6 years ago
Arc Star Nerf
Not the damage nor the explosion radius, but simply how the grenade works. Being farther away from the center of the Arc Star should proportionally stun you for less and less, with the full stun time...
Well aren't arc stars the children of Gravity Stars in Titanfall? Those basically created a gravity bubble that was equal in its strength not radiating from the center to the rim. So an arc star is basically the same thing: it deploys an equal strength field for its full radius, it's not blowing shrapnel at the player where the particles would disperse.
And I only pick up thermite grenades too. They are vicious!
@Professor_Doggy it's not deploying an equal strength field for it's AoE though, as it does less damage the further you are away from it. An equal strength field across a 10 meter radius would mean the arc star does full damage and stun across all 10 meters. Yet this is already not true as you take less damage the further you are away from the star. Which begs the question of why or how does it fully stun you at the 10 meter threshold despite doing next to nothing?
To reiterate, not calling for a change to the area of effect, nor the charge time, nor damage dealt, nor the benefits of sticking someone with an arc star. Simply calling for a QoL change that's consistent with how the Arc Star already works. If it deals less and less damage the further you are from it's effective blast radius, the stun should fall off proportionally to that.