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They already nerfed wingman and peacekeeper, stop trying to make them crappy guns, some things are gonna be better then others, theres low tier guns and high tier guns just like low tier armor and high tier armor, bad enough most of the machine and sub machine guns take like 18 bullets to kill someone
Yes and that is why they are op...
They can melt you with little to no skill in 1 or 2 shots.
While an SMG you need tracking skill and most of the times you need to reload before you can even kill the enemy unless you have purple mag....
also if guns are going to be better sure... But why give them to everyone?
They updated it so it would spawn less... Well i noticed that the first 2 days. But lately...
EVERY team i run into has atleast 2-3 wingman or peacekeepers.
I am not against hard hitting weapons AT ALL. But when all other weapons that require far more skill are harder to get kills with EVEN when u have the skill to use them...
What the *?
Thats just making the game way too noob friendly and removing skill gaps.
I've been killed by so many extremely bad players simply because they hit me with peacekeeper for 100+ after missing 4 shots. Or wingmans missing 10 shots but hitting 2 & i'm dead. While the exact same time i've hit nearly my whole clip into them & im reloading. But still such noobs get the kill because of that. Just plain stupid.
- 7 years ago
@Ze_Lethal_Viper wrote:Yes and that is why they are op...
They can melt you with little to no skill in 1 or 2 shots.
While an SMG you need tracking skill and most of the times you need to reload before you can even kill the enemy unless you have purple mag....
also if guns are going to be better sure... But why give them to everyone?
They updated it so it would spawn less... Well i noticed that the first 2 days. But lately...
EVERY team i run into has atleast 2-3 wingman or peacekeepers.
I am not against hard hitting weapons AT ALL. But when all other weapons that require far more skill are harder to get kills with EVEN when u have the skill to use them...
What the *?
Thats just making the game way too noob friendly and removing skill gaps.
I've been killed by so many extremely bad players simply because they hit me with peacekeeper for 100+ after missing 4 shots. Or wingmans missing 10 shots but hitting 2 & i'm dead. While the exact same time i've hit nearly my whole clip into them & im reloading. But still such noobs get the kill because of that. Just plain stupid.
Thats what gun do, have you ever been shot with a double gauge shot gun? It will explode your chest and rip apart your amour. I know this game isnt made to be realistic but the only fun I have in this game is finding a good gun, and those 2 aren't even the best I would take down most peace keepers and wing mans with a spitfire. If they nerf the guns the game will suck, other guns need a buff no nerfs bullets already take more to kill then other competing games. Only thing ill say is long range guns should almost always have a scope with them... to make them more useful. Long range scope guns are also better then wingman and peace keeper in any distant fight, you literally see a guy 50 feet away as if they were 10 feet away and low to no wind/bullet drop factor. I get peace keeper are annoying close range no doubting it but I see mozambiques 10x more then a peace keeper, eva already sucks, if peace keeper sucks then imo the game will suck
- 7 years ago
How can i take this comment serious?
Sure you will die by a shotgun hit. But you will also by a .50 sniper. You also will by a 9mm smg & pretty damn fast. If u wanna talk like that even the P2020 should kill u in 1 hit in the head.
I also take down most people using them. But my point was that noobs get too easily rewarded with these weapons. Shotgun i get it, it is close range & should shred. but a wingman? Try to justify a 12 round extremely hard hitting weapon that can 2 hit you across map with crazy fire rate?
But the reason why i can't take it srs is for the sniper & eva part...
Mozambiques you find a lot since they're considered worst weapon ingame true, still a good gun in CQC though if u know how to use it.
Eva is crazy strong lol... It is 1 of my fav weapons.But the snipers? They are already strong enough lol... You find scopes so damn often. Even their ironsights are pretty damn good. Triple take and longbow are insane when u find it early game. Triple take kinda falls off to mid & late but longbow stays good whole game trough. even without a scope. But you'll find a 4x-8x , 6x , 3x within first few minutes of playing...
If peacekeeper would suck it would be bad sure. But shotguns (including eva) & wingman need a dmg nerf OR all other weapons need some rebalancing.- 7 years ago
How can I take yours seriously you are giving a shot gun with attachments and acting like how dare a double gauge shot gun with a spray choke, choke the spray and do good damage? As I said realism isnt my main focus im just saying it doing a lot of damage is based in reality shot guns do a lot of damage close range, the most by far close range, its 2+2=4, the other crap is just a strawman I already said all guns should have a buff, and 2ndly a p20 would likely not kill you with a headshot if you have bullet proof head armor.
And how can I take serious "Mozambique is still a good gun" honestly if this was a classroom everyone would make fun of you. I punch most people to death who pick up that trash. Now you want a eva nerf. o please god devs careful for people like this they will ruin your game. No offense.
- 7 years ago
@HyperBeamShot Not to forget you can shoot for pretty high dmg on decent range with peacekeeper... https://www.youtube.com/watch?v=E-9zIjFjuRk 122dmg from that range... Lol k
- 7 years ago
That's because the person had the, "Precision Choke Hop-Up," which you have to charge before firing. I'm not a peacekeeper lover or hater, but you have to wait for it to charge before firing. Finally once that's done you're able to do a decent amount of damage short to medium range @Ze_Lethal_Viper .
While watching this video feed, you will notice that the crosshairs jump to the enemy player and then back to its original location. This happens several times. If you were to draw a spot, prior to firing the gun, after firing the gun it returns exactly back to that spot.
This gun does have some OP qualities to it, but you MUST have the Precision Choke Hop-Up in order to make this happen! Every once in a blue moon I see it do a decent amount of damage a little past the medium range.
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