Recent Discussions
Update on Hybrid Controls and Goalie Tethering
Hello, everyone. We received a high amount of feedback on the removal of Hybrid controls as well as thoughts on the new goalie tethering system. The below announcement was made on our Twitter channel. SourceEA_Aljo2 years agoCommunity Manager6.2KViews12likes304CommentsIsn't it kind of insulting to the NHL and the sport of hockey
That EA thinks in order to people to be entertained playing a hockey game it has to be a complete exaggeration of the sport? The game is full of hip checks and Michigan goals, is all offense and no defense, and has almost no puck battles, dump ins/outs, or loose pucks. If one of the "kids" that are apparently so enthralled with fancy dekes and crazy hip checks (that happen a couple times a year in real hockey)that are EA's target market for this game go to a real NHL game, they will be really disappointed to see a lot of physical puck battles, board play, loose pucks, chips out of/into the zone, etc. With hockey back, just watch the games. See how often players lose possession, how hard it is to break out of the zone and get through the neutral zone cleanly, how little each player possesses the puck before moving it, how many times two players race for a puck just to essentially get a "puck chop" at it to get it out of their zone or into the other team's zone. Then play or watch NHL 24 and see how little of that there is in this game. I understand no one wants to play a game that is a complete simulation of the sport, that would be boring. But my god, there should be way more dump ins than Michigan attempts in typical game of video game hockey, regardless of how "sim" you want it to be, and that is not the case with NHL 24. Unbelievable.3.9KViews55likes292CommentsNHL 24 Community Playtest - Did Not Receive Code?
Hey, everyone! We'll be holding a community playtest August 21 - 27. This is your chance to test out a pre-release version of NHL 24 and provide important feedback that is used to help shape the game for launch. Registration can be found here.SolvedEA_Aljo2 years agoCommunity Manager3.9KViews4likes213CommentsNHL 24 another year they dont listen to offline community
Info so far which makes it a easy decision for me to not buy the game Presentation Tougie24 on You tube has playtest the game. The Intros are still short unfortunately. The philosophy is getting people into games as fast as possible. Which does suck for people like us who wants that extra immersion like we used to have. The new pressure system which seems to force us to look at a big pressure meter on the ice with no option to turn it off.Answer below from another thread. I asked the question just a few minutes ago to Tougie24 and he said that there’s no way you can toggle that OFF. And no hybrid controls and franchise mode is according to the EA producer him self not that they have out their energy on this year.nhluser2 years agoSeasoned Veteran6.3KViews25likes172CommentsPatch 1.1.0 Feedback Thread
Hey, NHL Community. Please use this thread for feedback for the 1.1.0 patch that is going live tomorrow, 10/6.EA_Aljo2 years agoCommunity Manager6.1KViews4likes171CommentsNHL 24 Pressure icon meter on the ice can you turn it off?
I like the idea of the pressure thing in NHL 24 but I am all for the feeling of realism in hockey games and that icon would drive me crazy if i have to play with it all the time. So do you think you can turn that off?coolspot7772 years agoSeasoned Hotshot8.7KViews20likes170CommentsNhl 24 the game for everyone and anyone.
This used to be a game that took skill to be good at. Many of us have spent decades trying to master the skills to get where we are now. It's more than obvious that EA have given up on us loyal fans and dumbed the game down that much that just about anyone can pick up the game and start winning. From day one the pressure system has been flawed. Don't let them kid you on it was a good idea and that they have tried to improve it since. It's in place so those that have any skill or have a stronger team are held back due to ridiculous fatigue mechanics and useless line changes that work when they want. How often do you see the CPU totally fatigued and unable to skate at full speed. When do you ever see the CPU having a full team on the ice that's totally fatigued... You don't! When the opposition has full pressure it wouldn't matter if you had a full team of 99 ovr players, you ain't getting that puck until there's a stop in the game. The opposition turns into super human hockey players no matter if they are rated 60 or 70. Yet my 95 players have turned into special Olympic ice hockey players because there's been a few shots on goal. Don't get me started on Total Control. If the pressure system didn't level the playing field they sure made sure it did with that addition. Forget the ridiculous one button dekes because in the grand scheme of things they are pretty useless during a game. It's the one button guided missile checking. It takes zero skill to check using total control and is more effective than those using skill stick, which takes timing and skill to be good at. If you really want to level the playing field make the objectives and moments easier because as they are just now you either need to buy packs or spent every minute of your spare time trying to achieve the virtually impossible. Like who thought it was a good idea to to add 'score 4 goals in the bottom left corner with <add player> on Superstar. I tried d at the beginning when the game was released, now I don't even look at them. If I do complete any of the main objectives it's purely down to luck. Why would I want to add a lower rated player to my team to be rewarded with a power up or a event card I won't use. Honestly I can't believe how out of touch EA and their devs are with the NHL community, especially the loyal fan base.Stubo_NHL242 years agoNew Ace2.4KViews6likes169CommentsNHL 24 1.4.0 Patch Notes
