@kellanammann I would suggest a few thing as well.
I can basically fully agree with Point A.
About Point B...mhhh it COULD work. But maybe not. Maybe what they should do instead is implement the auto heal feature. So automatic heal starts after 7s maybe you could do it in a way where the heal accelerates the longer you don't take damage. So it starts at the speed at which it was going in the flashpoint LTM but as the time during which you don't take damage increases it gets faster. This would also help prevent 3rd parties at least to some extent because you could just run away and over time you heal and eventually you are fully healed the wannabe 3rd party now faces a fully healed squad again. It would also maybe bring more spice into close combat fights because you no longer drain your heal items when you fight people over greater ranges.
Additionally they could also introduce silencers to further reduce the range at which shots are heard. But maybe this would also go too far when combined with Point A.