4 years ago
Aim Assist
Haven't played the game for a while but with sadness I can see that the Aim Assist is still there, ruining the game to all M&K players. Not saying that you should remove it but in the way it is, it's...
@Palette24caratsI was about to write my reply but before that, I wanted to google more details on this "study". First page 2nd hit in google I find this https://youtu.be/yHwRQf_l1Vs
God of Apex just says exactly what I was about to post = even if the odds of winning a fight is ~50/50 <- that kind of is common sense in ranked at least when matched with similarly skilled players - the crucial part is the one clip close range aka what you so often see and why people put up topics like this.
That's why I personally avoid playing close-range fights at all these days, I forgot when I killed someone with a shotgun, to be honest, have switched to Wingman or Volt as secondary and usually have a weapon with at least 3x as my main. And guess what - controller players can s@$$ my d#@$. The only chance they have is with a successful Ash port or in cases where I am forced to be in the building fights. No more 3 shot Wingman, Eva, one clip R99 stuff on daily basis.
Yes, I might miss out on some kills or not get max KP, but there is so much less frustration during the gameplay aka cases where you laser someone from mid-range, start closing in during which time they heal/partly heal, and then they just go Pred mode in an instance and destroy you in close range.
That's my advice to all who have or will put up such topics - play mobile legends, Fuse+Rampage with 3 / 2-4x scope+loads of thermite, don't let some crazy players cover open ground for free and you are golden, ratio of winning over controller players will go up significantly and sooner or later even they will start posting topics to remove cross-play 🙂
the only problem is that next gen consoles still have 0,6 aim assist and not 0,4 like pc. as i said they reduced aim assist at algs to 0,4