NHL 24 1.4.0 Patch Notes Hey everyone, Here are the notes for Patch 1.4.0 which releases at 12 PM ET on January 30th. Please complete all online games before this time as server instability is expected up to an hour after the patch deployment. This patch is centered around goalie improvements, which include making smaller goalies a more viable option. We’re also updating goalie X-Factor abilities to further incentivize their use. We’re also addressing multiple bugs, including goalie settings not saving in WOC, players unable to assign captaincy, and more. Other inclusions are the new All-Star jerseys, and the ability to jump into the glass after a goal while being near the boards. Let us know what you think. -EASPORTSNHL Team Gameplay ---- Goalie X-Factors: Community Feedback: Certain Goalie X-Factor Zone Abilities don’t provide enough incentive to use. This results in players feeling like they have limited choice when assigning Goalie X-Factors. Goalie X-Factor: LIGHT WORK has been updated to provide more gameplay benefit: Added a boost to Goalie Precision vs Wrist Shot / Snap Shots. Added a boost to Goalie Precision vs any shot within 20ft of the net. Goalie X-Factor: EXTRA PADDING has been updated to provide more gameplay benefit: Added a boost to Goalie Precision vs Slap Shots. Added a boost to Goalie Precision vs any shot further than 25ft of the net. Goalie X-Factor: WHIRLWIND has been updated to increase incentive to equip Zone Ability and provide more gameplay benefit: Increased the Zone Ability Teammate Energy boost Goalie X-Factor: HANDLED IT has been updated to more gameplay benefit: Increased the Zone Ability Teammate Energy boost Goalie X-Factor: ENERGIZER has been updated to provide more gameplay benefit: Increased the Zone Ability Teammate Energy boost Goalie Size Balancing: Community Feedback: There is not enough incentive to use smaller goalies over larger goalies. Larger goalies feel like they cover more physical space and are harder to score on. In EASHL, this results in the majority of players creating large sized goalies and in HUT, players primarily dressing tall goalies. Save Reach is now scaled by the height of the goalie. Smaller Goalies will receive less penalty when making far Reaching Saves. Larger Goalies will receive a higher penalty when making far Reaching Saves. Currently, Save Reach scaling is only enabled when Light Work or Extra Padding is equipped. User Goalie Save Accuracy: Community Feedback: User Goalies who are square to the puck are too inaccurate at making saves, allowing pucks to squeak through, while User Goalies who are out of position are making too many highly accurate reaching saves. Increased the max accuracy of a User Goalie when making saves with a high Precision score. Precision score is calculated when attempting a save and is influenced by multiple factors (attributes/screen/fatigue/reach/etc.) Increased bonus applied to Precision score when User Goalie is square to the puck and requires less reach to make a save. Increased penalty applied to Precision score when User Goalie is out of position and required to make far reaching saves. Push Checks in Front of Net: Community Feedback: Recent changes increased the chance of getting called for a penalty when Push Checking in front of the net. Defensemen want a way to clear the net, allowing for better defending in close proximity to the crease to prevent screens/deflections/tap ins. The defending team can push check and knock down their opponent within [20ft] of the net with reduced risk of drawing an interference penalty. However, multiple push checks within a short time frame, regardless of distance to net, can result in Cross Check penalty. Other Improvements: Added new Goalie save animations for quick saves to the glove and five hole. Adjusted Goalie Save animations when diving to their glove side to keep blocker higher. Players can now perform Jump on Boards celly if celebration triggers while along the boards. Fixed a rare crash bug that could trigger when taking a slapshot. Fixed an issue where Skaters would accelerate faster than expected while preparing for a Shoulder Check. Goalie will transition into proper stance when coming off post in VH stance, allowing them to make quicker saves from shots from the corner. Be a Pro ---- Fixed an issue where the coach could tell the user goalie that they are not meeting expectations even if the user has good stats Fixed an issue where saving changes in Edit Player reset the play-by-play name to A.J. Presentation ---- HUT - Player Card is now present during Flex Moment goal celebrations Classic Goal Celebrations - Players can now celebrate by jumping into the boards during classic goal celebrations (contextual - player needs to be close to boards) Classic Goal Celebrations - Celebrations trigger more immediately after button press World of Chel ---- Fixed an issue where user's goalie settings do not persist through title reboot in World of CHEL Fixed an issue where Users cannot assign Alternate Captaincy in Club Members Fixed an issue where the Club Finals records are not being displayed in accordance with the new Finals playoff structure. Fixed an issue where Ones Eliminator and Threes Eliminator modes were not accessible during Club Finals leaderboard auditing. Fixed an issue where the World of CHEL Club Finals Elimination Retry pop-up only triggered on exiting and re-entering World of CHEL, not in Dressing Room after elimination. Fixed a failed to retrieve data (FRTD) issue that