Re: Do we want bad players to kill good players? Charge rifle, PK.
@Babbediboopi You don’t even have to look that far. Quake has always been competitive. That’s one of it’s alures... I’m more of an unreal tournament person myself, but that’s besides the point.
Look at one of the biggest franchises, CoD... they finally ‘remake’ the series that kicked the franchise in the bug league argueably; Modern Warfare, but what do they decide to do, make it more accessible and noob friendly by upping footstep audio, effectiveness of claymores and giving players less health (not that I mind this last one... more noobs to kill with less bullets is always good!).
All because their playerbase numbers have been dwindling and not due to the game being more skill based but by their weird future weapon wet dream fantasies, but still they push their noob friendly agenda on the 1 game they knew would sell like hotcakes on some granny’s porch in the middle of June! Calculative fiends... well it backfired in that game and I hope it will be the same here.
Look at one of the biggest franchises, CoD... they finally ‘remake’ the series that kicked the franchise in the bug league argueably; Modern Warfare, but what do they decide to do, make it more accessible and noob friendly by upping footstep audio, effectiveness of claymores and giving players less health (not that I mind this last one... more noobs to kill with less bullets is always good!).
All because their playerbase numbers have been dwindling and not due to the game being more skill based but by their weird future weapon wet dream fantasies, but still they push their noob friendly agenda on the 1 game they knew would sell like hotcakes on some granny’s porch in the middle of June! Calculative fiends... well it backfired in that game and I hope it will be the same here.