Forum Discussion

Re: Remove Seer's Stun/interrupt

@BamCvlt My personal opinion on how to go about it is:

Passive:

- Change the arrow indicators to just be heart beat sounds. Let Seers FIND where people are, instead of just easily tracking them. Heart beats still beat faster for less health

Tactical:

- Pop-up warning, letting you know if you're in the tactical, because right now, it seems to be hitting even after you get out of it in time, and its hard to tell if you're within an enemy or friendly Seer's ability

- Make the ability not as wide, it doesn't need to be able to everything without issue. People say things like "oh it requires high precision", yet I hit most of my tactical

- The 10 point damage needs to get removed

- Maybe reduce the distance on it

Ultimate:

- Needs to take longer to charge, it doesn't need to be ready as soon as Octane's ability is - that's too quick.

- Should only really track legends who walk/run within the dome, and not shooting. This basically makes it to where Seer and their team knows where you are, even when you're sneaking through the ultimate, due to gunfire making your location known. Fuse's buff already pretty much covers this.

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