users were encountering when entering the World of CHEL store. Fixed an issue where being a Special Character in the Dressing Room, previewing items in the World of CHEL Store would cause the avatar to break when returning to the Dressing Room Fixed an issue where the goal celebration preview button was nonfunctional in the item preview screen in Battle Pass & World of CHEL store. Fixed an issue where some users with EA Play subscriptions couldn’t view or receive EA Play incentive offers in the WOC Store Fixed an issue where the purchase text is missing for EA Play Membership Chel Coin Rewards Fixed an issue where the EA Play Rewards headers were missing in the World of CHEL Store Fixed unlocalized text that was present in the World of CHEL Store descriptions. Fixed the Great Britain Player Banner Background so it shows the correct flag. Fixed an issue where users would lose functionality trying to open the Battle Pass after completing an online World of CHEL game. Fixed an issue where EASHL matchmaking would change to the Finding Opponent step even if the user doesn’t find any Teammates. Fixed an issue where Matchmaking doesn’t advance to Finding Opponent after five seconds when skater positions of a dressing room are filled. Fixed an issue where users could hear the opponent's VOIP in the pre-game matchup screen for EASHL game modes. Fixed an issue where a customized club jersey logo color wasn’t displaying in the game correctly. Fixed an issue where a Clubs Away logo wasn’t brought into gameplay. Fixed an issue where the Jersey preview is not correct after one club changes jersey selection in the EASHL matchup screen. Fixed an issue where the default player equipment didn’t appear in Club Identity correctly. Fixed an issue that would sometimes show players wearing the Anaheim Ducks jerseys when returning to the dressing room after a game. Presentation - NIS Logic - Intro/ Outro - Special character player classes are cut off in Clear Player Intro Fixed a rare crash that would sometimes occur when quitting the match after puck drop. Hockey Ultimate Team ---- Various UI Fixes Uniforms ---- The following uniforms have been added or updated in NHL 24 NHL New York Rangers Third All-Star Uniforms AHL Calgary Wranglers Third Colorado Eagles Third Utica Comets Third ECHL Utah Grizzlies Third Canadian Hockey League North Bay Battalion Third and Fourth Halifax Mooseheads Third Prince Albert Raiders Third Cape Breton Screaming Eagles ThirdEA_Aljo2 years agoCommunity Manager5.1KViews10likes166Comments- EA_Aljo2 years agoCommunity Manager1.9KViews7likes163Comments
- jimmarshall2 years agoSeasoned Ace5.2KViews22likes162Comments
The poke checking is so badddd
You shouldn't need 92 poking and gold stick em up to consistently poke the puck. It's so bad and so slow. I get that you want offense but when offense can literally skate through you because you poke and the extension of the puck is so slow that you can't even pick the puck up because you have to finish your animation it's absolute lunacy. Balance in this game needs some effort put in.SolvedTheUnusedCrayon2 years agoSeasoned Ace2.3KViews15likes151CommentsNHL 24 1.2.0 Patch Notes
Hey NHL Fans, Here are the 1.2.0 Patch Notes set to go live on November 9th at 12 p.m ET. Please complete any online games prior as the servers may become unstable an hour following the patch deployment. 1.2.0 Patch Notes (Go-Live November 9th, 12 p.m ET.) Gameplay ---- Community Feedback: Lacrosse Shot is too easy to perform with low dekeing rated players. - Added a chance to bobble a Lacrosse attempt while performing the move using the Total Control skill move button. The lower the deke attribute rating on the skater, the higher the chance for a bobble. - Increased the difficulty of performing a Lacrosse attempt via Skillstick to match NHL23. The right stick now requires a more consistent Rotation Speed or the skater will lose the puck. - Skilled Up X-Factor improves the playback speed of the animation like before and keeps control of the puck similar to last patch Community Feedback: Players are taking unintentional push check related penalties in the offensive zone when trying to one time or shoot a loose puck. - Holding Vision Control, while in the offensive zone and opponent doesn’t possess the puck will now prioritize Shooting over Hitting when using the Right Stick. Community Feedback: Players have found unintentional ways to shoot the puck while charging a Pass, resulting in ‘curve’ shots or unrealistic shot animations. - Fixed the reported issues so players cannot trigger the wrong shot animations and gain an unfair advantage. Community Feedback: Charging a Shoulder Check can cause your skater to gain a quick boost of speed as they align for a hit which allows them to catch up to players unintentionally. - The maximum velocity a skater can reach while charging a hit has been capped. - Removed the bonus Hit Assistance while using Truculence Zone Ability. Community Feedback: Goalies are stuck in their poke check animation too long without being able to breakout into a save. This allows players to easily bait them into a poke and then score. Some poke check animations take too long for the goalie to extend and recover. - After the apex of a Goalies poke check animation, they are now able to break out into a save animation. - Extremely long poke check animations have been shortened to be more consistent with the rest of the poke check animations. Community Feedback: Players have found a high percentage way to score, while shooting the puck while the goalie is transitioning off Hug Post in a specific pose. - Slightly increased the distance a Goalie will stay hugging the post when a skater comes out of the corner, allowing them