Forum Discussion
I just feel like the weapons have too low dmg, especially the heavy ones. The only ones that are balanced here are the shotguns. They do a ton of dmg, but only up close.
The HEAVY Sniper for example is super slow, low ammo count, higher recoil, yet still cant kill a purple armor with 5 chest shots. Thats just a weak gun, not armor being too powerful.
Light Automatics etc, should not be able to punch through armor quickly at long+ ranges. Right now there is almost no guns that punch through purple or orange armor using the default magazine even if u hit every bullet (that might not be completely true). Idk, I dont feel like armor is too good, just long range weapons being weak.
- 0ldm8legit7 years agoNot applicable
That's a good point and tweaking the damage on SOME weapons would help the issue.
However, the problem with raising the gun damage across the board is that people without armour will die way too quickly.
The ttk for unarmoured targets is perfectly fine.
The issue I see is some fights feel like it's coming down to how much damage is mitigated; and in long range battles, who has more shield recharges.
At the moment it feels too reliant on having 4 stack armour. It should give you an edge definitely, but the values are too high in my opinion. Makes you feel invincible in alot of situations.