Forum Discussion
Skins and matchmaking systems are 2 whole different things, different teams and people work on these things.
Other things have to be produced and fixed, this is something that doesn't really hold back the production of skins, though it does hold back the development of the matchmaking system.
I think it would be unfair to say that they are paying more attention to skins, since that's something completely unrelated.
- NickBeam274 years agoSeasoned Ace@XHelperZ Like going to a fancy restaurant and your steak being over cooked but your veggies were fine. You walk away disappointed with the establishment. Not just the broiler cook.
Skins being sold regularly in a cosmetic store that works perfectly when much else about the game is broken, just looks bad in general. It speaks to the entire Apex staff and company and not just the cosmetic department.- XHelperZ4 years agoHero+
@NickBeam27 Those are different categories, yes, though in your case they're both doing the same thing, cooking.
The people that design matchmaking systems aren't in the same department, the amount of people in that department might even be lower than the amount of designers.
That would mean that it would take longer for them to come up with a proper matchmaking system, especially because it has to be tested on a large scale to produce results.
After they create a model for matchmaking, they'd still have to implement it, meaning that code has to be tested too, which in the end would be quite the project.
Both the design and coding departments in this situation have other things to work on, the ranked system for example, which might even take priority now.
The design department in charge of characters, weapons, lore and so forth isn't limited by needing it to function fine. (As it just has to looks good, there is no functionality like a matchmaker or code that would need to be made to it work)
They are of course still dependant on other departments, like motion tracking, writers and so on, though these departments typically don't run into the same issues like the departments I mentioned previously.
They don't need to do extensive testing, all they need to do is make sure it looks good, so realistically we'll be seeing more cosmetics pushed out than changes to matchmaking systems.
Logically, this is to be expected, more content will come from the other because it's easier to produce said content.
Now, if this is the exact case, it would mean that they'd have to stop making cosmetics for a while to slow down overall production so it looks "fine" again.Do note that they're still a company, their business model revolves around micro-transactions, their internal structure will obviously focus on the design of skins, emotes and all that.
You can't just say a single department reflects on other departments that are not affiliated to that other department, I personally find that lacking logic.
- 4 years ago@XHelperZ Different departments or not, it’s obvious which one gets more care and it’s as simple as that
- Sil7erfox4 years agoNew Hotshot@XHelperZ i think that what @KoolKid730 is trying to say is that Respawn is not paying attention to very ancient problems like matchmaking (which completely sucks).
We all know developers need to be payed and the game needs to make money, we are just asking them to fix something we all know it's broken.- XHelperZ4 years agoHero+
We won't really ever know if they're paying attention, though it's just the way that their company is organized that it will take some time to resolve these kind of problems.