again, and the CFB25 Team Builder website still isn't working. I just dont understand how the site works for some people, yet all of us on here can't get it to work. We have tried everything you have recommended, and then some. It sucks, because I really enjoy this game. Rebuilt the Golden Gophers, but trying to start my own team now and it's been 2 weeks, and still nothing. I have been cutting back on how much time I've been logging into the game because of how frustrated I am. And if the madden website is going to be the same, you might as well postpone that release date until the bugs are fixed because this is ridiculous. Just to clarify: I can't preview my uniforms, stadium, or change the color or design of my grass/turf. And when I submit, The field is pitch black. Nothing fixes this. Browser, computer, settings, nothing. Please help me enjoy this game.9.7KViews10likes35CommentsTeambuilder Wishlist
Outside of various issues w/ Teambuilder not even working for some (me included), after it finally started working for me, I noticed a few things digging in that we really need that could make Teambuilder so much better. For starters, it's cool we have the 3 brands, as well as multiple jersey/pant styles to choose from. Though, it baffles me how we don't have Jordan brand when there's schools that have it. Here's a few things that I feel would give us more control and give us the opportunity to create many more unique uniforms, w/out having to heavily rely on custom layers, but also having that mix to complement each other. Jersey Styles • Jordan Brand • Uniform Sets from past Not quite sure y Jordan wasn't an option for uniforms since Michigan is least 1 team that wears the brand for their uniform. I miss the days of 14 Teambuilder when u could actually create jersey styles. We had more generic options like we currently have but could also get wild and create uniform styles like those sweet U of Miami from the 2010s. There were many dif styles to select from, so we should have those available to us as well. More so, having the current jersey, but being given these pieces as selectable so we aren't tied down to the design as a whole and can't choose other options. Say I wanna have the Hurricane 2010 style, w/ the Vapor Touch uniform, and add sleeve striping, I can. Custom Layers/Custom Logos • More than 10 logos per team • Layers go under assets • More than 5 layers for jerseys Right now, we r given 10 logos for each team. For some, that might be enough, but the issue becomes, the more uniforms u create, the more flexibility u need to make each uniform unique or have slight variants. Not only uniforms, but we also need these designs to create our fields. This means a good bit of time, that won't be enough. Doubling the amount to 20 should more than be suffice. This is a weird one. Some custom layers go over the assets (selectable options), some don't. My solution is this, custom layers should go under ALL assets, but the assets must be selected and on the uniform in order for the custom layers to be underneath. What this means is if u have a cuff selected, the layer will NEVER go overtop the cuff. If u don't have cuff set to NONE, the layer will engulf the entire sleeve. Not sure y the most important part of the uniform has the least number of custom layers. Helmets have 7, and pants have 11. 5 isn't nearly enough to create a jersey when u want to create something unique. Especially when u've got to have a layer for basically each side or front and back. I'd give a min of 10, better would be near 15 custom layers to make better looking jerseys. I'd throw 10 on the helmet as well, just so they all have nearly equal amounts. Assets/Adding Assets • More collars • More cuffs • More shoulder/chest stripes • Fix pants stripes • Add Sleeve, side panel, and shoulders to assets - Now Idk if this is b/c it is beta (I hope so) or if it is something else, but we severely lack in the department of the assets. We need WAY more than what we have. Custom layers help, but to not be so reliant on this, we need the assets to relieve some of the layer intake, especially since jerseys only have 5 layers. Currently only Nike has collars, even then, 2 of the 3 stitch designs even have those, which only gives us 2 dif ones. UA and Adidas have none at all. I wanna see every jersey have this option, as well as bring back options to have like 2 and 3 colored collars. It's boring having no, or 1 colored collar, even when the 2nd Nike collar has a tag that's changeable, it's not the same. I want be able to do collars like the 2010s Patriots for instance. Again, not many options. There are 3 options for Nike, which thankfully all 3 jerseys can use. UA has 1 cuff for all 6 of their jerseys. Lastly, Adidas doesn't have any for their 2 jerseys. Ik w/ the way the jerseys r designed these days, u hardly need cuffs, but it'd be nice to have some more options, or any option at all for Adidas's case. There's literally like no options for Shoulder/Chest striping. Of the 3 Nike designs, only 1 has use of the lone shoulder stripe. 