to make more controlled butterfly saves. Community Feedback: Players have found a way to gain an unintentional boost of speed while saucer passing to themselves with certain skaters and from the backhand. - The distance the puck travels at minimum power saucer pass is now based on player velocity, pushing the puck further from the player. Community Feedback: Skaters unintentionally enter the Slap Shot windup animation after stopping Protect Puck while holding right stick in a downward angle. - Users must release the right stick to the neutral position and push the stick down again to trigger a slapshot windup from protect puck. Other Fixes: - Fixed an issue where Vision Pass Icons remained visible after the end of a Period. - Fixed an issue where NHL Skaters who lost their helmet would not skate directly to the bench. - Fixed an issue when using Vision Pass to pass to an extra attacker could trigger a poke check animation. - Fixed an issue where a team may accidentally get a too many men penalty in OT. - Fixed an issue where an extra Goalie Indicator was visible in Ones. - Fixed an issue where the faceoff location after a net is knocked off the moorings was incorrect. - Fixed an issue where certain Shot Block animations were playing incorrectly. - Fixed an issue where Goalies can get push checked through the net while in Hug Post. - Fixed an issue where Nets were coming off the mooring too easily during gameplay. Tournament ---- Champions Hockey League - Added new rules for the tournament. - Minor penalties are dealt the same as a major penalty: a team which caused a minor penalty will remain shorthanded even if the opposing team score a goal - Serving delayed penalties: a minor penalty will be served even if a goal is scored while a delayed penalty is pending - Shorthanded goal erases current minor penalty: if a shorthanded team score, the minor penalty against will end Franchise ---- - Added Regulation Wins to Standings - Added more chemistry links between X-Factors for abilities based in skating, shooting and puck skills - Increased impact of total player worth when running Head Coach Preferred Lines for all Coaches - Fixed an issue where CPU teams couldn't sign 2-way contracts when up against the salary cap, this change helps teams sign more contracts - Fixed an issue with CPU teams signing AHL potential players to entry level contracts in Free Agency and during the Re-Sign Phase, this change can prevent teams from signing more contracts and these changes end up canceling out, causing CPU teams to sign roughly the same number of players as before, however they will be signing players who have a better chance at developing - Fixed issue with the stats shown on the Conn Smythe trophy overlay - Fixed an issue where players without scouted X-Factors showed up in Player Search when filtering by players with X-Factors - Improved rookie signing logic so CPU teams can hold off on signing lower overall prospects who have potential until they develop - Improved CPU team logic so they sign low overall AHL potential players in free agency less frequently Creation Zone ---- - Removed invalid UI popup when creating a large number of players and teams - Added Chel branded NHL goalie equipment to offline creation zone - Music now ducks when previewing player audio emotes in Creation Zone - Various UI Fixes - Fixed an issue causing players to be unable to bypass NHL23-level player, goalie and team creation limits. Players will now be able to create: - 80 total teams - 1750 total skaters - 250 total goalies Presentation ---- - Faceoff Hype Spotlights - Reduced brightness intensity. Animated logos no longer converge on ref's puck-dropping hand. - Goal Multiplier Banner now properly appears in broadcast flow in HUT Rush - Fix for the score clock displaying remaining time incorrectly - Improved authenticity of Detroit Red Wings goal horn - Improved authenticity of Buffalo Sabres goal horn - three blasts Commentary ---- - Fix for incorrect reference to overtime in shootout mode - Fix for incorrect reference to "first goal" on goals scored in WoC drop-in - Improvement to Shot Block commentary flow - Fix for intro speech incorrectly referencing teams being from Western/Eastern conference teams World of Chel ---- Matchmaking Update: Community Feedback: When forming a Drop-in Team in WOC, users may have to wait the full matchmaking time looking for a User Goalie who may not be available. Once a Drop-in Team has reached Max Skaters, the team will continue to search for a User Goalie for 5 seconds and then automatically begin searching for an opponent. Club Info / Player Stats Drawer Update: In preparation for EASHL Club Finals, we have restructured the way the Club Info / Player Stats Drawer appears in WOC modes. The info displayed will be relevant to the mode you are currently in, with the ability to toggle between Club Info and Skater/Goalie stats using the Right Stick. Creation Zone Update in World of CHEL: Community Feedback: The multiple presets within CZ is very confusing to users, many of which don’t even realize they have to customize Home and Away separately for Skater Casual and Pro as well as Goalie Causal and Pro Consolidated the Home/Away/Alternate outfit Presets to a single button instead of a subscreen to make the switch between each simpler to understand. Edits from Character Appearance (inclusive of applying a special character), Details, Shot Style, and Skating Style will be copied between Home/Away/Alternate outfit presets, so the user doesn’t have to manually maintain these changes for consistency between them. We did leave everything else to be manually edited so a user could decide they may want a completely different clothing and equipment style