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I loved Apex legends for nearly two years. It was the game I played exclusively for nearly that whole time. What made me end up hating it and quitting is primarily two things; awful matchmaking and awful servers/netcode.
Notice that these are the two things they still refuse to do anything about? This game is a sinking ship and they just bale the water with a pale instead of fixing the holes. Even worse, they refuse to even acknowledge the holes. It's pretty sad and embarrassing.
I jumped on today after having not played for a few months. I switched from Xbox to PS and I just got a ps5 and wanted to see the game in 60fps. Started a new account and admittedly I'm rusty and it's a different controller but even at level 1 half the lobby was moving and shooting like average to pro players. Probably because half of them were smurf accounts from players who are tired or getting reamed in casual solo lobbies, and create new accounts to enjoy the game for a brief time.
Reverse boosting is a thing for this very reason. People don't enjoy SBMM in general but it's especially bad when you combine it with outdated servers and diminishing player bases.
Sweaty lobbies are fine with me. I dont mind an intense lobby with low kill counts and challenging fights. That's not the issue. When I get steamrolled 15 times in a row by perfectly coordinated enemies and I got two teammates licking windows while I'm dying in the same room, that's not sweaty; it's unbalanced.
If solo queues guarantee * teammates and joining with friends guarantees ultra hard opponents then there is no casual play.
SBMM (or EOMM really) should be a guy with 1.2KD should be comparably matched with and against players with 1.0-1.4KD. It is definitely not that.
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- EA_Mari29 days ago
Community Manager