1 of the 6 UA have use of the lone chest stripe. And both the Adidas stiches have the lone shoulder stripe. My issue here, once again, OPTIONS. The shoulder striping alone for Nike should have a distance option as the Jets r bringing back their classic jersey which has the shoulder stripes right on top of the sleeves, whereas the current shoulder option is like the Patriots, LSU, etc. Just use of Nike alone w/ what they did in the NFL should account for any and all available options for Teambuilder. Having the ability of UA to color the shoulders ala the XFL teams Renegades or the Roughnecks would be GREAT! As of now, some paints stripes w/ 3 color options all have a blackened outline. I believe the change to the 3rd color is for stitching, but there's always a black outline that never changes color, and the issue here is, they make u not wanna use them if u don't want or have black in the design. I made an alt jersey for one of my teams where I wanted just the light blue and white, the black I was fine w/ in the other uniforms since it was part of the logo. But this particular design I wanted no black, and I had to go and remove the striping I used b/c it had that black outline. Now if I want the striping, I need to create a logo to use for it. Going back to not only striping, but even make it just an asset or a selectable option to change the color or shoulders sleeves. Currently if u wanna change sleeve color, u need to have a logo. Allowing us to either just change the color as an asset (see sleeve, cuff, collar as an asset), or add it as a sleeve option makes it so that's 1 less logo tied up into the team that could be used somewhere else w/ our current 10 logo limit. *See some of the XFL/USFL jerseys, believe even some colleges do this. Same goes for the shoulders. Either make it an asset to recolor or make it an option to the Jersey Design asset. *See XFL/USFL jerseys, or 2010s Bills. Also, if we wanna create side panels for jerseys, we need to use up 4 custom layers b/c 1 layer gets cut off at the seam of the side of the jersey and disappears, so u need to have 2 to make a side panel. Having this as an asset or somehow create an option for it is needed. What do I mean by side panel? I'm talking about how the jersey is 1 color, but then the side is a dif color. To view what I mean, take a look at the 2010s Patriots away jersey. While the jersey was white, the side was navy w/ red piping. This would be another thing to take jerseys to the next level and continue to make a further reach for not creating the same jersey twice. Mirroring Options • Allow us to mirror sleeves, pants, like helmet Currently if u wanna add a team logo or a sleeve logo to a team, u need to use 2 custom layers. Only time u don't is if u edit the EA logo, which only works if u have striping or a sleeve design or logo that doesn't need mirroring. Making sleeves and pant legs like the helmets allows us to do what we need to do on sleeves, and custom layer striping for pants, freeing up the use of 1 custom layer in those situations. And w/ only 5 jersey layers, that would make a huge difference. And if u dk what I mean, the helmet has the EA logo on it as well. When u edit the logo, u can take any layer there, and hit the mirror option to flip it just like a helmet logo would be, making it look exactly like the other side. Usually, a jersey sleeve is the same way, where the left sleeve mirrors the right sleeve, so makes sense for this to be an option here. same w/ any pant stripes that r being used. Materials • Metallic Flake • Pearlescent • Fabric Having metal flake and pearlescent material for helmets especial would be a nice touch. The Patriots use a metallic flake giving their helmets that extra shine, and The NDSU Bison have a bit of a pearlescent look in their helmet. We need these options to create more accurate teams, as well as even cooler custom teams. For the fabric material, I specifically want this for the jersey and pants options for custom layers. Right now, we have glassy, matte, satin, and chrome. All while cool and useful, sometimes a sublimated look would be nice, especially for any uniforms that have a gradient, or some of design in the uniform itself, even for sleeves and striping. None of the materials currently give off the look where the custom layer actually looks like actual fabric, matching the entire look of the uniform, as each material has a variant on look, and shade changing of the colors. To 100% match the shades and giving it that feel of the look of the jersey or pant, we need a fabric material. Unfortunately, they r noticeable on the change in material by its shine, and yes even matte has a bit of a shine to is, whereas the fabric has none. I want to avoid that in some cases. Text • Add a text layer • Add more text options We have no text option for names in Teambuilder. While yes, it is nice to have the ability to use custom layers for the jersey text, once again, w/ 10 logos, and only 5 layers for the jersey, that's 1 unnecessary layer