between Home/Away for example. - Fixed a crash that would occur when a user navigates to the customization screen from recent items after opening the World of Chel Starter bag - Fixed an issue where Player names are displayed as "EA PLAYER" throughout Leaderboards - Fixed an issue where the Ones/Threes Eliminator leaderboards were not displaying the rankings - Fixed an issue where push checks were leading to a lot of penalties around the net - Fixed an issue where rarely a goalie could get push checks through the net while in a standing hug post - Fixed an issue where the player avatar isn’t loading correct in the World of Chel Main Hub, or in Gameplay - Fixed an issue where the stats drawer was missing the player level and gamerpic - Fixed an issue where the glass would never break in the Carter Lake arena - Fixed an issue where the player banner backgrounds are squished during the starter bag open animation - Fixed an issue where the character and scene darken for a moment before loading into free skate - Fixed an issue where the score clock has the EASHL logo overlapping the team’s name in EASHL - Fixed an issue where special character would appear in the presets after editing multiple presets - Fixed an issue where the special characters do not reflect the current selected home or away presets - Fixed an issue where having a facemask equipped before equipping a special character will result in their mouths being closed - Fixed an issue where special characters would cause minor rendering issues on the ice - Fixed an issue where alternate Pro presets couldn’t select a special character - Fixed an issue where if you had a special character equipped on loadout slot 11 and reboot the game it would then show loadout slot 11 as locked - Fixed an issue where World of Chel store displays countdown timers as expired when quick resuming - Fixed an issue where non-actionable buttons were present when selecting certain items in the World of Chel store - Fixed an issue where the Home/Away options would stay on screen when purchasing a banner - Fixed an issue where the soundtrack was still playing when emotes were being previewed - Fixed an issue there equipping the Chel helmets would cause customizable helmets to read as non-editable - Fixed an issue where new branded gear is not sorted alphabetically in the customize tab - Fixed an issue where rarities are not present on default unlocks in the World of Chel creation zone - Fixed an issue where the helmet cage color wasn't locked/disabled if the user’s helmet did not support a cage - Fixed an issue where changing Club Identity or Captaincy sometimes caused crashes for club members - Fixed an issue where the user was unable to navigate to the club alternate jerseys in the post matchup dressing room - Fixed an issue where the user would crash when inviting another user to the club when the club was just created - Fixed an issue where a user was not presented with an error message when sending club invites to a user who has blocked communication set to on - Fixed an issue where the EASHL stats drawer was not tracking 3v3 and 6v6 stats separately - Fixed an issue where the condensed info drawer doesn’t show up in the EASHL 3v3/6v6 dressing room - Fixed an issue where it was possible to search solo in quickplay 3v3 as a club - Fixed an issue where Away and Alternate fonts for club jerseys had extra color zones with no functionality - Fixed an issue where the user was able to open the select mode option overtop of match strategies in the clubs dressing room - Fixed an issue where Club Finals Drawer was appearing outside of the club finals dressing room if the if the user leaves their club while in a dressing room and creates another club - Fixed an issue where the club UI overlaps when user is in gameplay - Fixed an issue where the club finals champion message had text that was cut off on the screen - Fixed an issue where the correct club jersey was not being displayed in the dressing room - Fixed an issue where crowds are not wearing the home club colors - Fixed an issue where selecting the logo tile in stock branding took the user to a blank screen - Fixed an issue where the user was removed from the dressing room after a game if they selected the Battlepass unlocked items pop up - Fixed an issue where the XP token appeared squished if the user opened Battle Hub Rewards while on the Battlepass Tab - Fixed an issue where users would receive a debug text message when trying to use a Battlepass token after they had completed the current Battlepass - Fixed an issue where the locked icon appears in the wrong place for Battlepass items the user has not unlocked yet - Fixed an issue where the pause text was missing when a global xp token is active - Fixed an issue where the user would get softlocked in-between the state screen of Battlepass when timer hits zero - Fixed an issue where the premium Battlepass reward tiles were showing the incorrect color in the Tiers unlocked screen after returning to the World of Chel - Fixed an issue where the pre-order Battlepass XP multiplier tokens would temporarily disappear after completing the Battlepass - Fixed an issue where the scrollbar issue in the Battlepass tier rewards - Removed text that incorrectly showed a chapter completion reward in Pro-Am - Fixed an issue where the locked icon only showed in from of the Player XP reward and not the Battlepass XP reward for Pro-Am games - Fixed an issue where the Pro-Am reward icons were inconsistent sizes - Fixed an issue where reporting a user through EA Layer would cause an error saying, "content could not be reported." - Fixed an audio issue that would say it was a user’s first goal with this team in every drop-in game - Fixed an