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@Ingeniekey
I found it absolutely bizarro that they introduced a town takeover, and then the map with the new POI wasn't even in rotation 2/3 of the time. Players don't seem very interested in new POI's these days. Caustic Treatment was a hit, but I could hardly even get teams to land at Icarus even though it's fairly central.
Be warned that the sound in Maude is a bit messy, like inside Lava Siphon.
- 5 years ago@pandareno1999 It doesnt feel like a takeover at all. Way too modest. Seems like theyre scared to make too much impactful changes. They've become scared of the community which kills creativity maybe?
- pandareno19995 years agoHero+
I do think that the availability of two gold guns and all the other guns will make this place frequently landed at by 1-2 teams, or more if it's convenient from the ship path. It's not that arduous a trek to the center of the map, unlike Trials. There's a jump tower to the geyser for a quick trip. When rings push east, it could definitely see action later in the game for the same reasons.
This is a very cool POI! I think the indoor space is fun to fight in. There are large graffiti murals on the walls that were commissioned from the community, like the loading screens were, and the characters have new voice lines recorded for when you ping them. And there's a phone you can get messages on, I heard one from Bangalore that was pretty funny.
- pandareno19995 years agoHero+
TGM made a video showing most of the new features on the maps, with a pretty extensive tour of Big Maude.
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