Forum Discussion

Re: Guilds or Clans


@GraveledStoopid wrote:
@AWMaxSterlingCreating guilds would be beneficial for pvm as well. 

Swapping teams so that they are uneven is completely different than learning to play with a core group of players. Team swapping is the basis of unbalanced game play in this game. Individual character types can be countered with opposing characters when set up correctly. There is no counter for 8 on 5 and the likes in online gaming.

I know the benefits of clans/guilds. I've led some in other games and been a member in numerous others. My question is what good is it in a game like this with a miniscule sized player base spread across multiple platforms that will disappear at the drop of an update they dislike... or something better comes along? I mean players were already complaining about not having full lobbies just before the holiday rush.

 

My point about comparing it to swapping teams is... both team swapping and clans/guilds are ways to stack teams. You want to keep players from stacking teams in one thread, but want to create clans/guilds... to stack teams... in another thread. All you're doing is pushing the issue off to another group of people and resolving the issue for the few that would use it like yourself, but the underlying issue of stacked teams will still exist. In essence, you're pushing the underlying issue off on someone else.

2 Replies

  • @AWMaxSterling You seem to be misunderstanding me. I have never mentioned stacking teams as an issue. I can careless about who plays on a team, I don’t like when it is 100 vs 1 because people are afraid to lose in a video game.

    I have never mentioned stacked teams as an issue so I think you have your reply’s confused. Uneven matches are most definitely not “stacked” teams. I also don’t understand how you can assume I’m pushing anything off on anyone when the my whole idea of guilds was so that experienced guild mates could help new comers become more competitive.
  • spIash_damage's avatar
    spIash_damage
    6 years ago

    @GraveledStoopid wrote:
    @AWMaxSterlingYou seem to be misunderstanding me. I have never mentioned stacking teams as an issue. I can careless about who plays on a team, I don’t like when it is 100 vs 1 because people are afraid to lose in a video game.

    I have never mentioned stacked teams as an issue so I think you have your reply’s confused. Uneven matches are most definitely not “stacked” teams. I also don’t understand how you can assume I’m pushing anything off on anyone when the my whole idea of guilds was so that experienced guild mates could help new comers become more competitive.

    I was 1,000% against clans/teams until I saw it completely salvage a dying community on PS3 and Xbox (with UT3).  Because of those teams, the COMMUNITY started hosting tournaments with monster prizes - over $1,000 cash, gaming computers, etc.  

    The community went on to build custom maps and extended populated servers some 3-4 years as result.

    At this point, what would it hurt to try something out?  We shrunk TT to an unplayable state so why not revert it and add a team support function and/or remove Team Swap.  I’m right there with ya. 😊👍

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