Thank you sm ! I really appreciate it !
I've come a really far way in regards to making them look better - I'll attach a screenshot for reference
This is what I added/changed about the two txt files;
GraphicsCards:
end
vendor "Parallels" 0x5250
card 0x3030 "Parallels Display Adapter"
card 353030 "Parallels Display Adapter (WDDM)"
end
GraphicsRules:
endif
elseif (match("${cardVendor}", ""))
if (match("${cardName}", "*Parallels Display Adapter (WDDM)*"))
seti cardLevel $cardLevelUber
seti isCardMatched true
else
seti cardLevel $cardLevelUber
seti isCardMatched false
endif
setProp $ConfigGroup RenderShadowMode 2
setProp $ConfigGroup ShadowMapAllowNullColor 1
elseif (match("${cardVendor}", "ATI"))
and I also changed the high settings for ShadowMapSize to 7680
So, that seems to have worked in making the shadows so much better, but it's still sayings 'found 0 matched 1' not sure what's going on there lol
=== Application info ===
Name: Sims3
Version:
Build: Release
=== Rating info ===
GPU: 5 GPU Memory: 4 CPU: 3 RAM: 4 CPU Speed: 2400 Threading: 3
Adjusted CPU: 2800 RAM: 30697 Adjusted RAM: 30185 Cores: 10
=== Machine info ===
OS version: Windows 8 6.2.9200
OS prod type: 0
OS major ver: 6
OS minor ver: 2
OS SP major ver: 0
OS SP minor ver: 0
OS is 64Bit: 1
CPU: GenuineIntel
Brand: Intel(R) Core(TM) i9-9980HK CPU @ 2.40GHz
Family: 6
Model: 14
Cores: 10
HT: 0
x64: 0
Memory: 30697MB
Free memory: 26627MB
User:
Computer:
=== Graphics device info ===
Number: 0
Name (driver): Parallels Display Adapter (WDDM)
Name (database): Parallels Display Adapter (WDDM) [Found: 0, Matched: 1]
Vendor:
Chipset: Vendor: 1ab8, Device: 4005, Board: 04001ab8, Chipset: 0000
Driver: prl_umdd.dll, Version: 20.18.1830.53606, GUID: D7B71458-0345-11CF-6EA8-2623BDC2D935
Driver version: 53606
Monitor: \\.\DISPLAY1
Texture memory: 2048MB
Vertex program: 3.0
Pixel program: 3.0
Hardware TnL: 1
Thank you again for your help !