issue where the VOIP status icons were missing in the VOIP overlay during gameplay for World of Chel and Online Versus games - Fixed an issue where the VOIP icon triggers when a user is not talking instead of when they are talking - Fixed a text issue where the goalie save % was 3 decimal points - Fixed various missing assets & text in World of Chel - Fixed multiple debug text, wrong text, and wrong color text issues Hockey Ultimate Team ---- - Removed fighting from HUT Moments - Fixed issue in HUT Moments where coins earned would not be granted until backing out to HUT Main Menu. - Fixed issue in HUT Rush where pack was not displaying correctly. - Fixed issue in Trade Pile screen where backing out from Compare Price took you to the wrong screen. - Fixed issue where some Jersey images were not displayed at the correct proportions on items. - Fixed issue with ability to edit extra attackers and shootout lineup. - Various UI fixes. Uniforms ---- The following uniforms have been added or updated in NHL 24 NHL Calgary Flames - Away and Heritage Classic Carolina Hurricanes - Home, Away and Third Edmonton Oilers - Heritage Classic Florida Panthers - Home Los Angeles Kings - Home Nashville Predators - Home and Away Ottawa Senators - Home Pittsburgh Penguins - Away Toronto Maple Leafs - Home, Away and Third AHL Bakersfield Condors - Third ECHL Adirondack Thunder - Home and Away Allen Americans - Home and Away Florida Everblades - Home and Away Greenville Swamp Rabbits - Home and Away Idaho Steelheads - Home and Away Kalamazoo Wings - Home and Away Norfolk Admirals - Home and Away Rapid City Rush - Home and Away Worcester Railers - Home and Away Canadian Hockey League Brandon Wheat Kings - Third Lethbridge Hurricanes - Third Liiga Lahden Pelicans - Home and Away Tappara Tampere - Home and Away SHL Frolunda HC - Home and Away Linkoping HC - Home and Away Modo Hockey - Home and Away Rogle BK - Home and Away Skelleftea AIK - Home and AwayEA_Aljo2 years agoCommunity Manager15KViews8likes143CommentsNHL 24 Presentation Deep Dive
Hey, NHL Fans! Today we have released the Presentation Deep Dive. Check it out below!EA_Aljo2 years agoCommunity Manager3KViews8likes130CommentsDumping the puck
What's the deal with the difficulty introduced this year with something as simple as dumping the puck? I mean, it's always been problematic, but this year, it's ridiculous that half the time your skater has a problem reaching their own blue line. The CPU also can't dump the puck out. This is a real issue, especially with the new pressure system. Dumping the puck should be something so simple to do. You can do one button Michigan dekes, but you can't dump the puck? I'm not sure how this passed QA and everyone though this was good? This was an issue in the tech test and I thought it would be fixed on release. @EA_Aljo is this something that is going to be addressed in the forthcoming patch? Thanks.smugxb2 years agoSeasoned Traveler3KViews22likes127Comments1.1.1 Patch Notes (Live October 24th, 2023 @ 12pm ET)
1.1.1 Patch Notes (Live October 24th, 2023 @ 12pm ET) We’re happy to share details on the NHL 24 Patch releasing this Tuesday @ 12pm ET. Please complete any games prior to this time as server instability is expected for around an hour following the deployment of the patch. Hybrid Controls as well as updated Goalie Controls highlight the new additions. You’ll now be able to select Hybrid controls as well as new options for Human Goalies with the tether control system now having an ON/OFF/HYBRID option to best suit your playstyle. In an effort to get these two highly requested changes in, you can expect a larger list of gameplay updates based on your feedback coming in an upcoming early November patch. This includes addressing feedback around the lacrosse move, unintentional push checks in front of the net when attempting a one-timer, goalie tuning and more. An update based on feedback we’ve seen regarding hip-checks is also planned for the patch following what will be released in early November. We understand that this is an important change and our team is working on the best way to balance it as soon as possible. Below is everything available as part of tomorrow’s patch: Gameplay ---- Hybrid Controls Update: Community Feedback: The removal of HYBRID control options has made the game difficult to play for users who require the ability to perform core actions on the Face Buttons of the controller. - HYBRID controls have been re-introduced as an option in the Control Settings menu. - HYBRID controls allow users to use the Face Buttons to perform core actions like Shoot, Pass, and Hit. - HYBRID controls utilize the same controller mapping as NHL23 with some modification in order to support core gameplay changes to Protect Puck and Reverse Hit. Goalie Controls Update: Community Feedback: Veteran User Goalies felt that the Tether control system was too limiting and wanted the ability to control the Goalie similar to NHL23. Additionally, the removal of Alternate Controls and forcing automatic Hug-Post removed other aspects of controls that veteran User Goalies were accustomed to. User Goalie Controls Settings have been expanded in the CONTROL SETTINGS menu. Goalie Controls can be set between DEFAULT or ALTERNATE DEFAULT = Original control layout ALTERNATE = Swaps the placement of Butterfly, Hug Post, Instincts. (NHL23) Goalie Tether can be set to ON / OFF / HYBRID. ON = Tether remains the same as launch. OFF = Tether is disabled. HYBRID = Tether is disabled while in Butterfly Hug Post can be set to AUTO / MANUAL AUTO = Aiming LS towards the posts will auto enter Hug Post. MANUAL = User must hold Manual Hug Post button while aiming LS towards the post to enter Hug Post. Goalie Fatigue