Re: Lets Talk About 'Skill-Based Matchmaking'?
@FaIIenAngeI777Fortnite has SBMM.
We are near the same skill level. My experience is mostly just like you describe. But I have had 6-7 kill games periodically. Other than 7 kills, I has one game with 13 kills and 2800 damage. I was not only in the zone during that match, but the enemies were largely facing the other way! Lol. Fog of war and all.
I’m beginning to think that the Holo-Day Bash is disrupting SBMM. It’s very popular. You can find a game in seconds at all times. Maybe that’s leaving the standard lobby servers with having to fill with mixed tiered players. I don’t know.
All I know is since season 3 started, my kills are up, my wins are up, and my experience is better. And the holiday update hasn’t changed that for me very much. That best game above I describe was after the update. But let me be clear, I still get consecutive matches with zero kills regularly.
Ranked isn’t setup for SBMM. It’s just a basic point system with no real ELO to speak of. It’s just a side mode to chase a few extra cosmetics, particularly for top tiered players.
This game is F2P with monetization solely based on cosmetic purchases. The vast majority of the player base is at our skill level. The overwhelming majority. In order to retain this base, and continue with revenue, you can’t continually pit them against predator level guys. This is basic business logic. If they lost all predator players tomorrow, they haven’t really lost much. If they lost all the standard players, then there is no game.