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Re: Sims 3 64 bit ground texture

@middykitty4  Try turning up your graphics settings one at a time; if one setting doesn't help, you can lower it again when you raise the next one.  Yes, this will affect performance, but it's worth trying to figure out whether any particular setting is involved.

If changing the settings doesn't help, please post the full specs of your Mac: everything under About This Mac except for the serial number.

Please also list a couple of lots where this happens—the world and either the address or the household or community lot name—that are NOT in Roaring Heights.  (That's the only EA world I don't own, so I can't test it.)  I'll mess with the settings in my own game and see what I get.

6 Replies

  • middykitty4's avatar
    middykitty4
    4 years ago

    @puzzlezaddict Okay finally coming back to this thread that I forgot about. Here is the same thing in Sunlit Tides. This is a close-up of a beach area.]

    And here's the same area from map view.

    I did notice that the ground texture problem was fixed when I turned on Advanced Rendering, which I usually prefer anyway, and my computer can handle it. But then this happens.

  • puzzlezaddict's avatar
    puzzlezaddict
    Hero+
    4 years ago

    @middykitty4  Does it help to increase the Draw Distance setting while Advanced Rendering is disabled?  I doubt any of the other settings would make a difference, but you can try them too; your computer should be fine as long as you're only looking for a couple minutes.

    Please also list the full specs of your Mac: everything under About This Mac except for the serial number.  And let me know whether you've updated the OS at all since you first posted here.

  • middykitty4's avatar
    middykitty4
    4 years ago
    @puzzlezaddict Increasing Draw Distance did nothing. I've updated the computer maybe once or twice in the past year. I've had the computer for five years and recently had the battery replaced.

    MacBook Air (13-inch, Early 2015)
    1.6 GHz Dual-Core Intel Core i5
    8GB 1600 MHZ DDR3
    Intel HD Graphics 6000 1536 MB
  • puzzlezaddict's avatar
    puzzlezaddict
    Hero+
    4 years ago

    @middykitty4  I was also hoping to know which operating system you were running, which is listed along with your computer's other specs.  Since this isn't a commonly reported issue, and your hardware is relatively common, I was wondering whether this was an OS issue at least in part.

    However, I'm not sure there's a way around this.  Your graphics chip is below the minimum requirement for 64-bit Sims 3, and while that won't prevent you from playing, obviously, it does mean you may need to make some compromises.

  • middykitty4's avatar
    middykitty4
    4 years ago
    @puzzlezaddict It's running on Monterey 12.2.1

    And what are the graphic requirements of the game? I'm unable to find this information.
  • puzzlezaddict's avatar
    puzzlezaddict
    Hero+
    4 years ago

    @middykitty4  The current version of Monterey is 12.3.1, but I doubt updating would help; that's more the kind of thing that gets addressed with an entirely new OS.  Still, it shouldn't do any harm to update.

    You can see 64-bit Sims 3's requirements here, below the info for 32-bit:

    https://www.origin.com/usa/en-us/store/the-sims/the-sims-3#store-page-section-requirements

    For "video," as in, the graphics processing, you'll see that the minimum is an Intel Iris 640, which is two generations newer and essentially two (small) increments higher than your graphics chip.

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