System: Community Feedback: A goalie who performs a Desperation Dive can stay on their side for too long, making the goalie feel less reactive to the situation. - When in an urgent situation, Goalies will now transition from Desperation Side poses back to Sitting Pose, and then from sitting, they may get back into Butterfly or Set. - This helps create more urgency for the Goalie while allowing them to make future desperation saves from sitting or recover quicker back to a Butterfly or Set. Stick Lift Update: Community Feedback: Defensive players who perform a Stick Lift have a high chance of taking a penalty. - Stick Lift targeting has been updated to target a lower location on the opposing players stick, which reduces the chances of taking a penalty. General Bug Fixes: Community Feedback: The community has helped identify some core bugs that impact the gameplay experience. - Vision Passing icons now appear while in a Backhand/Forehand Stickhandling state. - Fixed a rare bug which could lead to a User Goalie spinning on the spot when moving. - Fixed a rare physics bug that could result in game desync. General ---- - Fixed an issue where the credits for the song "Do It Faster" were incorrectly displayed. World of Chel ---- - Resolved a bug where the Ones/Threes Eliminator leaderboards were not properly displaying rankings. - Fixed a crash that occurred when transitioning from the "Thank You for pre-ordering EA Sports NHL 24" screen in the Player Rewards Screen in WoC back to the Customize Tab. - Resolved a crash that occurred when equipping an emblem and then discarding changes in the World of Chel Creation Zone. - Addressed a bug where rapidly scrolling back and forth in the Battle pass would cause the instant reward tile framing to break. - Resolved an issue where special character boosts were not displayed in the attribute chart when users were in the dressing room. - Resolved an issue where users were not brought to the post-matchup dressing room when using 1v1 matchmaking. - Fixed a bug where drop-in goalies who quit out of a game were not replaced with AI characters. Creation Zone ---- - Addressed game crash that occurred when setting up Logos and Branding while in "Create Expansion Team" and "Create Team". - Improved the scroll speed in the 'Player Details' menu of the Creation Zone from the main menu. - Fixed a bug where creating a Defensemen in Offline Creation Zone and leaving their Player Class as Defensive Defenseman would cause the incorrect class to be displayed once the player was created. - Resolved an issue where the goalie glove/trapper geometry was warped and clipping when re-coloring. Art ---- Updated the following teams center ice art NHL - Boston Bruins - Buffalo Sabres - Calgary Flames - Dallas Stars - Detroit Red Wings - Edmonton Oilers - Florida Panthers - Montreal Canadiens - Vegas Golden Knights - Winnipeg Jets AHL - Colorado Eagles - Henderson Silver Knights Uniforms NHL Minnesota Wild - Alternate AHL Bakersfield Condors - Third ECHL Reading Royals - Third Toledo Walleye - Home, Away, Third and Fourth Wheeling Nailers - Home and Away Wichita Thunder - Home and Away ICEHL BEMER Pioneer Vorarlberg - Home and Away EC IDM Warmepumpen VSV - Home and Away EC-KAC - Home and Away EC Red Bull Salzburg - Home and Away HCB Sudtirol Alperia - Home and Away HC Pustertal Wolfe - Home and Away HC TWK Innsbruck - Home and Away HK SZ Olimpija Ljubljana - Home and Away Hydro Fehervar AV 19 - Home and Away Migross Supermercati Asiago Hockey - Home and Away Moser Medical Graz 99ers - Home and Away SPUSU Vienna Capitals - Home and Away Steinbach Black Wings Linz - Home and Away Liiga Jukurit Mikkelin - Home and Away JYP - Home and Away Porin Assat - Home and Away TPS Turku - Home and Away SHL Farjestad BK - Home and Away HV71 - Home, Away and Third IK Oskarshamn - Home and Away Leksands IF - Home and Away Patch notes articleEA_Aljo2 years agoCommunity Manager6.4KViews12likes124CommentsNHL 24 1.3.0 Patch Notes
Hello NHL Community, here are the patch notes for Patch 1.3.0 launching this Wednesday, December 6th at 12pm ET. Please complete all online games before this time as server instability is expected up to an hour after the patch deployment. We will also be making changes to some player class tuning for WOC Season 2 To coincide with WOC Season 2’s start we are tuning some player classes in World of Chel. We are allowing mid to large-size player classes to get smaller within their set ranges as well as giving a slight bump in skater ratings to Special Character Classes. NOTE: Making these tuning changes may reset your player class loadouts to defaults and require re-customizing them. All X-Factor and Boosts will remain unlocked as they were previously. These changes will take effect on Thursday at 1 pm ET. Gameplay ---- Community Feedback: Boarding penalties are being called too often on shoulder checks that are too far away from the boards, or feel properly lined up. - Improved the logic for Boarding Penalties by tweaking when Boarding Penalty logic is checked to be only the first few frames of the hit reaction, not the entire reaction. Other Gameplay Fixes: - Fixed an issue where Shoulder Checks and Push Checks on opponents without the puck may not be called interference if they were within close range of the puck carrier. - Fixed a rare crash that could occur during EASHL 6v6 gameplay that could occur when shooting and getting hit. - Fixed an issue which allowed users to warp the puck back to their stick after faking, then performing a lacrosse flip pass. - Fixed an issue where a Timeout after a Penalty Shot whistle in EASHL 3v3 would not trigger correctly and provide the correct gameplay outcome. - Fixed an issue which prevented a user