4 years ago
Aim Assist
Haven't played the game for a while but with sadness I can see that the Aim Assist is still there, ruining the game to all M&K players. Not saying that you should remove it but in the way it is, it's...
@RevMainPlsYou cannot accept that 1% might play console with a pc friend? Comon. Secondly you have to understand that it tracks the player with a big delay... as long as you dont stand still like a console looting a deathbox the console player has to aim for your next position and control his recoil. Yes there was a big outcry at .4 because lots of noobs need it: it is hard to aim on controller for a noob (try it). Any decent player dont need it we aim by predicting where the player will be in 0.1 second not for where he was 0.5 seconds ago
I am sorry but if u don't see a problem with the aim assist you are either a controller player who enjoys abusing of it or a low tier player who doesn't understand how strong it is when so invasive.
they don't remove just because console players are way more than PC players and it's probably more convenient to make them happy. And yes, it is big deal...also pro players complain about it. Just watch some streaming, like Nicewigg for example....come on it's embarrassing for people like him losing a close-range fight it's just impossible.
@Blessthefall05I kinda want to turn it off just to experiment but I’m not sure if you can on pc, I usually practice aiming on my random teammates in game and hit most of my shots but that’s mainly just messing around with a wingman and speaking of wingman... if you go into the cfg file or use the command line +reticle_color “-5 -5 -5” or something like that its amazing on the wingman because it removes the red circle
Hi,
Counter point here: You aren't as good as you think you are and blame your inability on a controller aim assist boogieman.
@sixcloudInteresting and stupid point, or maybe since like 80% of mnk pro´s are against aimassist they all are just not as good as they think right?
They should just l2p allrdy so they can overcome an automation in a competetion, like playing vs a cheater and when you complain someone says just get gud...
@sixcloudvery extreme and general comment indeed.
Sure people should be able to gauge their performance objectively and see situations where another player is just better. Agreed.
At the same time, we can't neglect all of the feedback about aim assist and other Apex "helpers" due to a potential inability of doing above said given:
- usual complaints about aim assist come when you suddenly get owned by players in whatever rank and after spectate them and see that they have no game sense, sub-par movement etc. etc. and the only thing they really excel in is pointing and shooting in close range.
Like they would be gold or silver in other skills but a predator in shooting that say averages out via them being in diamond or master level...which is kinda weird, unfair in my opinion.
Here is an example from one game I managed to spectate and record due I was playing - this was not the only case he did something like that, on other occasions I was just alive and not able to spectate but our teammate called him out on amazing recoil control and super precise aiming as well. Comment from the player "I train a lot": https://youtu.be/XWfeODhunvU
You be the judge.
- people keep frying, lasering, having no recoil on any gun etc., yet no one can explain how is that possible besides general phrases like "train more" or "learn the recoil"...yet hardly ever does that, people keep just rolling the games and some people seem to be natural-born talents - account level <100, perfect aim and recoil control, excuse that they have 10000h in other FPS games and what else not... hard to believe that in a game that does not have anti-cheat + has in-built aim assist 🙂
Idk is it my life experience (not only FPS game wise) but if I see something that seems too good to be true I request clear proof how to replicate that or I just call it bs.
E.g. in Apex I have been around for almost a year now, I have played all legends, all guns, spent some time in firing range trying to master recoil, jitter aim and what not, talked with multiple hackers in game who were brave enough to admit hacking and share their insights...yet my aim is pretty much the same as before - I started Apex ranked by getting to Diamond in my 3rd split with ~400 damage average and 0.5 k/d, now after being there each consecutive split my damage is still below 500 on average and k/d is 0.6 even though I have much better game read than most player I play with and most of the time I IGL or call out cases when we will (and eventually do) lose fights due to bad decision making, positioning.
Take those "better players" and their stats are just double if not more out of the gate... makes me wonder.
@SolitaryMassacreBecause it only effects them? and calling someone that has outside help better than someone that does not is kinda questionable... And why exactly would people like even shroud that do not touch the game competetively speak against it? Maybe its just his opinion as a competetive player ?
why would controllerplayers be against it?what is their gain from that?If they would get it removed it would harm their own carrier. imagine a cheater wanting his cheat to get removed lol
Btw snipedown was against AA and called it pretty much unfair
You are wasting your time arguing with willingly ignorant people. We all should turn off our aa to please them even though we never even asked to play with them. Yeah makes perfect sense 😉
I rarely see pc folk in my lobbies and when I played pc rarely saw console folks in those. Seems more like people not being able to admit to themselves that they got out played as it hurts their ego's, even the pros can't admit it. I've never seen a thread on here about a controller player complaining about m+k being superior, it's just how it is and they accepted it. Yet there's a lot of entitlement going around these days on the other end... Also, Apex is probably the worst game to showcase "skill" given the sheer amount of problems it has to begin with, so if skill is to be taken so seriously people shouldn't be playing this at all.
Personally my comments regarding this topic it not about AA being OP or MNK being trash etc.
My points are:
1. this latest study clearly backs up the fact that controller players are way superior in close-range fights. Meaning that if what both say is true it would make an absolute majority of controller players somehow gods of aim (given AA based on your feedback does nothing) in close range but suck in mid and long. Or maybe it is the AA effect after all?
2. given all these discussions there is no need to debate a thing which can't be really proven, long story short - MNK players don't like controller ones, controller ones don't need MNK in their lobbies because most players play on console => disable cross-play, end of story.
@Sand_spitterthere is actually no way you can tell (as far as I know) in PC lobbies what input does a player use unless you see player's stream/binds. Icons per player change to controller icon only for PS and XBOX players, yet PC player with Controller and 40% or whatever AA still shows as PC player. So your assumption/experience regarding lobbies are at least partially incorrect.
I personally see console players quite often, especially in Diamond+ lobbies as well as I can already tell by a play style when I face a controller player in game - instant change from "omg I can't hit anything from 50+ m" to "F it I am going in and one magging you right away or hitting your with Wingman/Eva in 3 shots". Works every time.
p.s. I have played with people who have done both controller and MNK and at least ones in Diamond+ lobbies in like 90% of the cases said that:
a) AA is really helpful close range and they did abuse it
b) they on average hit at least 1 tier higher with controller t.i. being Masters on controller while being <D1 on MNK or being Preds on controller (like past 2-3 seasons not from season 3 when there were like 3000 Preds or what not) and now barely making past 10k RP
c) most said that they switched to MNK because controller was to easy yet they want to improve and they know that potentially MNK overall can give them even better level of skill <- my point made in other topics why I don't like AA and cross-play because AA can make a decent player out of a bad one in an instance.