Re: [RequestModdingInformation]Increase Sniper Rifle Range (Where/How)
Why? You can already kill entire camps with sniper rifle. Without them reacting. Can also kill entire camps with AR without them reacting, if you get the right mods.
Actually, you do highlight one of the issues in the game though. One which few people seem to pick up on. In most games, the character "class" is what is nerfed to death. ie Warriors are Heavy Armour with Medium Firepower and Slow Speed.. v Mages with High Damage, Weak Armour and Health and Medium Speed..
In ME:A it's the weapons that are nerfed. All weapons have a class now, if it does high damage.. it has low range, slow reload, low accuracy or no ammo. (sorry low ammo)
It's one of the worst aspects of the game for me.. that said the mini gun is better than any shotgun and up close and personal hands down the best weapon in the game.. if you can keep it stable..
It's like every weapon is the same.. and then the stats are set, from the same max number of them combined.. so that all do the same sort of damage v the amount of ammo they have.. I know it doesn't work out wholey correct.. minigun gets like 400 rounds but only does 42 or so per hit and that's alot more damage than any sniper. But at the same distance.. it also misses almost every shot. hehe. But it is annoying, trying to work out which avg weapon is averagely better than all the other avg weapons. Do you settle for something that does high damage, but you'll never have much ammo for or something that only does 50% damage before it empties a mag and the other guy is still shooting at you. But you never run out of ammo..