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Re: Early bfn concept art

Hopefully someday, we all get to experience that dinosaur-Dave monster vs. Zombot battle in the future. Though that Cactus looks way too threatening for my liking. But yeah, Ruiny Ruins looks better in the concept art, that desert map is probably an early version of Mount Steep, the vehicles especially the laser-shooting drills are intriguing, & Paco's Tacos might've been planned as One Taco.

4 Replies

  • stukapooka's avatar
    stukapooka
    Legend
    5 years ago
    @Fork_x_Spoon I want to see that zombie airship get used as an actual area. Ruiny ruins looks better underground with the relics and imo goes better with the gnomes design and aesthetic.

    Cactus looks like a drugged up veteran with PTSD that was the product of a love child between cactus and torchwood and have you seen the early plant designs in general straight up creepy alongside foot soilder who had pistols taped to his helmet, what looks lile an ar15 taped and handcuffed to his arm, and rpgs on his back.
  • shurikeninja's avatar
    shurikeninja
    5 years ago
    @Fork_x_Spoon Imagine if instead of Garden Warfare 2 we'd have Gardenfield (battlefield instead of modern warfare). It would basically be GW2, just with massive maps too because EA loves massive maps. And then instead of BFN/GW3 we'd have Gardenfall (Titanfall). I'm not sure if all of the plants characters would be able to return, but the idea is cool.
  • Iron_Guard8's avatar
    Iron_Guard8
    Legend
    5 years ago

    Looking through that art some more, this really caught my eye:

    A game mode where one or both sides build forts up could be interesting, a variation of TT or something new. Or perhaps just something for your own personal neighborhood or other such area you could personalize and battle with friends and AI. 

  • stukapooka's avatar
    stukapooka
    Legend
    5 years ago
    @Iron_Guard8 A little building area qhere you could work with a ai or friends to build things could be neat in a hub area

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