that gets used that otherwise wouldn't if we had a text layer option. Of course, w/ wanting text layer option, it goes hand in hand w/ the addition of more text. Nike only has 4 text options, a whopping 23 number options (which some of those could have the text option added). UA has 2 text options, 10 number options (again some of those could have the text option added). Adidas has 2 text options, 14 number options (some of which I'd def love to have the text option for). Regardless, we need many many more text options for all these brands, in order to continue to create unique uniforms. If we don't think any of the text w/ a HUGE upgrade in options, go ahead and use a custom text at that point. Ik personally I'd do a mix, and that's a lot of what this thread is about, using the best of both worlds by combining a vast array of Teambuilder options, w/ all the custom tools at our disposal. Save Image It'd be nice to be able to right click on the pieces, helmet, jersey, and pants, and save them as an image through the site. Right now u gotta screenshot it, which make u have to do extra work to clear the background, but having a way to right click and save as a png image saves time when trying to get shots of our uniforms to showcase to ppl, hoping they like the teams, and wanna DL them. Especially since u wont have to edit out a background, it woukd just be an image of the helmet, jersey, and pants. All it needs to be is clear, which wouldn't be an issue, make them like a 1024x1024 square or something like that, Any small resizing/editing after that could be done. A bonus thing I'd like to talk about is the fields. I'm not quite sure y we have a 2ndary logo option for the field, if we can't use the logos we upload to add to the 20 or 25. Only workaround for this is to use the custom layers. but the 2ndary logos r already perfectly sized and matching the size of them isn't the easiest. That also takes up 2 of the 5 layers u have available which is totally unnecessary All in all, Teambuilder is decent for what we currently have. It is still nice and useful, but it'd be worlds better w/ the addition of everything here, as well as more options in general that takes the load off on almost solely relying on custom layers, especially when we don't have nearly enough of those layers to do w/e we want, and generic options could help take that load off. I've made some really cool uniforms w/ the strict 5 layer limit on jerseys, but I've also had to make a lot of sacrifices at times for the lack of layers and generic options. I'm hoping it is currently in this state just b/c it's beta, and Ik we have heard that * these brands makes updates or new uniforms, we will get those options, but we desperately need more, and I hope we get what we deserve. EDIT: TEAM NAME • Character limit increase • Use of & symbol Something I had on my mind and forgot to actually add here was the Hometown name. Not sure y we only have a 14 character limit for that, but I think it's dumb, especially considering the Stadium name has a much larger limit, FYI one of my stadiums is name Lou Santalucia III Memeorial Stadium. We for sure need a higher character limit, I literally can't fit Williamsport A&M as a team name. Which brings me to my next gripe, we SHOULD be able to have use of the "&" symbol for team names. There's gotta be a way around this for us to use it so hopefully it gets figured out. Especially when I can literally use emotes as a stadium name, seriously, I have a stadium called ❌️Mayhem❌️ Field. Make that make sense. DUPLICATION • Dupe Home to Away, vice versa • Allow duplication of 3rd, 4th, 5th uniforms to represent changes As it stands now, we can duplicate home and away to the 3rd, 4th, and 5th uniform set, but not to each other. Being able to do so would save time on creating if all we r doing r color swaps for the home and away uniforms. We can duplicate the 3rd, 4th, and 5th alternate uniforms, but the issue here is that when u do so, they actually duplicate the default uniform as opposed to the changes that were made. So the change here would be akin to duplicating the home and away, where the changes made reflect on the uniform slot u duplicated to. CREATE A STADIUM As of now we only have irl school stadiums in the game, not even any generic. While generic stadiums would 100% be great, giving us a stadium builder would be even better. Allow use to recolor and place logos on the field like we do now, but give us to color the walls, seats, writing on the walls, placing scoreboards where we want. Adding dif types of seating, along w/ press boxes. Put the name of the stadium in there. Choose where our stadium resides whether is rural, country, in the city, etc. Essentially, w/e u see in irl stadiums, we can do in create a stadium. Make it like the old Madden games when we had create a team, or I believe even the old Teambuilder had something kinda similar. SOCKS • Sock striping • Add designs to socks This should be a no brainer. Teams use sock striping, yet that's not even an option. Allow