Forum Discussion

4 Replies

  • slumpybread's avatar
    slumpybread
    2 years ago

    right, but not only in replay mode and sometimes even more delayed

  • AlleyViper_PT's avatar
    AlleyViper_PT
    New Adventurer
    2 years ago

    Croatia seems to have dynamic object render distance shorter than other tracks at similar settings, or maybe it's just the extended unobstructed view for those bordering the track making things worse for those bushes.

    Anyway, if you're on PC you can control that draw pop-up distance by raising the Dynamic Objects under advanced graphic settings (affecting both bushes and fences on that stage). Then the Trees option will control the affected objects LODs switching during that visible distance set under the previous option.

  • netron66's avatar
    netron66
    New Rookie
    2 years ago
    @AlleyViper_PT im in ultra dynamic object and this doesnt help, anyway this should not be something that is "control" by user
  • AlleyViper_PT's avatar
    AlleyViper_PT
    New Adventurer
    2 years ago

    Yes, it does help within the limits the UI settings offer. Just not in the full measure one would wish to fully make pop-up not noticeable at a much greater distance than available. For that, you'll possibly have to look for engine.ui tweaks to override those presets/scalability..

    Lower it to minimum and see the blatant difference, with dynamic objects then only starting to render (from a transparent state) so close that you're almost past them.