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NoBald_TryHard's avatar
4 years ago

Aim Assist And Crossplay Is A Big Mistake

We know Apex legends is an FPS GAME
And they say 90% is "GUN SKILL" 10% is character skill
YES and FPS game.

and yet i see this on "Evolution Collection Event Patch"

"Since tap-strafing is a unique M&K mechanic, many platforms have asked about our approach to controller-specific systems like aim assist. As Apex and its players evolve, it’s only prudent for us to continue to evaluate whether or not aim assist needs adjustment. When top-level controller players say they would be alright with nerfing aim assist, we definitely take note. Players should not feel forced to use a specific input type to stay competitive"

i think top level controler player Whine about movement not AIM, so removing aim assist completely and giving assist for their movement is the right way to go
separate controler lobbies and MK lobbies, nomatter what in competitive play, it wont be FAIR, especially on FPS game and yet you ppl giving something helping to AIM to COMPETE in mix lobbies.

here the BIG line i totally disagree
"Players should not feel forced to use a specific input type to stay competitive"

we should separate lobby by their input, The idea is, you can use controler or MK but you will matched againts ppl with same input
Including Big tournament, Controler bracket and MK bracket

Huge Different input type never gonna be Fair in competitive game, not to mention FPS game and one input type recieve something that assist the main reason GUN and Bullet exist.
IDK who is the guy behind this idea of aim assist can get away by making it legal into tournament, since controler and MK is huge different teritory
MK always sharp quick responsive but to be precise require crazy skill, while controler is smooth steady especially in analog part you can even make smooth straight line.
in gunfight strafing left and right againts controler aim assist is futile, because it help predict left and right constant aim.

the biggest issue since season 1 is aim jitter and audio, and they just add another issue of crossplay aim assist and seer

giving one advice probably i already mention above, separate controler bracket and mk bracket, i dont mind you buff aim assist to the point recoil gone or let tap strafe still exist
SEPARATE the lobbies and bracket on tournament, if MK pros want compete againts controler pros, they need to use controler, vice versa.
you probably didnt see some top player can master both input and most of them now going towards controler because average controler player on r-301 and flatline shooting beam outta their controler, while average MK player still miss a bullet

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