4 years ago
Aim Assist
Haven't played the game for a while but with sadness I can see that the Aim Assist is still there, ruining the game to all M&K players. Not saying that you should remove it but in the way it is, it's...
There:
@Palette24caratsthis study is totally bullsh*t because they betray themself. they lowered the consol aim assist to 0,4 at like pc at ALGS instead of the 0,6 like they always had. they also can laser much harder now with the next gen consoles and stable 60fps
@Palette24caratsI was about to write my reply but before that, I wanted to google more details on this "study". First page 2nd hit in google I find this https://youtu.be/yHwRQf_l1Vs
God of Apex just says exactly what I was about to post = even if the odds of winning a fight is ~50/50 <- that kind of is common sense in ranked at least when matched with similarly skilled players - the crucial part is the one clip close range aka what you so often see and why people put up topics like this.
That's why I personally avoid playing close-range fights at all these days, I forgot when I killed someone with a shotgun, to be honest, have switched to Wingman or Volt as secondary and usually have a weapon with at least 3x as my main. And guess what - controller players can s@$$ my d#@$. The only chance they have is with a successful Ash port or in cases where I am forced to be in the building fights. No more 3 shot Wingman, Eva, one clip R99 stuff on daily basis.
Yes, I might miss out on some kills or not get max KP, but there is so much less frustration during the gameplay aka cases where you laser someone from mid-range, start closing in during which time they heal/partly heal, and then they just go Pred mode in an instance and destroy you in close range.
That's my advice to all who have or will put up such topics - play mobile legends, Fuse+Rampage with 3 / 2-4x scope+loads of thermite, don't let some crazy players cover open ground for free and you are golden, ratio of winning over controller players will go up significantly and sooner or later even they will start posting topics to remove cross-play 🙂
the only problem is that next gen consoles still have 0,6 aim assist and not 0,4 like pc. as i said they reduced aim assist at algs to 0,4
1. I am not sure what I am cherry-picking
2. yes you missed - study results clearly state I quote: "total one-clips slotted by input - MNK 38 vs Controller 62%" -> from there knowing that AA on the controller works only on a close, close mid-range I arrived at the mentioned conclusion about the range unless you want to make a point that controller players are superior in ratio 2:1 even outside the range of AA which would make the situation even more absurd 👿
3. your personal experience, what Apex is would derive from actual stats of total encounters in the game which we don't have, at least I don't = subjective argument which I can counter with a simple argument that my experience is the exact opposite. 1:1, what's next?
4. same as above - subjective experience
As @RevMainPls well stated it above - somehow controller players are trying to avoid calling aim assist in its word, because it implies ASSISTING WITH AIMING which it exactly does to a certain degree. If we would be talking about the game where AIM INTERFERENCE would be present for the controller players, there would not be such discussion, probably the exact opposite.
p.s. I am not playing on a controller because I don't have 100+ EUR to spare to buy one nor do I see that as a good investment - I already bought my current hardware to play the game. Also another thing - I don't want to go and buy a controller to realize that what people wrote here, devs wrote in Apex documentation (aim assist actually being helpful to a 40-60% range) and what other players told me - that it is much easier to play. I like to play the hard way, grind ranked, only thing I am missing currently is an option to opt-out of playing vs controller players or at least ones that have AA enabled. That's all and I don't think such an option is too much to ask - which is the topic of this post and my previous comments. Adding to that I would also argue that adding AA compromises Apex ability to detect, remove aimbot programs which clearly makes this game experience worse.