@WTF_Huitzo The old matchmaking, (before S17) was actually better. If they used that, and worked more on how players are matched up, like factoring in how many kills/assists they're getting, maybe a bit of playstyle, it could better pit players against each other.
Like, if someone is killing 20+ players by themselves, they shouldn't be in a match with players who can barely squadwipe a team as a solo. It be like if you take one of the top pred players and dropped them into an orientation match against someone who just downloaded the game. That's completely unfair to the new player having to go up against a high ranking player.
Furthermore, the current matchmaking doesn't seem to care at all about who's good and who's bad. It seems to care more about placement. If you're placing top 5, you must be really good at the game right? I've even noticed that the match gets the same amount of difficult if I get zero kills and zero assists, and if I manage to get 1-9 kills and assists, being the kill leader, etc., as long as I manage to reach top 10, especially top 5.
In other words:
No skills, top 5 = tougher matches
Having skills, top 5 = tougher matches
That to me, isn't SBMM because we should be placed in higher MMRs based on performance, not placement. Its also not possible to be called SBMM when even after taking about a 3 week break, (2 weeks to enjoy the Post event, plus an extra week), and I was in easy lobbies for the first two matches, and then got shoved right back into matches with players I saw the 3 weeks prior to taking my break, and they're already in diamond. I'm still silver. If they climbed so high like that, they're clearly better, why are they in my matches? EOMM, that's why.
From the way it appears to work, the matchmaking is designed to annoy players with harder matches to force them to want to do better and thus keep playing, but when it thinks the player is going to get off, they get easier matches, but to keep players from ending on wins, it goes right back to bullying them with the harder matches.
Its an endless cycle of "I hate this game because everyone is so much better than me" and "wow, I'm so cracked, maybe I should go pro". It creates problems, it adds tension, and there's a reason why you get toxic teammates most of the time.
I also feel like loot distribution is tied into the whole EOMM, and here's why, when I'm doing good and putting up with the matchmaking, I don't easily find guns, and it takes several buildings to find ones I'd use, and I would run into a lot of P2020's and Mozam's, and then when I'm on a long loss streak, I loot one POI, and suddenly find 5 shield batteries. I've had matches where players are literally bots, and I'd find 15+ shield batteries within one whole named location. That's suspicious to me as it seems to be trying to help players in the long losing streak win matches, while hindering or trying to stop the ones doing well or winning from continuing to do so.