to manually line change when playing Be a Pro on Hybrid Controls. - Fixed an issue which allowed a user to avoid engaging in a fight by holding the Hip Check. Presentation ---- Flex Moments Update Celebration Selection - Users now have the choice to perform Flex Celebration. Y/Triangle performs customized (WOC/ Signature) or random Flex. All other buttons will perform celebrations from the Gameplay camera (NHL '23) - Auto celebrations (no button Pressed) for human players will result in a flex celebrations Flex Lighting - Only goals scored by the home team will result in house lights coming down during Flex Moments. - Lights down will only occur on goals that tie the game, or when the home team has the lead Misc - House lights do not come down as much during lights-down Flex moments - Removed volumetric spotlight effect Cameras - Updated the True Broadcast (Legacy) cameras to better match real-life counterparts for all NHL teams Franchise Mode ---- - Fixed issue where the Anaheim Ducks coach always appeared as a female in Franchise & Be A Pro - Improved rookie signing logic will now include goalies - Balanced trade values for prospects Creation Zone ---- - Fixed an issue where the Home customization was displayed on the player while customizing the Away outfit and vice-versa in the World of Chel customization screen World of Chel ---- - Fixed a crash that would occur when returning to the World of CHEL hub after creating a club - Fixed a crash that rarely occurs when users were shooting in EASHL games. - Fixed an issue where the wrong game mode was shown in the Dressing Room drawer for EASHL Club Finals - Fixed an issue where users were able to View Battle Pass Rewards after being readied up in a dressing room. - Fixed an Unexpected Error that would rarely occur when selecting play next game in Ones Eliminator. - Fixed an issue where the Ice surface would be cleaned when seamless overtime begins in 3v3 Quickplay - Fixed an issue where interference calls were not being made when the puck carrier is near the skater being interfered with. - Fixed an issue where pausing the game and calling a timeout after a whistle for a penalty would result in the timeout not giving any stamina to the players Hockey Ultimate Team ---- - UI Fixes on Game Setup screen - Fixed an issue where some shots weren’t being registered in Objectives 2.0 and HUT Moments - Fixed an issue where one handed deke goals in HUT Rush were not registering - Fixed an issue where lacrosse deke shots were not registering Uniforms ---- The following uniforms have been added or updated in NHL 24 NHL Anaheim Ducks Anniversary Third ECHL Atlanta Gladiators Third Greenville Swamp Rabbits - Third Idaho Steelheads - Third Kalamazoo Wings - Third Norfolk Admirals - Third Rapid City Rush - Third Wichita Thunder - Third Worcester Railers - Third Canadian Hockey League Red Deer Rebels - Third DEL Adler Mannheim - Home, Away and Third Augsburger Panther - Home, Away and Third Dusseldorfer EG - Home, Away and Third EHC Red Bull Munchen - Home and Away Eisbaren Berlin - Home and Away ERC Ingolstadt - Home and Away Fischtown Pinguins - Home, Away and Third Iserlohn Roosters - Home, Away and Third Kolner Haie - Home and Away Lowen Frankfurt - Home, Away and Third Nurnberg Ice Tigers - Home, Away and Third Schwenninger Wild Wings - Home, Away and Third Straubing Tigers - Home, Away and Third Wolfsburg Grizzlys - Home, Away and Third SHL Timra IK - Home and Away Vaxjo Lakers - Home and Away HockeyAllsvenskan AIK - Home and Away Almtuna IS - Home and Away BIK Karlskoga - Home and Away Brynas IF - Home and Away IF Bjorkloven - Home and Away Mora IK - Home and Away Ostersunds IK - Home and Away Sodertalje SK - Home and Away Tingsryds AIF - Home and Away Vasterviks IK - Home and Away National League EHC Biel-Bienne - Home and Away EHC Kloten - Home and Away EV Zug - Home and Away Fribourg-Gotteron - Home and Away Geneve-Servette HC - Home and Away HC Ajoie - Home and Away HC Ambri-Piotta - Home and Away HC Davos - Home and Away HC Lausanne - Home and Away HC Lugano - Home and Away Rapperswil-Jona Lakers - Home and Away SC Bern - Home and Away SCL Tigers - Home and Away ZSC Lions - Home and AwayEA_Aljo2 years agoCommunity Manager7.4KViews9likes120CommentsCommunity Requests Round 3!
Hey, HUT Community! We're doing another round of Community Requests! Suggestions are open until Thursday, 6/6 at 12 PM PST. Add them to this thread. The player(s) being suggested must already have an item in HUT. Thanks! Edit: Updated ending time to 12 PM PST on 6/6 and note about players already needing to have an item in HUT.EA_Aljo2 years agoCommunity Manager2.3KViews9likes115CommentsNHL 24 Gameplay Tuner Updates - May 23rd, 2024
NHL 24 Gameplay Tuner Updates - May 23rd, 2024 A new gameplay tuner will be released tomorrow at 1 PM ET. Here are the details: Community Feedback: The current accelerated clock in the last minute of the game and OT reduces some fun, climactic finishes to the game. Updated the final 60 seconds of the 3rd Period and OT to be 60 real-time seconds. Developer Feedback: We want to continue to create more incentives to use underutilized X-Factors and allow players to develop new strategies: Shnipe - Increased Shnipe Zone/Superstar bonus to shot power on settled wrist shots by 50%. Off Rush Slapshots - Increased Off the Rush Zone/Superstar bonus to shot power for in-stride slap shots by 50% Crease Crasher - Increased Crease Crasher Zone/Superstar bonus to shot power on rebound shots by 150%. Total Eclipse - Increased Total Eclipse Zone/Superstar impact to goalie screens by 20%. No Contest - Increased No Contest Zone/Superstar bonus to 50/50 puck battles by 10%.clappy_NHL2 years agoNHL Team7.8KViews2likes115Comments