us to add designs to socks as well to further create unique ones. BUMPERS • Move logos We can rotate and resize logos on the bumpers (which r off-center by the way), but we can't get the ability to move the logos around, this is needed if u aren't gonna fix the centering. NUMBER FILLERS • Adding textures to numbers A really cool addition would be to be able to add textures to numbers. For instance, I have a team, Reno Rage, they have a flame shoulder, would've been cool to add the image to the numbers as well, being able to create flaming numbers on the jersey (see defunct AFL LA Kiss for this). Also doing gradients and stuff like that (something similar to Washington Commanders away uniforms) via textures would be cool. Bottom line just opens up the uniqueness of the uniforms. Brand Adjustment • Being able to move branding logos Something I was thinking about the other night, this also goes hand in hand w/ the M25 Teambuilder, but being able to adjust where we want the team uniform branding would be nice. Whether it be the left chest area, the collar, even the sleeves, we should be able to place it, then adjust where we want it. Normally they'd be on the 3 areas I stated. Particularly w/ Madden, I find it odd that the Nike Swoosh is on the chest when they r all on the sleeves. COMMUNITY SUGGESTIONS: • Randomize/Edit roster names.- Currently the preset rosters while dif, all have the same name each time u select them, i.e. Powerhouse selection is same each time. A feature we also used to have in 14, edit rosters on the website. If u start a new dynasty, u have to recreate the rosters. Allowing us to do this saves that time, also fixes the issue w/ rosters being the same. • Helmet (Pride) Stickers - Schools like OSU r prominent for this, allow us to either select 2ndary or tertiary, or even one of our uploadable logos as a helmet sticker. • Fight Song - Every school has one, we should be able to select a prepackaged fight song for our schools (personally, I'm ok w/ selecting actual school songs) • Add Russell Athletic and New Balance to uniform selection - This goes hand in hand w/ adding Jordan brand. • Teambuilder teams usable via offline dynasty - Being able to use our teams in an offline dynasty would be nice as well. Some wanna use just their teams in a super conference or have the ability to control all their Teambuilder teams. • Give ability to choose school pipeline, rivalries, etc - Being allowed to choose our pipeline, create our own rivalries, choose our school grades once again would be cool. Having the option of inheriting for ppl who dc would be useful as well. But more control over this means making our schools more realistic. • Bring back generic stadiums, scrub all ties to the schools from irl stadiums - We def need some generic schools. Frustrating when we do all this work to create a team, only to see other school's logos on ur stadium. Replacing our logos and names on spots of irl stadiums would be cool. Or better, just give us create a stadium (see above). • Add Washington D.C. as a location - I like this, we need this. I actually have a school located in D.C, and considering it is part of U.S., kinda baffling to its omission. • Era period equipment/universal equipment selection - Having era period equipment selectable allows to recreate schools from different eras they've gone through. Also, allow us to choose a universal setting of equipment if we want the entire team to look alike. • More # font choices/Usable across uniforms - Briefly touched on this myself w/ having more fonts and # fonts in general. Having them, or least some, usable across all brands would be nice. • Edit player hometown/home state - Say u wanna create a school of just pipeline players, or recreating a high school team, having the ability to change the hometown and state of players would go a long way to making this more of a reality. • Ability to watch games - This doesn't pertain much to Teambuilder, but being able to watch dynasty games would be cool. • Allow us to replace all 134 teams w/ Teambuilder teams - Kinda odd we can only replace 16 teams in an online dynasty when we have 134 teams. Even weirder is that we can only replace 16 when we have 32 team dynasties. Allowing us to replace them all would be really cool, as well as allow us to create more than 32 teams if we have them. • Number/Font outlines - Instead of giving us the options w/ outlines, give use just the base font, and allow us to choose up to 2 outline that we can resize as we wish, or skew them to create the 3D or block effect. • Choose/Create a mascot - Give us the option to choose which mascot we wanna use, or better yet, allow us to create our own mascot for our teams.1.4KViews7likes34CommentsTeam Builder Error Downloading "Try again later"
I am unable to download my team builder from the download center. My team saved online but I keep on getting an error message that also says “try again later” when will I be able to successfully download my team form the download center?3.4KViews1like33Comments